Makefile.am 1.2 KB

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  1. pkglib_LTLIBRARIES = libvcmi.la
  2. libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread
  3. libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@
  4. libvcmi_la_SOURCES = \
  5. ../CConsoleHandler.cpp \
  6. ../CConsoleHandler.h \
  7. ../hch/CArtHandler.cpp \
  8. ../hch/CArtHandler.h \
  9. ../hch/CBuildingHandler.cpp \
  10. ../hch/CBuildingHandler.h \
  11. ../hch/CCampaignHandler.cpp \
  12. ../hch/CCampaignHandler.h \
  13. ../hch/CCreatureHandler.cpp \
  14. ../hch/CCreatureHandler.h \
  15. ../hch/CDefObjInfoHandler.cpp \
  16. ../hch/CDefObjInfoHandler.h \
  17. ../hch/CGeneralTextHandler.cpp \
  18. ../hch/CGeneralTextHandler.h \
  19. ../hch/CHeroHandler.cpp \
  20. ../hch/CHeroHandler.h \
  21. ../hch/CLodHandler.cpp \
  22. ../hch/CLodHandler.h \
  23. ../hch/CObjectHandler.cpp \
  24. ../hch/CObjectHandler.h \
  25. ../hch/CSpellHandler.cpp \
  26. ../hch/CSpellHandler.h \
  27. ../hch/CTownHandler.cpp \
  28. ../hch/CTownHandler.h \
  29. ../stdafx.cpp \
  30. BattleAction.h \
  31. CCreatureSet.cpp \
  32. CCreatureSet.h \
  33. CGameState.cpp \
  34. CGameState.h \
  35. CondSh.h \
  36. Connection.cpp \
  37. Connection.h \
  38. HeroBonus.cpp \
  39. HeroBonus.h \
  40. IGameCallback.cpp \
  41. IGameCallback.h \
  42. Interprocess.h \
  43. NetPacks.h \
  44. NetPacksLib.cpp \
  45. RegisterTypes.cpp \
  46. RegisterTypes.h \
  47. StackFeature.h \
  48. VCMI_Lib.cpp \
  49. VCMI_Lib.h \
  50. map.cpp \
  51. map.h