Info.cpp 14 KB

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  1. /*
  2. * Info.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "Info.h"
  12. #include "Configuration.h"
  13. #include "Limiter.h"
  14. #include "Reward.h"
  15. #include "../CGeneralTextHandler.h"
  16. #include "../IGameCallback.h"
  17. #include "../JsonRandom.h"
  18. #include "../mapObjects/IObjectInterface.h"
  19. #include "../modding/IdentifierStorage.h"
  20. VCMI_LIB_NAMESPACE_BEGIN
  21. namespace {
  22. MetaString loadMessage(const JsonNode & value, const TextIdentifier & textIdentifier )
  23. {
  24. MetaString ret;
  25. if (value.isNumber())
  26. {
  27. ret.appendLocalString(EMetaText::ADVOB_TXT, static_cast<ui32>(value.Float()));
  28. return ret;
  29. }
  30. if (value.String().empty())
  31. return ret;
  32. ret.appendTextID(textIdentifier.get());
  33. return ret;
  34. }
  35. bool testForKey(const JsonNode & value, const std::string & key)
  36. {
  37. for(const auto & reward : value["rewards"].Vector())
  38. {
  39. if (!reward[key].isNull())
  40. return true;
  41. }
  42. return false;
  43. }
  44. }
  45. void Rewardable::Info::init(const JsonNode & objectConfig, const std::string & objectName)
  46. {
  47. objectTextID = objectName;
  48. auto loadString = [&](const JsonNode & entry, const TextIdentifier & textID){
  49. if (entry.isString() && !entry.String().empty())
  50. VLC->generaltexth->registerString(entry.meta, textID, entry.String());
  51. };
  52. parameters = objectConfig;
  53. for(size_t i = 0; i < parameters["rewards"].Vector().size(); ++i)
  54. {
  55. const JsonNode message = parameters["rewards"][i]["message"];
  56. loadString(message, TextIdentifier(objectName, "rewards", i));
  57. }
  58. for(size_t i = 0; i < parameters["onVisited"].Vector().size(); ++i)
  59. {
  60. const JsonNode message = parameters["onVisited"][i]["message"];
  61. loadString(message, TextIdentifier(objectName, "onVisited", i));
  62. }
  63. for(size_t i = 0; i < parameters["onEmpty"].Vector().size(); ++i)
  64. {
  65. const JsonNode message = parameters["onEmpty"][i]["message"];
  66. loadString(message, TextIdentifier(objectName, "onEmpty", i));
  67. }
  68. loadString(parameters["onSelectMessage"], TextIdentifier(objectName, "onSelect"));
  69. loadString(parameters["onVisitedMessage"], TextIdentifier(objectName, "onVisited"));
  70. loadString(parameters["onEmptyMessage"], TextIdentifier(objectName, "onEmpty"));
  71. }
  72. Rewardable::LimitersList Rewardable::Info::configureSublimiters(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
  73. {
  74. Rewardable::LimitersList result;
  75. for (const auto & input : source.Vector())
  76. {
  77. auto newLimiter = std::make_shared<Rewardable::Limiter>();
  78. configureLimiter(object, rng, *newLimiter, input);
  79. result.push_back(newLimiter);
  80. }
  81. return result;
  82. }
  83. void Rewardable::Info::configureLimiter(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Limiter & limiter, const JsonNode & source) const
  84. {
  85. auto const & variables = object.variables.values;
  86. limiter.dayOfWeek = JsonRandom::loadValue(source["dayOfWeek"], rng, variables);
  87. limiter.daysPassed = JsonRandom::loadValue(source["daysPassed"], rng, variables);
  88. limiter.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng, variables);
  89. limiter.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng, variables);
  90. limiter.canLearnSkills = source["canLearnSkills"].Bool();
  91. limiter.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, variables);
  92. limiter.manaPoints = JsonRandom::loadValue(source["manaPoints"], rng, variables);
  93. limiter.resources = JsonRandom::loadResources(source["resources"], rng, variables);
  94. limiter.primary = JsonRandom::loadPrimaries(source["primary"], rng, variables);
  95. limiter.secondary = JsonRandom::loadSecondaries(source["secondary"], rng, variables);
  96. limiter.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng, variables);
  97. limiter.spells = JsonRandom::loadSpells(source["spells"], rng, variables);
  98. limiter.canLearnSpells = JsonRandom::loadSpells(source["canLearnSpells"], rng, variables);
  99. limiter.creatures = JsonRandom::loadCreatures(source["creatures"], rng, variables);
  100. limiter.players = JsonRandom::loadColors(source["colors"], rng);
  101. limiter.heroes = JsonRandom::loadHeroes(source["heroes"], rng);
  102. limiter.heroClasses = JsonRandom::loadHeroClasses(source["heroClasses"], rng);
  103. limiter.allOf = configureSublimiters(object, rng, source["allOf"] );
  104. limiter.anyOf = configureSublimiters(object, rng, source["anyOf"] );
  105. limiter.noneOf = configureSublimiters(object, rng, source["noneOf"] );
  106. }
  107. void Rewardable::Info::configureReward(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Reward & reward, const JsonNode & source) const
  108. {
  109. auto const & variables = object.variables.values;
  110. reward.resources = JsonRandom::loadResources(source["resources"], rng, variables);
  111. reward.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng, variables);
  112. reward.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng, variables);
  113. reward.manaDiff = JsonRandom::loadValue(source["manaPoints"], rng, variables);
  114. reward.manaOverflowFactor = JsonRandom::loadValue(source["manaOverflowFactor"], rng, variables);
  115. reward.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, variables, -1);
  116. reward.movePoints = JsonRandom::loadValue(source["movePoints"], rng, variables);
  117. reward.movePercentage = JsonRandom::loadValue(source["movePercentage"], rng, variables, -1);
  118. reward.removeObject = source["removeObject"].Bool();
  119. reward.bonuses = JsonRandom::loadBonuses(source["bonuses"]);
  120. reward.primary = JsonRandom::loadPrimaries(source["primary"], rng, variables);
  121. reward.secondary = JsonRandom::loadSecondaries(source["secondary"], rng, variables);
  122. reward.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng, variables);
  123. reward.spells = JsonRandom::loadSpells(source["spells"], rng, variables);
  124. reward.creatures = JsonRandom::loadCreatures(source["creatures"], rng, variables);
  125. if(!source["spellCast"].isNull() && source["spellCast"].isStruct())
  126. {
  127. reward.spellCast.first = JsonRandom::loadSpell(source["spellCast"]["spell"], rng, variables);
  128. reward.spellCast.second = source["spellCast"]["schoolLevel"].Integer();
  129. }
  130. if (!source["revealTiles"].isNull())
  131. {
  132. auto const & entry = source["revealTiles"];
  133. reward.revealTiles = RewardRevealTiles();
  134. reward.revealTiles->radius = JsonRandom::loadValue(entry["radius"], rng, variables);
  135. reward.revealTiles->hide = entry["hide"].Bool();
  136. reward.revealTiles->scoreSurface = JsonRandom::loadValue(entry["surface"], rng, variables);
  137. reward.revealTiles->scoreSubterra = JsonRandom::loadValue(entry["subterra"], rng, variables);
  138. reward.revealTiles->scoreWater = JsonRandom::loadValue(entry["water"], rng, variables);
  139. reward.revealTiles->scoreRock = JsonRandom::loadValue(entry["rock"], rng, variables);
  140. }
  141. for ( auto node : source["changeCreatures"].Struct() )
  142. {
  143. CreatureID from(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.first).value());
  144. CreatureID dest(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.second.String()).value());
  145. reward.extraComponents.emplace_back(Component::EComponentType::CREATURE, dest.getNum(), 0, 0);
  146. reward.creaturesChange[from] = dest;
  147. }
  148. }
  149. void Rewardable::Info::configureResetInfo(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::ResetInfo & resetParameters, const JsonNode & source) const
  150. {
  151. resetParameters.period = static_cast<ui32>(source["period"].Float());
  152. resetParameters.visitors = source["visitors"].Bool();
  153. resetParameters.rewards = source["rewards"].Bool();
  154. }
  155. void Rewardable::Info::configureVariables(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
  156. {
  157. for(const auto & category : source.Struct())
  158. {
  159. for(const auto & entry : category.second.Struct())
  160. {
  161. JsonNode preset = object.getPresetVariable(category.first, entry.first);
  162. const JsonNode & input = preset.isNull() ? entry.second : preset;
  163. int32_t value = -1;
  164. if (category.first == "number")
  165. value = JsonRandom::loadValue(input, rng, object.variables.values);
  166. if (category.first == "artifact")
  167. value = JsonRandom::loadArtifact(input, rng, object.variables.values).getNum();
  168. if (category.first == "spell")
  169. value = JsonRandom::loadSpell(input, rng, object.variables.values).getNum();
  170. // TODO
  171. // if (category.first == "creature")
  172. // value = JsonRandom::loadCreature(input, rng, object.variables.values).type->getId();
  173. // TODO
  174. // if (category.first == "resource")
  175. // value = JsonRandom::loadResource(input, rng, object.variables.values).getNum();
  176. if (category.first == "primarySkill")
  177. value = static_cast<int>(JsonRandom::loadPrimary(input, rng, object.variables.values));
  178. if (category.first == "secondarySkill")
  179. value = JsonRandom::loadSecondary(input, rng, object.variables.values).getNum();
  180. object.initVariable(category.first, entry.first, value);
  181. }
  182. }
  183. }
  184. void Rewardable::Info::configureRewards(
  185. Rewardable::Configuration & object,
  186. CRandomGenerator & rng, const
  187. JsonNode & source,
  188. Rewardable::EEventType event,
  189. const std::string & modeName) const
  190. {
  191. for(size_t i = 0; i < source.Vector().size(); ++i)
  192. {
  193. const JsonNode reward = source.Vector()[i];
  194. if (!reward["appearChance"].isNull())
  195. {
  196. JsonNode chance = reward["appearChance"];
  197. std::string diceID = std::to_string(chance["dice"].Integer());
  198. auto diceValue = object.getVariable("dice", diceID);
  199. if (!diceValue.has_value())
  200. {
  201. object.initVariable("dice", diceID, rng.getIntRange(0, 99)());
  202. diceValue = object.getVariable("dice", diceID);
  203. }
  204. assert(diceValue.has_value());
  205. if (!chance["min"].isNull())
  206. {
  207. int min = static_cast<int>(chance["min"].Float());
  208. if (min > *diceValue)
  209. continue;
  210. }
  211. if (!chance["max"].isNull())
  212. {
  213. int max = static_cast<int>(chance["max"].Float());
  214. if (max <= *diceValue)
  215. continue;
  216. }
  217. }
  218. Rewardable::VisitInfo info;
  219. configureLimiter(object, rng, info.limiter, reward["limiter"]);
  220. configureReward(object, rng, info.reward, reward);
  221. info.visitType = event;
  222. info.message = loadMessage(reward["message"], TextIdentifier(objectTextID, modeName, i));
  223. for (const auto & artifact : info.reward.artifacts )
  224. info.message.replaceLocalString(EMetaText::ART_NAMES, artifact.getNum());
  225. for (const auto & artifact : info.reward.spells )
  226. info.message.replaceLocalString(EMetaText::SPELL_NAME, artifact.getNum());
  227. object.info.push_back(info);
  228. }
  229. }
  230. void Rewardable::Info::configureObject(Rewardable::Configuration & object, CRandomGenerator & rng) const
  231. {
  232. object.info.clear();
  233. configureVariables(object, rng, parameters["variables"]);
  234. configureRewards(object, rng, parameters["rewards"], Rewardable::EEventType::EVENT_FIRST_VISIT, "rewards");
  235. configureRewards(object, rng, parameters["onVisited"], Rewardable::EEventType::EVENT_ALREADY_VISITED, "onVisited");
  236. configureRewards(object, rng, parameters["onEmpty"], Rewardable::EEventType::EVENT_NOT_AVAILABLE, "onEmpty");
  237. object.onSelect = loadMessage(parameters["onSelectMessage"], TextIdentifier(objectTextID, "onSelect"));
  238. if (!parameters["onVisitedMessage"].isNull())
  239. {
  240. Rewardable::VisitInfo onVisited;
  241. onVisited.visitType = Rewardable::EEventType::EVENT_ALREADY_VISITED;
  242. onVisited.message = loadMessage(parameters["onVisitedMessage"], TextIdentifier(objectTextID, "onVisited"));
  243. object.info.push_back(onVisited);
  244. }
  245. if (!parameters["onEmptyMessage"].isNull())
  246. {
  247. Rewardable::VisitInfo onEmpty;
  248. onEmpty.visitType = Rewardable::EEventType::EVENT_NOT_AVAILABLE;
  249. onEmpty.message = loadMessage(parameters["onEmptyMessage"], TextIdentifier(objectTextID, "onEmpty"));
  250. object.info.push_back(onEmpty);
  251. }
  252. configureResetInfo(object, rng, object.resetParameters, parameters["resetParameters"]);
  253. object.canRefuse = parameters["canRefuse"].Bool();
  254. if(parameters["showInInfobox"].isNull())
  255. object.infoWindowType = EInfoWindowMode::AUTO;
  256. else
  257. object.infoWindowType = parameters["showInInfobox"].Bool() ? EInfoWindowMode::INFO : EInfoWindowMode::MODAL;
  258. auto visitMode = parameters["visitMode"].String();
  259. for(int i = 0; i < Rewardable::VisitModeString.size(); ++i)
  260. {
  261. if(Rewardable::VisitModeString[i] == visitMode)
  262. {
  263. object.visitMode = i;
  264. break;
  265. }
  266. }
  267. auto selectMode = parameters["selectMode"].String();
  268. for(int i = 0; i < Rewardable::SelectModeString.size(); ++i)
  269. {
  270. if(Rewardable::SelectModeString[i] == selectMode)
  271. {
  272. object.selectMode = i;
  273. break;
  274. }
  275. }
  276. configureLimiter(object, rng, object.visitLimiter, parameters["visitLimiter"]);
  277. }
  278. bool Rewardable::Info::givesResources() const
  279. {
  280. return testForKey(parameters, "resources");
  281. }
  282. bool Rewardable::Info::givesExperience() const
  283. {
  284. return testForKey(parameters, "gainedExp") || testForKey(parameters, "gainedLevels");
  285. }
  286. bool Rewardable::Info::givesMana() const
  287. {
  288. return testForKey(parameters, "manaPoints") || testForKey(parameters, "manaPercentage");
  289. }
  290. bool Rewardable::Info::givesMovement() const
  291. {
  292. return testForKey(parameters, "movePoints") || testForKey(parameters, "movePercentage");
  293. }
  294. bool Rewardable::Info::givesPrimarySkills() const
  295. {
  296. return testForKey(parameters, "primary");
  297. }
  298. bool Rewardable::Info::givesSecondarySkills() const
  299. {
  300. return testForKey(parameters, "secondary");
  301. }
  302. bool Rewardable::Info::givesArtifacts() const
  303. {
  304. return testForKey(parameters, "artifacts");
  305. }
  306. bool Rewardable::Info::givesCreatures() const
  307. {
  308. return testForKey(parameters, "spells");
  309. }
  310. bool Rewardable::Info::givesSpells() const
  311. {
  312. return testForKey(parameters, "creatures");
  313. }
  314. bool Rewardable::Info::givesBonuses() const
  315. {
  316. return testForKey(parameters, "bonuses");
  317. }
  318. const JsonNode & Rewardable::Info::getParameters() const
  319. {
  320. return parameters;
  321. }
  322. VCMI_LIB_NAMESPACE_END