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- /*
- * CAdvmapInterface.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../widgets/AdventureMapClasses.h"
- #include "CWindowObject.h"
- #include "../widgets/TextControls.h"
- #include "../widgets/Buttons.h"
- #include "../../lib/spells/ViewSpellInt.h"
- VCMI_LIB_NAMESPACE_BEGIN
- struct CGPath;
- struct CGPathNode;
- class CGHeroInstance;
- class CGTownInstance;
- class CSpell;
- class IShipyard;
- VCMI_LIB_NAMESPACE_END
- class CCallback;
- class CAdvMapInt;
- class CHeroWindow;
- enum class EMapAnimRedrawStatus;
- class CFadeAnimation;
- struct MapDrawingInfo;
- /// Resources bar which shows information about how many gold, crystals,... you have
- /// Current date is displayed too
- class CResDataBar : public CIntObject
- {
- public:
- std::shared_ptr<CPicture> background;
- std::vector<std::pair<int,int> > txtpos;
- std::string datetext;
- void clickRight(tribool down, bool previousState) override;
- CResDataBar();
- CResDataBar(const std::string &defname, int x, int y, int offx, int offy, int resdist, int datedist);
- ~CResDataBar();
- void draw(SDL_Surface * to);
- void show(SDL_Surface * to) override;
- void showAll(SDL_Surface * to) override;
- };
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