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- /*
- * InputSourceMouse.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../../lib/Point.h"
- struct SDL_MouseWheelEvent;
- struct SDL_MouseMotionEvent;
- struct SDL_MouseButtonEvent;
- enum class MouseButton;
- /// Class that handles mouse input from SDL events
- class InputSourceMouse
- {
- Point middleClickPosition;
- int mouseButtonsMask = 0;
- public:
- void handleEventMouseMotion(const SDL_MouseMotionEvent & current);
- void handleEventMouseButtonDown(const SDL_MouseButtonEvent & current);
- void handleEventMouseWheel(const SDL_MouseWheelEvent & current);
- void handleEventMouseButtonUp(const SDL_MouseButtonEvent & current);
- };
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