CMapService.cpp 3.4 KB

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  1. #include "StdInc.h"
  2. #include "CMapService.h"
  3. #include "../filesystem/Filesystem.h"
  4. #include "../filesystem/CBinaryReader.h"
  5. #include "../filesystem/CCompressedStream.h"
  6. #include "../filesystem/CMemoryStream.h"
  7. #include "CMap.h"
  8. #include "MapFormatH3M.h"
  9. #include "MapFormatJson.h"
  10. std::unique_ptr<CMap> CMapService::loadMap(const std::string & name)
  11. {
  12. auto stream = getStreamFromFS(name);
  13. std::unique_ptr<CMap> map(getMapLoader(stream)->loadMap());
  14. std::unique_ptr<CMapHeader> header(map.get());
  15. getMapPatcher(name)->patchMapHeader(header);
  16. header.release();
  17. return map;
  18. }
  19. std::unique_ptr<CMapHeader> CMapService::loadMapHeader(const std::string & name)
  20. {
  21. auto stream = getStreamFromFS(name);
  22. std::unique_ptr<CMapHeader> header = getMapLoader(stream)->loadMapHeader();
  23. getMapPatcher(name)->patchMapHeader(header);
  24. return header;
  25. }
  26. std::unique_ptr<CMap> CMapService::loadMap(const ui8 * buffer, int size, const std::string & name)
  27. {
  28. auto stream = getStreamFromMem(buffer, size);
  29. std::unique_ptr<CMap> map(getMapLoader(stream)->loadMap());
  30. std::unique_ptr<CMapHeader> header(map.get());
  31. getMapPatcher(name)->patchMapHeader(header);
  32. header.release();
  33. return map;
  34. }
  35. std::unique_ptr<CMapHeader> CMapService::loadMapHeader(const ui8 * buffer, int size, const std::string & name)
  36. {
  37. auto stream = getStreamFromMem(buffer, size);
  38. std::unique_ptr<CMapHeader> header = getMapLoader(stream)->loadMapHeader();
  39. getMapPatcher(name)->patchMapHeader(header);
  40. return header;
  41. }
  42. std::unique_ptr<CInputStream> CMapService::getStreamFromFS(const std::string & name)
  43. {
  44. return CResourceHandler::get()->load(ResourceID(name, EResType::MAP));
  45. }
  46. std::unique_ptr<CInputStream> CMapService::getStreamFromMem(const ui8 * buffer, int size)
  47. {
  48. return std::unique_ptr<CInputStream>(new CMemoryStream(buffer, size));
  49. }
  50. std::unique_ptr<IMapLoader> CMapService::getMapLoader(std::unique_ptr<CInputStream> & stream)
  51. {
  52. // Read map header
  53. CBinaryReader reader(stream.get());
  54. ui32 header = reader.readUInt32();
  55. reader.getStream()->seek(0);
  56. //check for ZIP magic. Zip files are VCMI maps
  57. switch(header)
  58. {
  59. case 0x06054b50:
  60. case 0x04034b50:
  61. case 0x02014b50:
  62. return std::unique_ptr<IMapLoader>(new CMapLoaderJson(stream.get()));
  63. break;
  64. default:
  65. // Check which map format is used
  66. // gzip header is 3 bytes only in size
  67. switch(header & 0xffffff)
  68. {
  69. // gzip header magic number, reversed for LE
  70. case 0x00088B1F:
  71. stream = std::unique_ptr<CInputStream>(new CCompressedStream(std::move(stream), true));
  72. return std::unique_ptr<IMapLoader>(new CMapLoaderH3M(stream.get()));
  73. case EMapFormat::WOG :
  74. case EMapFormat::AB :
  75. case EMapFormat::ROE :
  76. case EMapFormat::SOD :
  77. return std::unique_ptr<IMapLoader>(new CMapLoaderH3M(stream.get()));
  78. default :
  79. throw std::runtime_error("Unknown map format");
  80. }
  81. }
  82. }
  83. static JsonNode loadPatches(std::string path)
  84. {
  85. JsonNode node = JsonUtils::assembleFromFiles(path);
  86. for (auto & entry : node.Struct())
  87. JsonUtils::validate(entry.second, "vcmi:mapHeader", "patch for " + entry.first);
  88. return node;
  89. }
  90. std::unique_ptr<IMapPatcher> CMapService::getMapPatcher(std::string scenarioName)
  91. {
  92. static JsonNode node;
  93. if (node.isNull())
  94. node = loadPatches("config/mapOverrides.json");
  95. boost::to_lower(scenarioName);
  96. logGlobal->debugStream() << "Request to patch map " << scenarioName;
  97. return std::unique_ptr<IMapPatcher>(new CMapPatcher(node[scenarioName]));
  98. }