rewardswidget.cpp 28 KB

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  1. /*
  2. * rewardswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "rewardswidget.h"
  12. #include "ui_rewardswidget.h"
  13. #include "../lib/GameLibrary.h"
  14. #include "../lib/CSkillHandler.h"
  15. #include "../lib/spells/CSpellHandler.h"
  16. #include "../lib/CBonusTypeHandler.h"
  17. #include "../lib/CCreatureHandler.h"
  18. #include "../lib/constants/StringConstants.h"
  19. #include "../lib/entities/artifact/CArtifact.h"
  20. #include "../lib/entities/ResourceTypeHandler.h"
  21. #include "../lib/mapping/CMap.h"
  22. #include "../lib/modding/IdentifierStorage.h"
  23. #include "../lib/modding/ModScope.h"
  24. #include "../lib/rewardable/Configuration.h"
  25. #include "../lib/rewardable/Limiter.h"
  26. #include "../lib/rewardable/Reward.h"
  27. #include "../lib/mapObjects/CGPandoraBox.h"
  28. #include "../lib/mapObjects/CQuest.h"
  29. #include <vcmi/ArtifactService.h>
  30. #include <vcmi/HeroTypeService.h>
  31. #include <vcmi/HeroType.h>
  32. #include <vcmi/HeroClassService.h>
  33. #include <vcmi/HeroClass.h>
  34. RewardsWidget::RewardsWidget(CMap & m, CRewardableObject & p, QWidget *parent) :
  35. QDialog(parent),
  36. map(m),
  37. object(p),
  38. ui(new Ui::RewardsWidget)
  39. {
  40. ui->setupUi(this);
  41. //fill core elements
  42. for(const auto & s : Rewardable::VisitModeString)
  43. ui->visitMode->addItem(QString::fromUtf8(s.data(), s.size()));
  44. for(const auto & s : Rewardable::SelectModeString)
  45. ui->selectMode->addItem(QString::fromUtf8(s.data(), s.size()));
  46. for(auto s : {"AUTO", "MODAL", "INFO"})
  47. ui->windowMode->addItem(QString::fromStdString(s));
  48. ui->lDayOfWeek->addItem(tr("None"));
  49. for(int i = 1; i <= 7; ++i)
  50. ui->lDayOfWeek->addItem(tr("Day %1").arg(i));
  51. //fill resources
  52. ui->rResources->setRowCount(LIBRARY->resourceTypeHandler->getAllObjects().size());
  53. ui->lResources->setRowCount(LIBRARY->resourceTypeHandler->getAllObjects().size());
  54. for(auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
  55. {
  56. MetaString str;
  57. str.appendName(GameResID(i));
  58. for(auto * w : {ui->rResources, ui->lResources})
  59. {
  60. auto * item = new QTableWidgetItem(QString::fromStdString(str.toString()));
  61. item->setData(Qt::UserRole, QVariant::fromValue(i.getNum()));
  62. w->setItem(i, 0, item);
  63. auto * spinBox = new QSpinBox;
  64. spinBox->setMaximum(i == GameResID::GOLD ? 999999 : 999);
  65. if(w == ui->rResources)
  66. spinBox->setMinimum(i == GameResID::GOLD ? -999999 : -999);
  67. w->setCellWidget(i, 1, spinBox);
  68. }
  69. }
  70. //fill artifacts
  71. for(int i = 0; i < map.allowedArtifact.size(); ++i)
  72. {
  73. for(auto * w : {ui->rArtifacts, ui->lArtifacts})
  74. {
  75. auto * item = new QListWidgetItem(QString::fromStdString(LIBRARY->artifacts()->getByIndex(i)->getNameTranslated()));
  76. item->setData(Qt::UserRole, QVariant::fromValue(i));
  77. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  78. item->setCheckState(Qt::Unchecked);
  79. if(map.allowedArtifact.count(i) == 0)
  80. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  81. w->addItem(item);
  82. }
  83. }
  84. //fill spells
  85. for(int i = 0; i < map.allowedSpells.size(); ++i)
  86. {
  87. for(auto * w : {ui->rSpells, ui->lSpells})
  88. {
  89. auto * item = new QListWidgetItem(QString::fromStdString(LIBRARY->spells()->getByIndex(i)->getNameTranslated()));
  90. item->setData(Qt::UserRole, QVariant::fromValue(i));
  91. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  92. item->setCheckState(Qt::Unchecked);
  93. if(map.allowedSpells.count(i) == 0)
  94. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  95. w->addItem(item);
  96. }
  97. //spell cast
  98. if(LIBRARY->spells()->getByIndex(i)->isAdventure())
  99. {
  100. ui->castSpell->addItem(QString::fromStdString(LIBRARY->spells()->getByIndex(i)->getNameTranslated()));
  101. ui->castSpell->setItemData(ui->castSpell->count() - 1, QVariant::fromValue(i));
  102. }
  103. }
  104. //fill skills
  105. ui->rSkills->setRowCount(map.allowedAbilities.size());
  106. ui->lSkills->setRowCount(map.allowedAbilities.size());
  107. for(int i = 0; i < map.allowedAbilities.size(); ++i)
  108. {
  109. for(auto * w : {ui->rSkills, ui->lSkills})
  110. {
  111. auto * item = new QTableWidgetItem(QString::fromStdString(LIBRARY->skills()->getByIndex(i)->getNameTranslated()));
  112. item->setData(Qt::UserRole, QVariant::fromValue(i));
  113. auto * widget = new QComboBox;
  114. for(auto & s : NSecondarySkill::levels)
  115. widget->addItem(QString::fromStdString(s));
  116. if(map.allowedAbilities.count(i) == 0)
  117. {
  118. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  119. widget->setEnabled(false);
  120. }
  121. w->setItem(i, 0, item);
  122. w->setCellWidget(i, 1, widget);
  123. }
  124. }
  125. //fill creatures
  126. for(auto & creature : LIBRARY->creh->objects)
  127. {
  128. for(auto * w : {ui->rCreatureId, ui->lCreatureId})
  129. {
  130. w->addItem(QString::fromStdString(creature->getNameSingularTranslated()));
  131. w->setItemData(w->count() - 1, creature->getIndex());
  132. }
  133. }
  134. //fill heroes
  135. LIBRARY->heroTypes()->forEach([this](const HeroType * hero, bool &)
  136. {
  137. auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated()));
  138. item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum()));
  139. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  140. item->setCheckState(Qt::Unchecked);
  141. ui->lHeroes->addItem(item);
  142. });
  143. //fill hero classes
  144. LIBRARY->heroClasses()->forEach([this](const HeroClass * heroClass, bool &)
  145. {
  146. auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated()));
  147. item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum()));
  148. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  149. item->setCheckState(Qt::Unchecked);
  150. ui->lHeroClasses->addItem(item);
  151. });
  152. //fill players
  153. for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color)
  154. {
  155. MetaString str;
  156. str.appendName(color);
  157. auto * item = new QListWidgetItem(QString::fromStdString(str.toString()));
  158. item->setData(Qt::UserRole, QVariant::fromValue(color.getNum()));
  159. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  160. item->setCheckState(Qt::Unchecked);
  161. ui->lPlayers->addItem(item);
  162. }
  163. //fill spell cast
  164. for(auto & s : NSecondarySkill::levels)
  165. ui->castLevel->addItem(QString::fromStdString(s));
  166. on_castSpellCheck_toggled(false);
  167. //fill bonuses
  168. for(auto & s : bonusDurationMap)
  169. ui->bonusDuration->addItem(QString::fromStdString(s.first));
  170. for(auto & s : LIBRARY->bth->getAllObjets())
  171. ui->bonusType->addItem(QString::fromStdString(LIBRARY->bth->bonusToString(s)));
  172. //set default values
  173. if(dynamic_cast<CGPandoraBox*>(&object))
  174. {
  175. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  176. ui->visitMode->setEnabled(false);
  177. ui->selectMode->setCurrentIndex(vstd::find_pos(Rewardable::SelectModeString, "selectFirst"));
  178. ui->selectMode->setEnabled(false);
  179. ui->windowMode->setEnabled(false);
  180. ui->canRefuse->setEnabled(false);
  181. }
  182. if(auto * e = dynamic_cast<CGEvent*>(&object))
  183. {
  184. ui->selectMode->setEnabled(true);
  185. if(!e->removeAfterVisit)
  186. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "unlimited"));
  187. }
  188. if(dynamic_cast<CGSeerHut*>(&object))
  189. {
  190. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  191. ui->visitMode->setEnabled(false);
  192. ui->windowMode->setEnabled(false);
  193. ui->canRefuse->setChecked(true);
  194. ui->canRefuse->setEnabled(false);
  195. }
  196. //hide elements
  197. ui->eventInfoGroup->hide();
  198. }
  199. RewardsWidget::~RewardsWidget()
  200. {
  201. delete ui;
  202. }
  203. void RewardsWidget::obtainData()
  204. {
  205. //common parameters
  206. ui->visitMode->setCurrentIndex(object.configuration.visitMode);
  207. ui->selectMode->setCurrentIndex(object.configuration.selectMode);
  208. ui->windowMode->setCurrentIndex(int(object.configuration.infoWindowType));
  209. ui->onSelectText->setText(QString::fromStdString(object.configuration.onSelect.toString()));
  210. ui->canRefuse->setChecked(object.configuration.canRefuse);
  211. //reset parameters
  212. ui->resetPeriod->setValue(object.configuration.resetParameters.period);
  213. ui->resetVisitors->setChecked(object.configuration.resetParameters.visitors);
  214. ui->resetRewards->setChecked(object.configuration.resetParameters.rewards);
  215. ui->visitInfoList->clear();
  216. for([[maybe_unused]] auto & a : object.configuration.info)
  217. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  218. if(ui->visitInfoList->currentItem())
  219. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  220. }
  221. bool RewardsWidget::commitChanges()
  222. {
  223. //common parameters
  224. object.configuration.visitMode = static_cast<Rewardable::EVisitMode>(ui->visitMode->currentIndex());
  225. object.configuration.selectMode = static_cast<Rewardable::ESelectMode>(ui->selectMode->currentIndex());
  226. object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex());
  227. if(ui->onSelectText->text().isEmpty())
  228. object.configuration.onSelect.clear();
  229. else
  230. object.configuration.onSelect = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "onSelect"), ui->onSelectText->text().toStdString()));
  231. object.configuration.canRefuse = ui->canRefuse->isChecked();
  232. //reset parameters
  233. object.configuration.resetParameters.period = ui->resetPeriod->value();
  234. object.configuration.resetParameters.visitors = ui->resetVisitors->isChecked();
  235. object.configuration.resetParameters.rewards = ui->resetRewards->isChecked();
  236. if(ui->visitInfoList->currentItem())
  237. saveCurrentVisitInfo(ui->visitInfoList->currentRow());
  238. return true;
  239. }
  240. void RewardsWidget::saveCurrentVisitInfo(int index)
  241. {
  242. auto & vinfo = object.configuration.info.at(index);
  243. vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
  244. if(ui->rewardMessage->text().isEmpty())
  245. vinfo.message.clear();
  246. else
  247. vinfo.message = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "info", index, "message"), ui->rewardMessage->text().toStdString()));
  248. vinfo.reward.heroLevel = ui->rHeroLevel->value();
  249. vinfo.reward.heroExperience = ui->rHeroExperience->value();
  250. vinfo.reward.manaDiff = ui->rManaDiff->value();
  251. vinfo.reward.manaPercentage = ui->rManaPercentage->value();
  252. vinfo.reward.manaOverflowFactor = ui->rOverflowFactor->value();
  253. vinfo.reward.movePoints = ui->rMovePoints->value();
  254. vinfo.reward.movePercentage = ui->rMovePercentage->value();
  255. vinfo.reward.removeObject = ui->removeObject->isChecked();
  256. vinfo.reward.primary.resize(4);
  257. vinfo.reward.primary[0] = ui->rAttack->value();
  258. vinfo.reward.primary[1] = ui->rDefence->value();
  259. vinfo.reward.primary[2] = ui->rPower->value();
  260. vinfo.reward.primary[3] = ui->rKnowledge->value();
  261. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  262. {
  263. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  264. vinfo.reward.resources[i] = widget->value();
  265. }
  266. vinfo.reward.grantedArtifacts.clear();
  267. for(int i = 0; i < ui->rArtifacts->count(); ++i)
  268. {
  269. if(ui->rArtifacts->item(i)->checkState() == Qt::Checked)
  270. vinfo.reward.grantedArtifacts.push_back(LIBRARY->artifacts()->getByIndex(i)->getId());
  271. }
  272. vinfo.reward.spells.clear();
  273. for(int i = 0; i < ui->rSpells->count(); ++i)
  274. {
  275. if(ui->rSpells->item(i)->checkState() == Qt::Checked)
  276. vinfo.reward.spells.push_back(LIBRARY->spells()->getByIndex(i)->getId());
  277. }
  278. vinfo.reward.secondary.clear();
  279. for(int i = 0; i < ui->rSkills->rowCount(); ++i)
  280. {
  281. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  282. {
  283. if(widget->currentIndex() > 0)
  284. vinfo.reward.secondary[LIBRARY->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  285. }
  286. }
  287. vinfo.reward.creatures.clear();
  288. for(int i = 0; i < ui->rCreatures->rowCount(); ++i)
  289. {
  290. int index = ui->rCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  291. if(auto * widget = qobject_cast<QSpinBox*>(ui->rCreatures->cellWidget(i, 1)))
  292. if(widget->value())
  293. vinfo.reward.creatures.emplace_back(LIBRARY->creatures()->getByIndex(index)->getId(), widget->value());
  294. }
  295. vinfo.reward.spellCast.first = SpellID::NONE;
  296. if(ui->castSpellCheck->isChecked())
  297. {
  298. vinfo.reward.spellCast.first = LIBRARY->spells()->getByIndex(ui->castSpell->itemData(ui->castSpell->currentIndex()).toInt())->getId();
  299. vinfo.reward.spellCast.second = ui->castLevel->currentIndex();
  300. }
  301. vinfo.reward.heroBonuses.clear();
  302. for(int i = 0; i < ui->bonuses->rowCount(); ++i)
  303. {
  304. auto dur = bonusDurationMap.at(ui->bonuses->item(i, 0)->text().toStdString());
  305. auto typ = static_cast<BonusType>(*LIBRARY->identifiers()->getIdentifier(ModScope::scopeBuiltin(), "bonus", ui->bonuses->item(i, 1)->text().toStdString()));
  306. auto val = ui->bonuses->item(i, 2)->data(Qt::UserRole).toInt();
  307. vinfo.reward.heroBonuses.push_back(std::make_shared<Bonus>(dur, typ, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(object.id)));
  308. }
  309. vinfo.limiter.dayOfWeek = ui->lDayOfWeek->currentIndex();
  310. vinfo.limiter.daysPassed = ui->lDaysPassed->value();
  311. vinfo.limiter.heroLevel = ui->lHeroLevel->value();
  312. vinfo.limiter.heroExperience = ui->lHeroExperience->value();
  313. vinfo.limiter.manaPoints = ui->lManaPoints->value();
  314. vinfo.limiter.manaPercentage = ui->lManaPercentage->value();
  315. vinfo.limiter.primary.resize(4);
  316. vinfo.limiter.primary[0] = ui->lAttack->value();
  317. vinfo.limiter.primary[1] = ui->lDefence->value();
  318. vinfo.limiter.primary[2] = ui->lPower->value();
  319. vinfo.limiter.primary[3] = ui->lKnowledge->value();
  320. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  321. {
  322. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  323. vinfo.limiter.resources[i] = widget->value();
  324. }
  325. vinfo.limiter.artifacts.clear();
  326. for(int i = 0; i < ui->lArtifacts->count(); ++i)
  327. {
  328. if(ui->lArtifacts->item(i)->checkState() == Qt::Checked)
  329. vinfo.limiter.artifacts.push_back(LIBRARY->artifacts()->getByIndex(i)->getId());
  330. }
  331. vinfo.limiter.spells.clear();
  332. for(int i = 0; i < ui->lSpells->count(); ++i)
  333. {
  334. if(ui->lSpells->item(i)->checkState() == Qt::Checked)
  335. vinfo.limiter.spells.push_back(LIBRARY->spells()->getByIndex(i)->getId());
  336. }
  337. vinfo.limiter.secondary.clear();
  338. for(int i = 0; i < ui->lSkills->rowCount(); ++i)
  339. {
  340. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(i, 1)))
  341. {
  342. if(widget->currentIndex() > 0)
  343. vinfo.limiter.secondary[LIBRARY->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  344. }
  345. }
  346. vinfo.limiter.creatures.clear();
  347. for(int i = 0; i < ui->lCreatures->rowCount(); ++i)
  348. {
  349. int index = ui->lCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  350. if(auto * widget = qobject_cast<QSpinBox*>(ui->lCreatures->cellWidget(i, 1)))
  351. if(widget->value())
  352. vinfo.limiter.creatures.emplace_back(LIBRARY->creatures()->getByIndex(index)->getId(), widget->value());
  353. }
  354. vinfo.limiter.heroes.clear();
  355. for(int i = 0; i < ui->lHeroes->count(); ++i)
  356. {
  357. if(ui->lHeroes->item(i)->checkState() == Qt::Checked)
  358. vinfo.limiter.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt());
  359. }
  360. vinfo.limiter.heroClasses.clear();
  361. for(int i = 0; i < ui->lHeroClasses->count(); ++i)
  362. {
  363. if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked)
  364. vinfo.limiter.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt());
  365. }
  366. vinfo.limiter.players.clear();
  367. for(int i = 0; i < ui->lPlayers->count(); ++i)
  368. {
  369. if(ui->lPlayers->item(i)->checkState() == Qt::Checked)
  370. vinfo.limiter.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt());
  371. }
  372. }
  373. void RewardsWidget::loadCurrentVisitInfo(int index)
  374. {
  375. for(auto * w : {ui->rArtifacts, ui->rSpells, ui->lArtifacts, ui->lSpells})
  376. for(int i = 0; i < w->count(); ++i)
  377. w->item(i)->setCheckState(Qt::Unchecked);
  378. for(auto * w : {ui->rSkills, ui->lSkills})
  379. for(int i = 0; i < w->rowCount(); ++i)
  380. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  381. widget->setCurrentIndex(0);
  382. ui->rCreatures->setRowCount(0);
  383. ui->lCreatures->setRowCount(0);
  384. ui->bonuses->setRowCount(0);
  385. const auto & vinfo = object.configuration.info.at(index);
  386. ui->rewardMessage->setText(QString::fromStdString(vinfo.message.toString()));
  387. ui->rHeroLevel->setValue(vinfo.reward.heroLevel);
  388. ui->rHeroExperience->setValue(vinfo.reward.heroExperience);
  389. ui->rManaDiff->setValue(vinfo.reward.manaDiff);
  390. ui->rManaPercentage->setValue(vinfo.reward.manaPercentage);
  391. ui->rOverflowFactor->setValue(vinfo.reward.manaOverflowFactor);
  392. ui->rMovePoints->setValue(vinfo.reward.movePoints);
  393. ui->rMovePercentage->setValue(vinfo.reward.movePercentage);
  394. ui->removeObject->setChecked(vinfo.reward.removeObject);
  395. ui->rAttack->setValue(vinfo.reward.primary[0]);
  396. ui->rDefence->setValue(vinfo.reward.primary[1]);
  397. ui->rPower->setValue(vinfo.reward.primary[2]);
  398. ui->rKnowledge->setValue(vinfo.reward.primary[3]);
  399. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  400. {
  401. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  402. widget->setValue(vinfo.reward.resources[i]);
  403. }
  404. for(auto i : vinfo.reward.grantedArtifacts)
  405. ui->rArtifacts->item(LIBRARY->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  406. for(auto i : vinfo.reward.spells)
  407. ui->rSpells->item(LIBRARY->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  408. for(auto & i : vinfo.reward.secondary)
  409. {
  410. int index = LIBRARY->skills()->getById(i.first)->getIndex();
  411. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(index, 1)))
  412. widget->setCurrentIndex(i.second);
  413. }
  414. for(auto & i : vinfo.reward.creatures)
  415. {
  416. int index = i.getType()->getIndex();
  417. ui->rCreatureId->setCurrentIndex(index);
  418. ui->rCreatureAmount->setValue(i.getCount());
  419. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  420. }
  421. ui->castSpellCheck->setChecked(vinfo.reward.spellCast.first != SpellID::NONE);
  422. if(ui->castSpellCheck->isChecked())
  423. {
  424. int index = LIBRARY->spells()->getById(vinfo.reward.spellCast.first)->getIndex();
  425. ui->castSpell->setCurrentIndex(index);
  426. ui->castLevel->setCurrentIndex(vinfo.reward.spellCast.second);
  427. }
  428. for(auto & i : vinfo.reward.heroBonuses)
  429. {
  430. auto dur = vstd::findKey(bonusDurationMap, i->duration);
  431. for(int i = 0; i < ui->bonusDuration->count(); ++i)
  432. {
  433. if(ui->bonusDuration->itemText(i) == QString::fromStdString(dur))
  434. {
  435. ui->bonusDuration->setCurrentIndex(i);
  436. break;
  437. }
  438. }
  439. std::string typ = LIBRARY->bth->bonusToString(i->type);
  440. for(int i = 0; i < ui->bonusType->count(); ++i)
  441. {
  442. if(ui->bonusType->itemText(i) == QString::fromStdString(typ))
  443. {
  444. ui->bonusType->setCurrentIndex(i);
  445. break;
  446. }
  447. }
  448. ui->bonusValue->setValue(i->val);
  449. on_bonusAdd_clicked();
  450. }
  451. ui->lDayOfWeek->setCurrentIndex(vinfo.limiter.dayOfWeek);
  452. ui->lDaysPassed->setValue(vinfo.limiter.daysPassed);
  453. ui->lHeroLevel->setValue(vinfo.limiter.heroLevel);
  454. ui->lHeroExperience->setValue(vinfo.limiter.heroExperience);
  455. ui->lManaPoints->setValue(vinfo.limiter.manaPoints);
  456. ui->lManaPercentage->setValue(vinfo.limiter.manaPercentage);
  457. ui->lAttack->setValue(vinfo.limiter.primary[0]);
  458. ui->lDefence->setValue(vinfo.limiter.primary[1]);
  459. ui->lPower->setValue(vinfo.limiter.primary[2]);
  460. ui->lKnowledge->setValue(vinfo.limiter.primary[3]);
  461. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  462. {
  463. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  464. widget->setValue(vinfo.limiter.resources[i]);
  465. }
  466. for(auto i : vinfo.limiter.artifacts)
  467. ui->lArtifacts->item(LIBRARY->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  468. for(auto i : vinfo.limiter.spells)
  469. ui->lArtifacts->item(LIBRARY->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  470. for(auto & i : vinfo.limiter.secondary)
  471. {
  472. int index = LIBRARY->skills()->getById(i.first)->getIndex();
  473. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(index, 1)))
  474. widget->setCurrentIndex(i.second);
  475. }
  476. for(auto & i : vinfo.limiter.creatures)
  477. {
  478. int index = i.getType()->getIndex();
  479. ui->lCreatureId->setCurrentIndex(index);
  480. ui->lCreatureAmount->setValue(i.getCount());
  481. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  482. }
  483. for(auto & i : vinfo.limiter.heroes)
  484. {
  485. for(int e = 0; e < ui->lHeroes->count(); ++e)
  486. {
  487. if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  488. {
  489. ui->lHeroes->item(e)->setCheckState(Qt::Checked);
  490. break;
  491. }
  492. }
  493. }
  494. for(auto & i : vinfo.limiter.heroClasses)
  495. {
  496. for(int e = 0; e < ui->lHeroClasses->count(); ++e)
  497. {
  498. if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  499. {
  500. ui->lHeroClasses->item(e)->setCheckState(Qt::Checked);
  501. break;
  502. }
  503. }
  504. }
  505. for(auto & i : vinfo.limiter.players)
  506. {
  507. for(int e = 0; e < ui->lPlayers->count(); ++e)
  508. {
  509. if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  510. {
  511. ui->lPlayers->item(e)->setCheckState(Qt::Checked);
  512. break;
  513. }
  514. }
  515. }
  516. }
  517. void RewardsWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget)
  518. {
  519. QTableWidgetItem * item = nullptr;
  520. QSpinBox * widget = nullptr;
  521. for(int i = 0; i < listWidget->rowCount(); ++i)
  522. {
  523. if(auto * cname = listWidget->item(i, 0))
  524. {
  525. if(cname->data(Qt::UserRole).toInt() == comboWidget->currentData().toInt())
  526. {
  527. item = cname;
  528. widget = qobject_cast<QSpinBox*>(listWidget->cellWidget(i, 1));
  529. break;
  530. }
  531. }
  532. }
  533. if(!item)
  534. {
  535. listWidget->setRowCount(listWidget->rowCount() + 1);
  536. item = new QTableWidgetItem(comboWidget->currentText());
  537. listWidget->setItem(listWidget->rowCount() - 1, 0, item);
  538. }
  539. item->setData(Qt::UserRole, comboWidget->currentData());
  540. if(!widget)
  541. {
  542. widget = new QSpinBox;
  543. widget->setRange(spinWidget->minimum(), spinWidget->maximum());
  544. listWidget->setCellWidget(listWidget->rowCount() - 1, 1, widget);
  545. }
  546. widget->setValue(spinWidget->value());
  547. }
  548. void RewardsWidget::on_addVisitInfo_clicked()
  549. {
  550. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  551. object.configuration.info.emplace_back();
  552. }
  553. void RewardsWidget::on_removeVisitInfo_clicked()
  554. {
  555. int index = ui->visitInfoList->currentRow();
  556. object.configuration.info.erase(std::next(object.configuration.info.begin(), index));
  557. ui->visitInfoList->blockSignals(true);
  558. delete ui->visitInfoList->currentItem();
  559. ui->visitInfoList->blockSignals(false);
  560. on_visitInfoList_itemSelectionChanged();
  561. if(ui->visitInfoList->currentItem())
  562. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  563. }
  564. void RewardsWidget::on_selectMode_currentIndexChanged(int index)
  565. {
  566. ui->onSelectText->setEnabled(index == vstd::find_pos(Rewardable::SelectModeString, "selectPlayer"));
  567. }
  568. void RewardsWidget::on_resetPeriod_valueChanged(int arg1)
  569. {
  570. ui->resetRewards->setEnabled(arg1);
  571. ui->resetVisitors->setEnabled(arg1);
  572. }
  573. void RewardsWidget::on_visitInfoList_itemSelectionChanged()
  574. {
  575. if(ui->visitInfoList->currentItem() == nullptr)
  576. {
  577. ui->eventInfoGroup->hide();
  578. ui->removeVisitInfo->setEnabled(false);
  579. return;
  580. }
  581. ui->eventInfoGroup->show();
  582. ui->removeVisitInfo->setEnabled(true);
  583. }
  584. void RewardsWidget::on_visitInfoList_currentItemChanged(QListWidgetItem * current, QListWidgetItem * previous)
  585. {
  586. if(previous)
  587. saveCurrentVisitInfo(ui->visitInfoList->row(previous));
  588. if(current)
  589. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  590. }
  591. void RewardsWidget::on_rCreatureAdd_clicked()
  592. {
  593. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  594. }
  595. void RewardsWidget::on_rCreatureRemove_clicked()
  596. {
  597. std::set<int, std::greater<int>> rowsToRemove;
  598. for(auto * i : ui->rCreatures->selectedItems())
  599. rowsToRemove.insert(i->row());
  600. for(auto i : rowsToRemove)
  601. ui->rCreatures->removeRow(i);
  602. }
  603. void RewardsWidget::on_lCreatureAdd_clicked()
  604. {
  605. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  606. }
  607. void RewardsWidget::on_lCreatureRemove_clicked()
  608. {
  609. std::set<int, std::greater<int>> rowsToRemove;
  610. for(auto * i : ui->lCreatures->selectedItems())
  611. rowsToRemove.insert(i->row());
  612. for(auto i : rowsToRemove)
  613. ui->lCreatures->removeRow(i);
  614. }
  615. void RewardsWidget::on_castSpellCheck_toggled(bool checked)
  616. {
  617. ui->castSpell->setEnabled(checked);
  618. ui->castLevel->setEnabled(checked);
  619. }
  620. void RewardsWidget::on_bonusAdd_clicked()
  621. {
  622. auto * itemType = new QTableWidgetItem(ui->bonusType->currentText());
  623. auto * itemDur = new QTableWidgetItem(ui->bonusDuration->currentText());
  624. auto * itemVal = new QTableWidgetItem(QString::number(ui->bonusValue->value()));
  625. itemVal->setData(Qt::UserRole, ui->bonusValue->value());
  626. ui->bonuses->setRowCount(ui->bonuses->rowCount() + 1);
  627. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 0, itemDur);
  628. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 1, itemType);
  629. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 2, itemVal);
  630. }
  631. void RewardsWidget::on_bonusRemove_clicked()
  632. {
  633. std::set<int, std::greater<int>> rowsToRemove;
  634. for(auto * i : ui->bonuses->selectedItems())
  635. rowsToRemove.insert(i->row());
  636. for(auto i : rowsToRemove)
  637. ui->bonuses->removeRow(i);
  638. }
  639. void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  640. {
  641. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  642. {
  643. ed->obtainData();
  644. }
  645. else
  646. {
  647. QStyledItemDelegate::setEditorData(editor, index);
  648. }
  649. }
  650. void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  651. {
  652. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  653. {
  654. ed->commitChanges();
  655. updateModelData(model, index);
  656. }
  657. else
  658. {
  659. QStyledItemDelegate::setModelData(editor, model, index);
  660. }
  661. }
  662. RewardsDelegate::RewardsDelegate(CMap & m, CRewardableObject & t): map(m), object(t)
  663. {
  664. }
  665. QWidget * RewardsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  666. {
  667. return new RewardsWidget(map, object, parent);
  668. }
  669. void RewardsDelegate::updateModelData(QAbstractItemModel * model, const QModelIndex & index) const
  670. {
  671. QStringList textList(QObject::tr("Rewards:"));
  672. for (const auto & vinfo : object.configuration.info)
  673. {
  674. textList += QObject::tr("Reward Message: %1").arg(QString::fromStdString(vinfo.message.toString()));
  675. textList += QObject::tr("Hero Level: %1").arg(vinfo.reward.heroLevel);
  676. textList += QObject::tr("Hero Experience: %1").arg(vinfo.reward.heroExperience);
  677. textList += QObject::tr("Mana Diff: %1").arg(vinfo.reward.manaDiff);
  678. textList += QObject::tr("Mana Percentage: %1").arg(vinfo.reward.manaPercentage);
  679. textList += QObject::tr("Move Points: %1").arg(vinfo.reward.movePoints);
  680. textList += QObject::tr("Move Percentage: %1").arg(vinfo.reward.movePercentage);
  681. textList += QObject::tr("Primary Skills: %1/%2/%3/%4").arg(vinfo.reward.primary[0]).arg(vinfo.reward.primary[1]).arg(vinfo.reward.primary[2]).arg(vinfo.reward.primary[3]);
  682. QStringList resourcesList;
  683. for(GameResID resource = GameResID::WOOD; resource < GameResID::COUNT ; resource++)
  684. {
  685. if(vinfo.reward.resources[resource] == 0)
  686. continue;
  687. MetaString str;
  688. str.appendName(resource);
  689. resourcesList += QString("%1: %2").arg(QString::fromStdString(str.toString())).arg(vinfo.reward.resources[resource]);
  690. }
  691. textList += QObject::tr("Resources: %1").arg(resourcesList.join(", "));
  692. QStringList artifactsList;
  693. for (auto artifact : vinfo.reward.grantedArtifacts)
  694. {
  695. artifactsList += QString::fromStdString(LIBRARY->artifacts()->getById(artifact)->getNameTranslated());
  696. }
  697. textList += QObject::tr("Artifacts: %1").arg(artifactsList.join(", "));
  698. QStringList spellsList;
  699. for (auto spell : vinfo.reward.spells)
  700. {
  701. spellsList += QString::fromStdString(LIBRARY->spells()->getById(spell)->getNameTranslated());
  702. }
  703. textList += QObject::tr("Spells: %1").arg(spellsList.join(", "));
  704. QStringList secondarySkillsList;
  705. for(auto & [skill, skillLevel] : vinfo.reward.secondary)
  706. {
  707. secondarySkillsList += QString("%1 (%2)").arg(QString::fromStdString(LIBRARY->skills()->getById(skill)->getNameTranslated())).arg(skillLevel);
  708. }
  709. textList += QObject::tr("Secondary Skills: %1").arg(secondarySkillsList.join(", "));
  710. QStringList creaturesList;
  711. for (auto & creature : vinfo.reward.creatures)
  712. {
  713. creaturesList += QString("%1 %2").arg(creature.getCount()).arg(QString::fromStdString(creature.getType()->getNamePluralTranslated()));
  714. }
  715. textList += QObject::tr("Creatures: %1").arg(creaturesList.join(", "));
  716. if (vinfo.reward.spellCast.first != SpellID::NONE)
  717. {
  718. textList += QObject::tr("Spell Cast: %1 (%2)").arg(QString::fromStdString(LIBRARY->spells()->getById(vinfo.reward.spellCast.first)->getNameTranslated())).arg(vinfo.reward.spellCast.second);
  719. }
  720. QStringList bonusesList;
  721. for (auto & bonus : vinfo.reward.heroBonuses)
  722. {
  723. std::string bonusName = LIBRARY->bth->bonusToString(bonus->type);
  724. bonusesList += QString("%1 %2 (%3)").arg(QString::fromStdString(vstd::findKey(bonusDurationMap, bonus->duration))).arg(QString::fromStdString(bonusName)).arg(bonus->val);
  725. }
  726. textList += QObject::tr("Bonuses: %1").arg(bonusesList.join(", "));
  727. }
  728. setModelTextData(model, index, textList);
  729. }