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- /*
- * validator.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "validator.h"
- #include "mapcontroller.h"
- #include "ui_validator.h"
- #include "../lib/entities/hero/CHero.h"
- #include "../lib/mapping/CMap.h"
- #include "../lib/mapObjects/MapObjects.h"
- #include "../lib/modding/CModHandler.h"
- #include "../lib/modding/ModDescription.h"
- #include "../lib/spells/CSpellHandler.h"
- Validator::Validator(const CMap * map, QWidget *parent) :
- QDialog(parent),
- ui(new Ui::Validator)
- {
- ui->setupUi(this);
- screenGeometry = QApplication::primaryScreen()->availableGeometry();
-
- setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
-
- showValidationResults(map);
- }
- Validator::~Validator()
- {
- delete ui;
- }
- std::set<Validator::Issue> Validator::validate(const CMap * map)
- {
- std::set<Validator::Issue> issues;
-
- if(!map)
- {
- issues.insert({ tr("Map is not loaded"), true });
- return issues;
- }
-
- try
- {
- //check player settings
- int hplayers = 0;
- int cplayers = 0;
- std::map<PlayerColor, int> amountOfTowns;
- std::map<PlayerColor, int> amountOfHeroes;
- for(int i = 0; i < map->players.size(); ++i)
- {
- auto & p = map->players[i];
- if (p.canAnyonePlay())
- amountOfTowns[PlayerColor(i)] = 0;
- if(p.canComputerPlay)
- ++cplayers;
- if(p.canHumanPlay)
- ++hplayers;
- if(p.allowedFactions.empty())
- issues.insert({ tr("No factions allowed for player %1").arg(i), true });
- }
- if(hplayers + cplayers == 0)
- issues.insert({ tr("No players allowed to play this map"), true });
- if(hplayers + cplayers == 1)
- issues.insert({ tr("Map is allowed for one player and cannot be started"), true });
- if(!hplayers)
- issues.insert({ tr("No human players allowed to play this map"), true });
- std::set<const CHero * > allHeroesOnMap; //used to find hero duplicated
-
- //checking all objects in the map
- for(auto o : map->objects)
- {
- if(!o)
- continue;
- //owners for objects
- if(o->getOwner() == PlayerColor::UNFLAGGABLE)
- {
- if(o->asOwnable())
- {
- issues.insert({ tr("Ownable object %1 is UNFLAGGABLE but must have NEUTRAL or player owner").arg(o->instanceName.c_str()), true });
- }
- }
- if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
- {
- if(!map->players[o->getOwner().getNum()].canAnyonePlay())
- issues.insert({ tr("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true });
- }
- //count towns
- if(auto * ins = dynamic_cast<CGTownInstance *>(o.get()))
- {
- ++amountOfTowns[ins->getOwner()];
- }
- //checking and counting heroes and prisons
- if(auto * ins = dynamic_cast<CGHeroInstance *>(o.get()))
- {
- if(ins->ID == Obj::PRISON)
- {
- if(ins->getOwner() != PlayerColor::NEUTRAL)
- issues.insert({ tr("Prison %1 must be a NEUTRAL").arg(ins->instanceName.c_str()), true });
- }
- else
- {
- if(ins->getOwner() == PlayerColor::NEUTRAL)
- issues.insert({ tr("Hero %1 must have an owner").arg(ins->instanceName.c_str()), true });
- ++amountOfHeroes[ins->getOwner()];
- }
- if(ins->getHeroTypeID().hasValue())
- {
- if(map->allowedHeroes.count(ins->getHeroTypeID()) == 0)
- issues.insert({ tr("Hero %1 is prohibited by map settings").arg(ins->getHeroType()->getNameTranslated().c_str()), false });
-
- if(!allHeroesOnMap.insert(ins->getHeroType()).second)
- issues.insert({ tr("Hero %1 has duplicate on map").arg(ins->getHeroType()->getNameTranslated().c_str()), false });
- }
- else if(ins->ID != Obj::RANDOM_HERO)
- issues.insert({ tr("Hero %1 has an empty type and must be removed").arg(ins->instanceName.c_str()), true });
- }
-
- //checking for arts
- if(auto * ins = dynamic_cast<CGArtifact *>(o.get()))
- {
- if(ins->ID == Obj::SPELL_SCROLL)
- {
- if (ins->getArtifactInstance())
- {
- if (map->allowedSpells.count(ins->getArtifactInstance()->getScrollSpellID()) == 0)
- issues.insert({ tr("Spell scroll %1 is prohibited by map settings").arg(ins->getArtifactInstance()->getScrollSpellID().toEntity(LIBRARY->spells())->getNameTranslated().c_str()), false });
- }
- else
- issues.insert({ tr("Spell scroll %1 doesn't have instance assigned and must be removed").arg(ins->instanceName.c_str()), true });
- }
- else
- {
- if(ins->ID == Obj::ARTIFACT && map->allowedArtifact.count(ins->getArtifactType()) == 0)
- {
- issues.insert({ tr("Artifact %1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false });
- }
- }
- }
- }
- //verification of starting towns
- for (const auto & [player, counter] : amountOfTowns)
- {
- if (counter == 0)
- {
- // FIXME: heroesNames are empty even though heroes are on the map
- // if(map->players[playerTCounter.first].heroesNames.empty())
- if(amountOfHeroes.count(player) == 0)
- issues.insert({ tr("Player %1 has no towns and heroes assigned").arg(player + 1), true });
- else
- issues.insert({ tr("Player %1 doesn't have any starting town").arg(player + 1), false });
- }
- }
- //verification of map name and description
- if(map->name.empty())
- issues.insert({ tr("Map name is not specified"), false });
- if(map->description.empty())
- issues.insert({ tr("Map description is not specified"), false });
-
- //verification for mods
- for(auto & mod : MapController::modAssessmentMap(*map))
- {
- if(!map->mods.count(mod.first))
- issues.insert({ MapController::modMissingMessage(mod.second), true });
- }
- }
- catch(const std::exception & e)
- {
- issues.insert({ tr("Exception occurs during validation: %1").arg(e.what()), true });
- }
- catch(...)
- {
- issues.insert({ tr("Unknown exception occurs during validation"), true });
- }
-
- return issues;
- }
- void Validator::showValidationResults(const CMap * map)
- {
- show();
- setAttribute(Qt::WA_DeleteOnClose);
- ui->listWidget->setItemDelegate(new ValidatorItemDelegate(ui->listWidget));
- for(auto const & issue : Validator::validate(map))
- {
- auto * item = new QListWidgetItem(QIcon(issue.critical ? ":/icons/mod-delete.png" : ":/icons/mod-update.png"),
- issue.message, ui->listWidget);
- ui->listWidget->addItem(item);
- }
- if(ui->listWidget->count() == 0)
- {
- QPixmap greenTick(":/icons/mod-enabled.png");
- QString validMessage = tr("The map is valid and has no issues.");
- auto * item = new QListWidgetItem(QIcon(greenTick), validMessage, ui->listWidget);
- ui->listWidget->addItem(item);
- }
- ui->listWidget->updateGeometry();
- adjustWindowSize();
- }
- void Validator::adjustWindowSize()
- {
- const int minWidth = 350;
- const int minHeight = 50;
- const int padding = 30; // reserved space for eventual scrollbars
- const int screenMarginVertical = 300;
- const int screenMarginHorizontal = 350;
- int contentHeight = minHeight;
- int contentWidth = minWidth;
- QStyleOptionViewItem option;
- option.initFrom(ui->listWidget);
- int listWidgetWidth = ui->listWidget->viewport()->width();
- for(int i = 0; i < ui->listWidget->count(); ++i)
- {
- option.rect = QRect(0, 0, listWidgetWidth, 0);
- auto itemSize = ui->listWidget->itemDelegate()->sizeHint(option, ui->listWidget->model()->index(i, 0));
- contentHeight += itemSize.height();
- contentWidth = qMax(contentWidth, itemSize.width());
- }
- int screenWidth = screenGeometry.width();
- int screenHeight = screenGeometry.height();
- int finalWidth = qMin(contentWidth + padding, screenWidth - screenMarginHorizontal);
- int finalHeight = qMin(contentHeight + padding, screenHeight - screenMarginVertical);
- QWidget * parentWidget = ui->listWidget->parentWidget();
- if(parentWidget)
- {
- parentWidget->setMinimumWidth(finalWidth + padding);
- parentWidget->setMinimumHeight(finalHeight + padding);
- }
- ui->listWidget->resize(finalWidth, finalHeight);
- move((screenWidth - finalWidth) / 2, (screenHeight - finalHeight) / 2);
- }
- void ValidatorItemDelegate::paint(QPainter * painter, const QStyleOptionViewItem & option, const QModelIndex & index) const
- {
- painter->save();
- QStyleOptionViewItem opt(option);
- QFontMetrics metrics(option.fontMetrics);
- initStyleOption(&opt, index);
- const QRect iconRect = option.rect.adjusted(iconPadding, iconPadding, 0, 0);
- const QRect textRect = option.rect.adjusted(offsetForIcon, 0, -textPaddingRight, 0);
- if(!opt.icon.isNull())
- {
- opt.icon.paint(painter, iconRect, Qt::AlignTop | Qt::AlignLeft);
- }
- QTextOption textOption;
- int textWidth = metrics.horizontalAdvance(opt.text);
- if(textWidth + offsetForIcon + textPaddingRight > screenGeometry.width() - screenMargin)
- {
- textOption.setWrapMode(QTextOption::WordWrap);
- }
- painter->drawText(textRect, opt.text, textOption);
- painter->restore();
- }
- QSize ValidatorItemDelegate::sizeHint(const QStyleOptionViewItem & option, const QModelIndex & index) const
- {
- QFontMetrics metrics(option.fontMetrics);
- QString text = index.data(Qt::DisplayRole).toString();
- QStringList lines = text.split('\n');
- int textWidth = minItemWidth;
- int requiredHeight = 0;
- for(auto line : lines)
- textWidth = std::max(metrics.horizontalAdvance(line), textWidth);
- requiredHeight = qMax(requiredHeight, lines.size() * metrics.height());
- int finalWidth = qMax(textWidth + offsetForIcon, minItemWidth);
- finalWidth = qMin(finalWidth, screenGeometry.width() - screenMargin - offsetForIcon);
- QRect textBoundingRect = metrics.boundingRect(QRect(0, 0, finalWidth, 0),
- Qt::TextWordWrap, text);
- int finalHeight = qMax(textBoundingRect.height() + itemPaddingBottom, requiredHeight);
- return QSize(finalWidth, finalHeight);
- }
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