Ivan Savenko 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 8 months ago
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BattleActionsController.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleActionsController.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleAnimationClasses.cpp 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleEffectsController.cpp 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
BattleFieldController.cpp d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 8 months ago
BattleFieldController.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleInterface.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleInterface.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleInterfaceClasses.cpp b69e1ce1fb Merge pull request #5399 from Laserlicht/combat_health 8 months ago
BattleInterfaceClasses.h e72817c866 Added existing HD assets for vcmi mod 11 months ago
BattleObstacleController.cpp 251155d913 More robust management of body/shadow/overlay split 11 months ago
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 months ago
BattleOverlayLogVisualizer.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 9 months ago
BattleProjectileController.cpp 36c1ed670f Support for configurable town fortifications 1 year ago
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleRenderer.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleSiegeController.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleStacksController.cpp 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 8 months ago
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago
BattleWindow.cpp cef7466c71 Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring 1 year ago
BattleWindow.h 9ac7db24ca Merge branch 'develop' into quickspell 1 year ago
CreatureAnimation.cpp 2d7535eb00 Merge pull request #5395 from IvanSavenko/xbrz_effects 8 months ago
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 months ago