| .. |
|
vcmi_lib
|
d0d60175d7
break, fix and break and fix - now its fine :)
|
17 years ago |
|
BattleAction.h
|
cc631b1362
* next ubuntux's patch
|
16 years ago |
|
CGameState.cpp
|
4f12f73cb9
* next part of stack bonus system
|
16 years ago |
|
CGameState.h
|
cff70406f1
* enter can be used to open window with selected hero/town
|
16 years ago |
|
CondSh.h
|
cc631b1362
* next ubuntux's patch
|
16 years ago |
|
Connection.cpp
|
a17936908a
* updated changelog
|
16 years ago |
|
Connection.h
|
a17936908a
* updated changelog
|
16 years ago |
|
HeroBonus.h
|
cff70406f1
* enter can be used to open window with selected hero/town
|
16 years ago |
|
IGameCallback.cpp
|
73949f3367
Build fixes for linux.
|
16 years ago |
|
IGameCallback.h
|
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
|
16 years ago |
|
Interprocess.h
|
b5ae7d5cbe
* refactorings and comment coverage improvements
|
16 years ago |
|
Makefile.am
|
73949f3367
Build fixes for linux.
|
16 years ago |
|
Makefile.in
|
73949f3367
Build fixes for linux.
|
16 years ago |
|
NetPacks.h
|
938aaac2ca
applyGh is overloaded so don't make an empty body.
|
16 years ago |
|
NetPacksLib.cpp
|
6635cf4f23
Made a few functions static or static inline.
|
16 years ago |
|
RegisterTypes.cpp
|
788343dd1d
Typo: cast is an irregular verb.
|
16 years ago |
|
RegisterTypes.h
|
f9ae91d88c
* further changes towards support for ranged spells
|
16 years ago |
|
StackFeature.h
|
cff70406f1
* enter can be used to open window with selected hero/town
|
16 years ago |
|
VCMI_Lib.cpp
|
1d5565b3a3
* updated project files for MSVC
|
16 years ago |
|
VCMI_Lib.h
|
35f7281024
* battle options window works again
|
16 years ago |
|
VCMI_lib.cbp
|
a113a8d289
* patch update from Dikamilo
|
17 years ago |
|
VCMI_lib.vcproj
|
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
|
16 years ago |
|
map.cpp
|
7a89b33ab7
Fixed init of playerInfo. Fixes crash during save game where not all 8 players are present.
|
16 years ago |
|
map.h
|
7a89b33ab7
Fixed init of playerInfo. Fixes crash during save game where not all 8 players are present.
|
16 years ago |