Ivan Savenko 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 years ago
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IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago
MapRenderer.cpp 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRendererContext.cpp bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRendererContextState.cpp 243773b6ef Renamed some adventure map files & classes 2 years ago
MapRendererContextState.h 58aa5c0427 Formatting 2 years ago
MapView.cpp 81b9aec527 Fix map edge scrolling after swiping usage 2 years ago
MapView.h 81b9aec527 Fix map edge scrolling after swiping usage 2 years ago
MapViewActions.cpp 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 years ago
MapViewActions.h 61750d30c2 Implemented dragging map via left mouse click (off by default) 2 years ago
MapViewCache.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
MapViewCache.h 1c82a10fdd Fix graphical artifacts on map scaling 2 years ago
MapViewController.cpp a9d25b0109 Fix map grid visibility on game load 2 years ago
MapViewController.h a9d25b0109 Fix map grid visibility on game load 2 years ago
MapViewModel.cpp 1c82a10fdd Fix graphical artifacts on map scaling 2 years ago
MapViewModel.h 3e9da333cf Basic version of zoomable adventure map 2 years ago
mapHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
mapHandler.h 58aa5c0427 Formatting 2 years ago