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- /*
- * scenarioproperties.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "scenarioproperties.h"
- #include "ui_scenarioproperties.h"
- #include "startingbonus.h"
- #include "campaigneditor.h"
- #include "callback/EditorCallback.h"
- #include "../../lib/GameLibrary.h"
- #include "../../lib/CCreatureHandler.h"
- #include "../../lib/texts/CGeneralTextHandler.h"
- #include "../../lib/entities/artifact/CArtHandler.h"
- #include "../../lib/entities/hero/CHeroHandler.h"
- #include "../../lib/campaign/CampaignState.h"
- #include "../../lib/mapping/CMap.h"
- #include "../../lib/constants/StringConstants.h"
- ScenarioProperties::ScenarioProperties(std::shared_ptr<CampaignState> campaignState, CampaignScenarioID scenario, EditorCallback * cb):
- ui(new Ui::ScenarioProperties),
- campaignState(campaignState),
- map(campaignState->getMap(scenario, cb)),
- scenario(scenario),
- cb(cb)
- {
- ui->setupUi(this);
- setWindowTitle(tr("Scenario Properties"));
-
- setWindowModality(Qt::ApplicationModal);
- ui->lineEditRegionName->setText(QString::fromStdString(campaignState->getRegions().regions.at(scenario).infix));
- ui->plainTextEditRightClickText->setPlainText(QString::fromStdString(campaignState->scenarios.at(scenario).regionText.toString()));
-
- for(int i = 0, index = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
- {
- MetaString str;
- str.appendName(PlayerColor(i));
- ui->comboBoxRegionColor->addItem(QString::fromStdString(str.toString()), QVariant(i));
- if(i == campaignState->scenarios.at(scenario).regionColor)
- ui->comboBoxRegionColor->setCurrentIndex(index);
- ++index;
- }
- for(int i = 0, index = 0; i < 5; ++i)
- {
- ui->comboBoxDefaultDifficulty->addItem(QString::fromStdString(LIBRARY->generaltexth->arraytxt[142 + i]), QVariant(i));
- if(i == campaignState->scenarios.at(scenario).difficulty)
- ui->comboBoxDefaultDifficulty->setCurrentIndex(index);
- ++index;
- }
- for(int i = 0; i < campaignState->scenarios.size(); ++i)
- {
- auto tmpScenario = CampaignScenarioID(i);
- auto * item = new QListWidgetItem(QString::fromStdString(campaignState->getRegions().regions.at(i).infix) + " - " + QString::fromStdString(campaignState->scenarios.at(tmpScenario).mapName));
- item->setData(Qt::UserRole, QVariant::fromValue(i));
- item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
- item->setCheckState(campaignState->scenarios.at(scenario).preconditionRegions.count(tmpScenario) ? Qt::Checked : Qt::Unchecked);
- ui->listWidgetPrerequisites->addItem(item);
- }
- ui->checkBoxPrologueEnabled->setChecked(campaignState->scenarios.at(scenario).prolog.hasPrologEpilog);
- ui->lineEditPrologueVideo->setText(QString::fromStdString(campaignState->scenarios.at(scenario).prolog.prologVideo.first.getName()));
- ui->lineEditPrologueVideoLoop->setText(QString::fromStdString(campaignState->scenarios.at(scenario).prolog.prologVideo.second.getName()));
- ui->lineEditPrologueMusic->setText(QString::fromStdString(campaignState->scenarios.at(scenario).prolog.prologMusic.getName()));
- ui->lineEditPrologueVoice->setText(QString::fromStdString(campaignState->scenarios.at(scenario).prolog.prologVoice.getName()));
- ui->plainTextEditPrologueText->setPlainText(QString::fromStdString(campaignState->scenarios.at(scenario).prolog.prologText.toString()));
- ui->checkBoxEpilogueEnabled->setChecked(campaignState->scenarios.at(scenario).epilog.hasPrologEpilog);
- ui->lineEditEpilogueVideo->setText(QString::fromStdString(campaignState->scenarios.at(scenario).epilog.prologVideo.first.getName()));
- ui->lineEditEpilogueVideoLoop->setText(QString::fromStdString(campaignState->scenarios.at(scenario).epilog.prologVideo.second.getName()));
- ui->lineEditEpilogueMusic->setText(QString::fromStdString(campaignState->scenarios.at(scenario).epilog.prologMusic.getName()));
- ui->lineEditEpilogueVoice->setText(QString::fromStdString(campaignState->scenarios.at(scenario).epilog.prologVoice.getName()));
- ui->plainTextEditEpilogueText->setPlainText(QString::fromStdString(campaignState->scenarios.at(scenario).epilog.prologText.toString()));
- ui->checkBoxCrossoverExperience->setChecked(campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.experience);
- ui->checkBoxCrossoverPrimarySkills->setChecked(campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.primarySkills);
- ui->checkBoxCrossoverSecondarySkills->setChecked(campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.secondarySkills);
- ui->checkBoxCrossoverSpells->setChecked(campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.spells);
- ui->checkBoxCrossoverArtifacts->setChecked(campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.artifacts);
- auto campaignStartOption = campaignState->scenarios.at(scenario).travelOptions.startOptions;
- ui->radioButtonStartingOptionBonus->setChecked(campaignStartOption == CampaignStartOptions::START_BONUS || campaignStartOption == CampaignStartOptions::NONE);
- ui->radioButtonStartingOptionHeroCrossover->setChecked(campaignStartOption == CampaignStartOptions::HERO_CROSSOVER);
- ui->radioButtonStartingOptionStartingHero->setChecked(campaignStartOption == CampaignStartOptions::HERO_OPTIONS);
- for(auto const & objectPtr : LIBRARY->arth->objects)
- {
- auto * item = new QListWidgetItem(QString::fromStdString(objectPtr->getNameTranslated()));
- item->setData(Qt::UserRole, QVariant::fromValue(objectPtr->getIndex()));
- item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
- item->setCheckState(campaignState->scenarios.at(scenario).travelOptions.artifactsKeptByHero.count(objectPtr->getId()) ? Qt::Checked : Qt::Unchecked);
- ui->listWidgetCrossoverArtifacts->addItem(item);
- }
-
- for(auto const & objectPtr : LIBRARY->creh->objects)
- {
- auto * item = new QListWidgetItem(QString::fromStdString(objectPtr->getNameSingularTranslated()));
- item->setData(Qt::UserRole, QVariant::fromValue(objectPtr->getIndex()));
- item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
- item->setCheckState(campaignState->scenarios.at(scenario).travelOptions.monstersKeptByHero.count(objectPtr->getId()) ? Qt::Checked : Qt::Unchecked);
- ui->listWidgetCrossoverCreatures->addItem(item);
- }
- ui->tabWidgetStartOptions->tabBar()->hide();
- ui->tabWidgetStartOptions->setStyleSheet("QTabWidget::pane { border: 0; }");
- ui->tableWidgetStartingCrossover->setColumnCount(2);
- LIBRARY->heroTypes()->forEach([this](const HeroType * hero, bool &)
- {
- heroSelection.emplace(hero->getId().getNum(), hero->getNameTranslated());
- });
- heroSelection.emplace(HeroTypeID::CAMP_STRONGEST, tr("Strongest").toStdString());
- heroSelection.emplace(HeroTypeID::CAMP_GENERATED, tr("Generated").toStdString());
- heroSelection.emplace(HeroTypeID::CAMP_RANDOM, tr("Random").toStdString());
- reloadMapRelatedUi();
- show();
- }
- ScenarioProperties::~ScenarioProperties()
- {
- delete ui;
- }
- void ScenarioProperties::reloadMapRelatedUi()
- {
- map = campaignState->getMap(scenario, cb);
- ui->lineEditMapFile->setText(QString::fromStdString(campaignState->scenarios.at(scenario).mapName));
- ui->lineEditScenarioName->setText(map ? QString::fromStdString(map->name.toString()) : tr("No map"));
- if(!map)
- ui->lineEditScenarioName->setStyleSheet("background-color: red;");
- else
- ui->lineEditScenarioName->setStyleSheet("");
- ui->pushButtonExport->setEnabled(map != nullptr);
- ui->pushButtonRemove->setEnabled(map != nullptr);
- ui->radioButtonStartingOptionHeroCrossover->setEnabled(scenario.getNum() > 0);
- bool allowSelectingStartHero = false;
- if(map != nullptr)
- for(auto & player : map->players)
- if(player.generateHeroAtMainTown)
- allowSelectingStartHero = true;
- ui->radioButtonStartingOptionStartingHero->setEnabled(allowSelectingStartHero);
- ui->tabPrologueEpilogue->setEnabled(map != nullptr);
- ui->tabCrossover->setEnabled(map != nullptr);
- ui->tabStarting->setEnabled(map != nullptr);
- ui->comboBoxDefaultDifficulty->setEnabled(map != nullptr);
- ui->listWidgetPrerequisites->setEnabled(map != nullptr);
- ui->plainTextEditRightClickText->setEnabled(map != nullptr);
- ui->tableWidgetStartingCrossover->clearContents();
- ui->tableWidgetStartingCrossover->setRowCount(0);
- ui->listWidgetStartingBonusOption->clear();
- if(map != nullptr)
- {
- std::vector<PlayerColor> selectableColors;
- for(int i = 0; i < map->players.size(); i++)
- if(map->players[i].canHumanPlay)
- selectableColors.push_back(PlayerColor(i));
- ui->comboBoxStartingBonusPlayerPosition->clear();
- for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
- {
- if(!vstd::contains(selectableColors, PlayerColor(i)))
- continue;
- MetaString str;
- str.appendRawString((tr("Player") + " ").toStdString());
- str.appendNumber(i + 1);
- str.appendRawString(" (");
- str.appendName(PlayerColor(i));
- str.appendRawString(")");
- ui->comboBoxStartingBonusPlayerPosition->addItem(QString::fromStdString(str.toString()), QVariant(i));
- }
- int index = ui->comboBoxStartingBonusPlayerPosition->findData(campaignState->scenarios.at(scenario).travelOptions.playerColor.getNum());
- if(index != -1)
- ui->comboBoxStartingBonusPlayerPosition->setCurrentIndex(index);
- }
- if(campaignState->scenarios.at(scenario).travelOptions.startOptions == CampaignStartOptions::HERO_CROSSOVER || campaignState->scenarios.at(scenario).travelOptions.startOptions == CampaignStartOptions::HERO_OPTIONS)
- {
- if(campaignState->scenarios.at(scenario).travelOptions.startOptions == CampaignStartOptions::HERO_OPTIONS)
- on_radioButtonStartingOptionStartingHero_toggled();
- else
- on_radioButtonStartingOptionHeroCrossover_toggled();
- for(int i = 0; i < campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose.size(); i++)
- {
- auto bonus = campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose[i];
- ui->tableWidgetStartingCrossover->insertRow(i);
- QComboBox* comboBoxOption = new QComboBox();
- if(campaignState->scenarios.at(scenario).travelOptions.startOptions == CampaignStartOptions::HERO_OPTIONS)
- {
- for(auto & hero : heroSelection)
- comboBoxOption->addItem(QString::fromStdString(hero.second), hero.first);
- }
- else
- {
- for(int j = 0; j < scenario.getNum(); ++j)
- {
- auto tmpScenario = CampaignScenarioID(j);
- auto text = QString::fromStdString(campaignState->getRegions().regions.at(j).infix) + " - " + QString::fromStdString(campaignState->scenarios.at(tmpScenario).mapName);
- comboBoxOption->addItem(text, j);
- }
- }
- QComboBox* comboBoxPlayer = new QComboBox();
- for(int i = 0; i < ui->comboBoxStartingBonusPlayerPosition->count(); ++i) // copy from player dropdown
- comboBoxPlayer->addItem(ui->comboBoxStartingBonusPlayerPosition->itemText(i), ui->comboBoxStartingBonusPlayerPosition->itemData(i));
- const auto & bonusValue = bonus.getValue<CampaignBonusHeroesFromScenario>();
- // set selected
- int index = comboBoxPlayer->findData(bonusValue.startingPlayer.getNum());
- if(index != -1)
- comboBoxPlayer->setCurrentIndex(index);
- index = comboBoxOption->findData(bonusValue.scenario.getNum());
- if(index != -1)
- comboBoxOption->setCurrentIndex(index);
- ui->tableWidgetStartingCrossover->setCellWidget(i, 0, comboBoxOption);
- ui->tableWidgetStartingCrossover->setCellWidget(i, 1, comboBoxPlayer);
- }
- ui->tableWidgetStartingCrossover->resizeColumnsToContents();
- }
- else if(campaignState->scenarios.at(scenario).travelOptions.startOptions == CampaignStartOptions::START_BONUS)
- {
- ui->listWidgetStartingBonusOption->clear();
- for(auto & bonus : campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose)
- {
- QListWidgetItem * item = new QListWidgetItem(StartingBonus::getBonusListTitle(bonus, map));
- item->setData(Qt::UserRole, QVariant::fromValue(bonus));
- ui->listWidgetStartingBonusOption->addItem(item);
- }
- }
- reloadEnableState();
- }
- void ScenarioProperties::reloadEnableState()
- {
- ui->pushButtonStartingAdd->setEnabled(ui->tableWidgetStartingCrossover->rowCount() < 3 && ui->listWidgetStartingBonusOption->count() < 3);
- ui->pushButtonStartingRemove->setEnabled(ui->tableWidgetStartingCrossover->rowCount() > 0 || ui->listWidgetStartingBonusOption->count() > 0);
- }
- bool ScenarioProperties::showScenarioProperties(std::shared_ptr<CampaignState> campaignState, CampaignScenarioID scenario, EditorCallback * cb)
- {
- if(!campaignState || scenario == CampaignScenarioID::NONE)
- return false;
- auto * dialog = new ScenarioProperties(campaignState, scenario, cb);
- dialog->setAttribute(Qt::WA_DeleteOnClose);
- return dialog->exec() == QDialog::Accepted;
- }
- void ScenarioProperties::on_buttonBox_clicked(QAbstractButton * button)
- {
- if(button == ui->buttonBox->button(QDialogButtonBox::Ok))
- {
- campaignState->scenarios.at(scenario).regionText = MetaString::createFromRawString(ui->plainTextEditRightClickText->toPlainText().toStdString());
- campaignState->scenarios.at(scenario).regionColor = ui->comboBoxRegionColor->currentData().toInt();
- campaignState->scenarios.at(scenario).difficulty = ui->comboBoxDefaultDifficulty->currentData().toInt();
- campaignState->scenarios.at(scenario).prolog.hasPrologEpilog = ui->checkBoxPrologueEnabled->isChecked();
- campaignState->scenarios.at(scenario).prolog.prologVideo.first = VideoPath::builtin(ui->lineEditPrologueVideo->text().toStdString());
- campaignState->scenarios.at(scenario).prolog.prologVideo.second = VideoPath::builtin(ui->lineEditPrologueVideoLoop->text().toStdString());
- campaignState->scenarios.at(scenario).prolog.prologMusic = AudioPath::builtin(ui->lineEditPrologueMusic->text().toStdString());
- campaignState->scenarios.at(scenario).prolog.prologVoice = AudioPath::builtin(ui->lineEditPrologueVoice->text().toStdString());
- campaignState->scenarios.at(scenario).prolog.prologText = MetaString::createFromRawString(ui->plainTextEditPrologueText->toPlainText().toStdString());
- campaignState->scenarios.at(scenario).epilog.hasPrologEpilog = ui->checkBoxEpilogueEnabled->isChecked();
- campaignState->scenarios.at(scenario).epilog.prologVideo.first = VideoPath::builtin(ui->lineEditEpilogueVideo->text().toStdString());
- campaignState->scenarios.at(scenario).epilog.prologVideo.second = VideoPath::builtin(ui->lineEditEpilogueVideoLoop->text().toStdString());
- campaignState->scenarios.at(scenario).epilog.prologMusic = AudioPath::builtin(ui->lineEditEpilogueMusic->text().toStdString());
- campaignState->scenarios.at(scenario).epilog.prologVoice = AudioPath::builtin(ui->lineEditEpilogueVoice->text().toStdString());
- campaignState->scenarios.at(scenario).epilog.prologText = MetaString::createFromRawString(ui->plainTextEditEpilogueText->toPlainText().toStdString());
- campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.experience = ui->checkBoxCrossoverExperience->isChecked();
- campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.primarySkills = ui->checkBoxCrossoverPrimarySkills->isChecked();
- campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.secondarySkills = ui->checkBoxCrossoverSecondarySkills->isChecked();
- campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.spells = ui->checkBoxCrossoverSpells->isChecked();
- campaignState->scenarios.at(scenario).travelOptions.whatHeroKeeps.artifacts = ui->checkBoxCrossoverArtifacts->isChecked();
- CampaignStartOptions startOption = CampaignStartOptions::NONE;
- if(ui->radioButtonStartingOptionBonus->isChecked())
- startOption = CampaignStartOptions::START_BONUS;
- else if(ui->radioButtonStartingOptionHeroCrossover->isChecked())
- startOption = CampaignStartOptions::HERO_CROSSOVER;
- else if(ui->radioButtonStartingOptionStartingHero->isChecked())
- startOption = CampaignStartOptions::HERO_OPTIONS;
- campaignState->scenarios.at(scenario).travelOptions.startOptions = startOption;
- campaignState->scenarios.at(scenario).travelOptions.artifactsKeptByHero.clear();
- for(int i = 0; i < ui->listWidgetCrossoverArtifacts->count(); ++i)
- {
- auto * item = ui->listWidgetCrossoverArtifacts->item(i);
- if(item->checkState() == Qt::Checked)
- campaignState->scenarios.at(scenario).travelOptions.artifactsKeptByHero.emplace(i);
- }
- campaignState->scenarios.at(scenario).travelOptions.monstersKeptByHero.clear();
- for(int i = 0; i < ui->listWidgetCrossoverCreatures->count(); ++i)
- {
- auto * item = ui->listWidgetCrossoverCreatures->item(i);
- if(item->checkState() == Qt::Checked)
- campaignState->scenarios.at(scenario).travelOptions.monstersKeptByHero.emplace(i);
- }
- campaignState->scenarios.at(scenario).preconditionRegions.clear();
- for(int i = 0; i < ui->listWidgetPrerequisites->count(); ++i)
- {
- auto * item = ui->listWidgetPrerequisites->item(i);
- if(item->checkState() == Qt::Checked)
- campaignState->scenarios.at(scenario).preconditionRegions.emplace(i);
- }
- campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose.clear();
- if(ui->radioButtonStartingOptionBonus->isChecked())
- {
- campaignState->scenarios.at(scenario).travelOptions.playerColor = PlayerColor(ui->comboBoxStartingBonusPlayerPosition->currentData().toInt());
- campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose.clear();
- for (int i = 0; i < ui->listWidgetStartingBonusOption->count(); ++i) {
- QListWidgetItem *item = ui->listWidgetStartingBonusOption->item(i);
- campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose.push_back(item->data(Qt::UserRole).value<CampaignBonus>());
- }
- }
- else if(ui->radioButtonStartingOptionHeroCrossover->isChecked() || ui->radioButtonStartingOptionStartingHero->isChecked())
- {
- for (int i = 0; i < ui->tableWidgetStartingCrossover->rowCount(); ++i)
- {
- QComboBox* comboBoxOption = qobject_cast<QComboBox*>(ui->tableWidgetStartingCrossover->cellWidget(i, 0));
- QComboBox* comboBoxPlayer = qobject_cast<QComboBox*>(ui->tableWidgetStartingCrossover->cellWidget(i, 1));
- CampaignBonus bonus;
- if (ui->radioButtonStartingOptionHeroCrossover->isChecked())
- {
- bonus = CampaignBonusHeroesFromScenario{
- PlayerColor(comboBoxPlayer->currentData().toInt()),
- CampaignScenarioID(comboBoxOption->currentData().toInt())
- };
- }
- else
- {
- bonus = CampaignBonusStartingHero{
- PlayerColor(comboBoxPlayer->currentData().toInt()),
- HeroTypeID(comboBoxOption->currentData().toInt())
- };
- }
- campaignState->scenarios.at(scenario).travelOptions.bonusesToChoose.push_back(bonus);
- }
- }
- accept();
- }
- close();
- }
- void ScenarioProperties::on_pushButtonCreatureTypeAll_clicked()
- {
- for(int i = 0; i < ui->listWidgetCrossoverCreatures->count(); ++i)
- ui->listWidgetCrossoverCreatures->item(i)->setCheckState(Qt::CheckState::Checked);
- }
- void ScenarioProperties::on_pushButtonCreatureTypeNone_clicked()
- {
- for(int i = 0; i < ui->listWidgetCrossoverCreatures->count(); ++i)
- ui->listWidgetCrossoverCreatures->item(i)->setCheckState(Qt::CheckState::Unchecked);
- }
- void ScenarioProperties::on_pushButtonImport_clicked()
- {
- auto filename = QFileDialog::getOpenFileName(this, tr("Open map"), "", tr("All supported maps (*.vmap *.h3m);;VCMI maps(*.vmap);;HoMM3 maps(*.h3m)"));
- if(filename.isEmpty())
- return;
- QFile file(filename);
-
- if (!file.open(QIODevice::ReadOnly)) {
- QMessageBox::critical(nullptr, tr("Error"), tr("Could not open the file."));
- return;
- }
-
- QByteArray fileData = file.readAll();
- std::vector<uint8_t> byteArray(fileData.begin(), fileData.end());
- campaignState->mapPieces[scenario] = byteArray;
- QFileInfo fileInfo(filename);
- QString baseName = fileInfo.fileName();
- campaignState->scenarios.at(scenario).mapName = baseName.toStdString();
- if(!CampaignEditor::tryToOpenMap(this, campaignState, scenario, cb))
- {
- campaignState->mapPieces.erase(scenario);
- campaignState->scenarios.at(scenario) = CampaignScenario();
- return;
- }
- reloadMapRelatedUi();
- }
- void ScenarioProperties::on_pushButtonExport_clicked()
- {
- auto mapName = QString::fromStdString(campaignState->scenarios.at(scenario).mapName);
- bool isVmap = mapName.toLower().endsWith(".vmap");
- QString fileName = QFileDialog::getSaveFileName(nullptr, tr("Save map"), mapName, isVmap ? tr("VCMI maps (*.vmap);") : tr("HoMM3 maps (*.h3m);"));
- if (fileName.isEmpty())
- return;
- QFile file(fileName);
- if (!file.open(QIODevice::WriteOnly)) {
- QMessageBox::critical(nullptr, tr("Error"), tr("Could not open the file."));
- return;
- }
- auto byteArray = campaignState->mapPieces[scenario];
- QByteArray fileData(reinterpret_cast<const char*>(byteArray.data()), byteArray.size());
- file.write(fileData);
- }
- void ScenarioProperties::on_pushButtonRemove_clicked()
- {
- campaignState->mapPieces.erase(scenario);
- campaignState->scenarios.at(scenario) = CampaignScenario();
- reloadMapRelatedUi();
- }
- void ScenarioProperties::on_radioButtonStartingOptionBonus_toggled()
- {
- ui->tabWidgetStartOptions->setCurrentIndex(0);
- ui->listWidgetStartingBonusOption->clear();
- ui->pushButtonStartingEdit->setEnabled(true);
- }
- void ScenarioProperties::on_radioButtonStartingOptionHeroCrossover_toggled()
- {
- ui->tabWidgetStartOptions->setCurrentIndex(1);
- ui->tableWidgetStartingCrossover->clearContents();
- ui->tableWidgetStartingCrossover->setRowCount(0);
- ui->tableWidgetStartingCrossover->setHorizontalHeaderLabels({tr("Source scenario"), tr("Player position")});
- ui->tableWidgetStartingCrossover->resizeColumnsToContents();
- ui->pushButtonStartingEdit->setEnabled(false);
- }
- void ScenarioProperties::on_radioButtonStartingOptionStartingHero_toggled()
- {
- ui->tabWidgetStartOptions->setCurrentIndex(1);
- ui->tableWidgetStartingCrossover->clearContents();
- ui->tableWidgetStartingCrossover->setRowCount(0);
- ui->tableWidgetStartingCrossover->setHorizontalHeaderLabels({tr("Hero"), tr("Player position")});
- ui->tableWidgetStartingCrossover->resizeColumnsToContents();
- ui->pushButtonStartingEdit->setEnabled(false);
- }
- void ScenarioProperties::on_pushButtonStartingAdd_clicked()
- {
- if(ui->radioButtonStartingOptionHeroCrossover->isChecked() || ui->radioButtonStartingOptionStartingHero->isChecked())
- {
- int row = ui->tableWidgetStartingCrossover->rowCount();
- ui->tableWidgetStartingCrossover->insertRow(row);
- QComboBox* comboBoxOption = new QComboBox();
- if(ui->radioButtonStartingOptionStartingHero->isChecked())
- {
- for(auto & hero : heroSelection)
- comboBoxOption->addItem(QString::fromStdString(hero.second), hero.first);
- }
- else
- {
- for(int i = 0; i < scenario.getNum(); ++i)
- {
- auto tmpScenario = CampaignScenarioID(i);
- auto text = QString::fromStdString(campaignState->getRegions().regions.at(i).infix) + " - " + QString::fromStdString(campaignState->scenarios.at(tmpScenario).mapName);
- comboBoxOption->addItem(text, i);
- }
- }
- QComboBox* comboBoxPlayer = new QComboBox();
- for(int i = 0; i < ui->comboBoxStartingBonusPlayerPosition->count(); ++i) // copy from player dropdown
- comboBoxPlayer->addItem(ui->comboBoxStartingBonusPlayerPosition->itemText(i), ui->comboBoxStartingBonusPlayerPosition->itemData(i));
-
- ui->tableWidgetStartingCrossover->setCellWidget(row, 0, comboBoxOption);
- ui->tableWidgetStartingCrossover->setCellWidget(row, 1, comboBoxPlayer);
- ui->tableWidgetStartingCrossover->resizeColumnsToContents();
- }
- else
- {
- CampaignBonus bonus = CampaignBonusSpell{ HeroTypeID(), SpellID() };
- if(StartingBonus::showStartingBonus(PlayerColor(ui->comboBoxStartingBonusPlayerPosition->currentData().toInt()), map, bonus))
- {
- QListWidgetItem * item = new QListWidgetItem(StartingBonus::getBonusListTitle(bonus, map));
- item->setData(Qt::UserRole, QVariant::fromValue(bonus));
- ui->listWidgetStartingBonusOption->addItem(item);
- }
- }
- reloadEnableState();
- }
- void ScenarioProperties::on_pushButtonStartingEdit_clicked()
- {
- if(ui->radioButtonStartingOptionBonus->isChecked())
- {
- QList<QListWidgetItem *> selectedItems = ui->listWidgetStartingBonusOption->selectedItems();
- QListWidgetItem * item = selectedItems.takeFirst();
- CampaignBonus bonus = item->data(Qt::UserRole).value<CampaignBonus>();
- if(StartingBonus::showStartingBonus(PlayerColor(ui->comboBoxStartingBonusPlayerPosition->currentData().toInt()), map, bonus))
- {
- item->setText(StartingBonus::getBonusListTitle(bonus, map));
- item->setData(Qt::UserRole, QVariant::fromValue(bonus));
- }
- }
- }
- void ScenarioProperties::on_pushButtonStartingRemove_clicked()
- {
- if(ui->radioButtonStartingOptionHeroCrossover->isChecked() || ui->radioButtonStartingOptionStartingHero->isChecked())
- {
- int rows = ui->tableWidgetStartingCrossover->rowCount() - 1;
- ui->tableWidgetStartingCrossover->removeRow(rows);
- ui->tableWidgetStartingCrossover->setRowCount(rows);
- ui->tableWidgetStartingCrossover->resizeColumnsToContents();
- }
- else if(ui->radioButtonStartingOptionBonus->isChecked())
- {
- QList<QListWidgetItem *> selectedItems = ui->listWidgetStartingBonusOption->selectedItems();
- for (QListWidgetItem *item : selectedItems)
- delete ui->listWidgetStartingBonusOption->takeItem(ui->listWidgetStartingBonusOption->row(item));
- }
- reloadEnableState();
- }
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