MapFormatJson.cpp 37 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412
  1. /*
  2. * MapFormatJson.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapFormatJson.h"
  12. #include "../filesystem/CInputStream.h"
  13. #include "../filesystem/COutputStream.h"
  14. #include "../JsonDetail.h"
  15. #include "CMap.h"
  16. #include "../CModHandler.h"
  17. #include "../CHeroHandler.h"
  18. #include "../CTownHandler.h"
  19. #include "../VCMI_Lib.h"
  20. #include "../mapObjects/ObjectTemplate.h"
  21. #include "../mapObjects/CObjectHandler.h"
  22. #include "../mapObjects/CObjectClassesHandler.h"
  23. #include "../mapObjects/CGHeroInstance.h"
  24. #include "../mapObjects/CGTownInstance.h"
  25. #include "../spells/CSpellHandler.h"
  26. #include "../CSkillHandler.h"
  27. #include "../StringConstants.h"
  28. #include "../serializer/JsonDeserializer.h"
  29. #include "../serializer/JsonSerializer.h"
  30. VCMI_LIB_NAMESPACE_BEGIN
  31. class MapObjectResolver: public IInstanceResolver
  32. {
  33. public:
  34. MapObjectResolver(const CMapFormatJson * owner_);
  35. si32 decode (const std::string & identifier) const override;
  36. std::string encode(si32 identifier) const override;
  37. private:
  38. const CMapFormatJson * owner;
  39. };
  40. MapObjectResolver::MapObjectResolver(const CMapFormatJson * owner_):
  41. owner(owner_)
  42. {
  43. }
  44. si32 MapObjectResolver::decode(const std::string & identifier) const
  45. {
  46. //always decode as ObjectInstanceID
  47. auto it = owner->map->instanceNames.find(identifier);
  48. if(it != owner->map->instanceNames.end())
  49. {
  50. return (*it).second->id.getNum();
  51. }
  52. else
  53. {
  54. logGlobal->error("Object not found: %s", identifier);
  55. return -1;
  56. }
  57. }
  58. std::string MapObjectResolver::encode(si32 identifier) const
  59. {
  60. ObjectInstanceID id;
  61. //use h3m questIdentifiers if they are present
  62. if(owner->map->questIdentifierToId.empty())
  63. {
  64. id = ObjectInstanceID(identifier);
  65. }
  66. else
  67. {
  68. id = owner->map->questIdentifierToId[identifier];
  69. }
  70. si32 oid = id.getNum();
  71. if(oid < 0 || oid >= owner->map->objects.size())
  72. {
  73. logGlobal->error("Cannot get object with id %d", oid);
  74. return "";
  75. }
  76. return owner->map->objects[oid]->instanceName;
  77. }
  78. namespace HeaderDetail
  79. {
  80. static const std::vector<std::string> difficultyMap =
  81. {
  82. "EASY",
  83. "NORMAL",
  84. "HARD",
  85. "EXPERT",
  86. "IMPOSSIBLE"
  87. };
  88. enum class ECanPlay
  89. {
  90. NONE = 0,
  91. PLAYER_OR_AI = 1,
  92. PLAYER_ONLY = 2,
  93. AI_ONLY = 3
  94. };
  95. static const std::vector<std::string> canPlayMap =
  96. {
  97. "",
  98. "PlayerOrAI",
  99. "PlayerOnly",
  100. "AIOnly"
  101. };
  102. }
  103. namespace TriggeredEventsDetail
  104. {
  105. static const std::array<std::string, 15> conditionNames =
  106. {
  107. "haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
  108. "control", "destroy", "transport", "daysPassed",
  109. "isHuman", "daysWithoutTown", "standardWin", "constValue",
  110. "have_0", "haveBuilding_0", "destroy_0"
  111. };
  112. static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
  113. static EMetaclass decodeMetaclass(const std::string & source)
  114. {
  115. if(source.empty())
  116. return EMetaclass::INVALID;
  117. auto rawId = vstd::find_pos(NMetaclass::names, source);
  118. if(rawId >= 0)
  119. return (EMetaclass)rawId;
  120. else
  121. return EMetaclass::INVALID;
  122. }
  123. static std::string encodeIdentifier(EMetaclass metaType, si32 type)
  124. {
  125. std::string metaclassName = NMetaclass::names[(int)metaType];
  126. std::string identifier = "";
  127. switch(metaType)
  128. {
  129. case EMetaclass::ARTIFACT:
  130. {
  131. identifier = ArtifactID::encode(type);
  132. }
  133. break;
  134. case EMetaclass::CREATURE:
  135. {
  136. identifier = CreatureID::encode(type);
  137. }
  138. break;
  139. case EMetaclass::OBJECT:
  140. {
  141. //TODO
  142. std::set<si32> subtypes = VLC->objtypeh->knownSubObjects(type);
  143. if(!subtypes.empty())
  144. {
  145. si32 subtype = *subtypes.begin();
  146. auto handler = VLC->objtypeh->getHandlerFor(type, subtype);
  147. identifier = handler->typeName;
  148. }
  149. }
  150. break;
  151. case EMetaclass::RESOURCE:
  152. {
  153. identifier = GameConstants::RESOURCE_NAMES[type];
  154. }
  155. break;
  156. default:
  157. {
  158. logGlobal->error("Unsupported metaclass %s for event condition", metaclassName);
  159. return "";
  160. }
  161. break;
  162. }
  163. return VLC->modh->makeFullIdentifier("", metaclassName, identifier);
  164. }
  165. static EventCondition JsonToCondition(const JsonNode & node)
  166. {
  167. EventCondition event;
  168. const auto & conditionName = node.Vector()[0].String();
  169. auto pos = vstd::find_pos(conditionNames, conditionName);
  170. event.condition = EventCondition::EWinLoseType(pos);
  171. if (node.Vector().size() > 1)
  172. {
  173. const JsonNode & data = node.Vector()[1];
  174. switch (event.condition)
  175. {
  176. case EventCondition::HAVE_0:
  177. case EventCondition::DESTROY_0:
  178. {
  179. //todo: support subtypes
  180. std::string fullIdentifier = data["type"].String(), metaTypeName = "", scope = "" , identifier = "";
  181. CModHandler::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
  182. event.metaType = decodeMetaclass(metaTypeName);
  183. auto type = VLC->modh->identifiers.getIdentifier(CModHandler::scopeBuiltin(), fullIdentifier, false);
  184. if(type)
  185. event.objectType = type.get();
  186. event.objectInstanceName = data["object"].String();
  187. if(data["value"].isNumber())
  188. event.value = static_cast<si32>(data["value"].Integer());
  189. }
  190. break;
  191. case EventCondition::HAVE_BUILDING_0:
  192. {
  193. //todo: support of new condition format HAVE_BUILDING_0
  194. }
  195. break;
  196. default:
  197. {
  198. //old format
  199. if (data["type"].getType() == JsonNode::JsonType::DATA_STRING)
  200. {
  201. auto identifier = VLC->modh->identifiers.getIdentifier(data["type"]);
  202. if(identifier)
  203. event.objectType = identifier.get();
  204. else
  205. throw std::runtime_error("Identifier resolution failed in event condition");
  206. }
  207. if (data["type"].isNumber())
  208. event.objectType = static_cast<si32>(data["type"].Float());
  209. if (!data["value"].isNull())
  210. event.value = static_cast<si32>(data["value"].Float());
  211. }
  212. break;
  213. }
  214. if (!data["position"].isNull())
  215. {
  216. auto & position = data["position"].Vector();
  217. event.position.x = static_cast<si32>(position.at(0).Float());
  218. event.position.y = static_cast<si32>(position.at(1).Float());
  219. event.position.z = static_cast<si32>(position.at(2).Float());
  220. }
  221. }
  222. return event;
  223. }
  224. static JsonNode ConditionToJson(const EventCondition & event)
  225. {
  226. JsonNode json;
  227. JsonVector & asVector = json.Vector();
  228. JsonNode condition;
  229. condition.String() = conditionNames.at(event.condition);
  230. asVector.push_back(condition);
  231. JsonNode data;
  232. switch (event.condition)
  233. {
  234. case EventCondition::HAVE_0:
  235. case EventCondition::DESTROY_0:
  236. {
  237. //todo: support subtypes
  238. if(event.metaType != EMetaclass::INVALID)
  239. data["type"].String() = encodeIdentifier(event.metaType, event.objectType);
  240. if(event.value > 0)
  241. data["value"].Integer() = event.value;
  242. if(!event.objectInstanceName.empty())
  243. data["object"].String() = event.objectInstanceName;
  244. }
  245. break;
  246. case EventCondition::HAVE_BUILDING_0:
  247. {
  248. //todo: support of new condition format HAVE_BUILDING_0
  249. }
  250. break;
  251. default:
  252. {
  253. //old format
  254. if(event.objectType != -1)
  255. data["type"].Integer() = event.objectType;
  256. if(event.value != -1)
  257. data["value"].Integer() = event.value;
  258. }
  259. break;
  260. }
  261. if(event.position != int3(-1, -1, -1))
  262. {
  263. auto & position = data["position"].Vector();
  264. position.resize(3);
  265. position[0].Float() = event.position.x;
  266. position[1].Float() = event.position.y;
  267. position[2].Float() = event.position.z;
  268. }
  269. if(!data.isNull())
  270. asVector.push_back(data);
  271. return json;
  272. }
  273. }//namespace TriggeredEventsDetail
  274. namespace TerrainDetail
  275. {
  276. static const std::array<char, 4> flipCodes =
  277. {
  278. '_', '-', '|', '+'
  279. };
  280. }
  281. ///CMapFormatJson
  282. const int CMapFormatJson::VERSION_MAJOR = 1;
  283. const int CMapFormatJson::VERSION_MINOR = 0;
  284. const std::string CMapFormatJson::HEADER_FILE_NAME = "header.json";
  285. const std::string CMapFormatJson::OBJECTS_FILE_NAME = "objects.json";
  286. CMapFormatJson::CMapFormatJson():
  287. fileVersionMajor(0), fileVersionMinor(0),
  288. mapObjectResolver(std::make_unique<MapObjectResolver>(this)),
  289. map(nullptr), mapHeader(nullptr)
  290. {
  291. }
  292. TerrainType * CMapFormatJson::getTerrainByCode( std::string code)
  293. {
  294. for ( auto const & object : VLC->terrainTypeHandler->objects)
  295. {
  296. if (object->typeCode == code)
  297. return const_cast<TerrainType *>(object.get());
  298. }
  299. return nullptr;
  300. }
  301. RiverType * CMapFormatJson::getRiverByCode( std::string code)
  302. {
  303. for ( auto const & object : VLC->riverTypeHandler->objects)
  304. {
  305. if (object->code == code)
  306. return const_cast<RiverType *>(object.get());
  307. }
  308. return nullptr;
  309. }
  310. RoadType * CMapFormatJson::getRoadByCode( std::string code)
  311. {
  312. for ( auto const & object : VLC->roadTypeHandler->objects)
  313. {
  314. if (object->code == code)
  315. return const_cast<RoadType *>(object.get());
  316. }
  317. return nullptr;
  318. }
  319. void CMapFormatJson::serializeAllowedFactions(JsonSerializeFormat & handler, std::set<TFaction> & value)
  320. {
  321. //TODO: unify allowed factions with others - make them std::vector<bool>
  322. std::vector<bool> temp;
  323. temp.resize(VLC->townh->size(), false);
  324. auto standard = VLC->townh->getDefaultAllowed();
  325. if(handler.saving)
  326. {
  327. for(auto faction : VLC->townh->objects)
  328. if(faction->town && vstd::contains(value, faction->index))
  329. temp[std::size_t(faction->index)] = true;
  330. }
  331. handler.serializeLIC("allowedFactions", &FactionID::decode, &FactionID::encode, standard, temp);
  332. if(!handler.saving)
  333. {
  334. value.clear();
  335. for (std::size_t i=0; i<temp.size(); i++)
  336. if(temp[i])
  337. value.insert((TFaction)i);
  338. }
  339. }
  340. void CMapFormatJson::serializeHeader(JsonSerializeFormat & handler)
  341. {
  342. handler.serializeString("name", mapHeader->name);
  343. handler.serializeString("description", mapHeader->description);
  344. handler.serializeInt("heroLevelLimit", mapHeader->levelLimit, 0);
  345. //todo: support arbitrary percentage
  346. handler.serializeEnum("difficulty", mapHeader->difficulty, HeaderDetail::difficultyMap);
  347. serializePlayerInfo(handler);
  348. handler.serializeLIC("allowedHeroes", &HeroTypeID::decode, &HeroTypeID::encode, VLC->heroh->getDefaultAllowed(), mapHeader->allowedHeroes);
  349. handler.serializeString("victoryString", mapHeader->victoryMessage);
  350. handler.serializeInt("victoryIconIndex", mapHeader->victoryIconIndex);
  351. handler.serializeString("defeatString", mapHeader->defeatMessage);
  352. handler.serializeInt("defeatIconIndex", mapHeader->defeatIconIndex);
  353. }
  354. void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
  355. {
  356. auto playersData = handler.enterStruct("players");
  357. for(int player = 0; player < PlayerColor::PLAYER_LIMIT_I; player++)
  358. {
  359. PlayerInfo & info = mapHeader->players[player];
  360. if(handler.saving)
  361. {
  362. if(!info.canAnyonePlay())
  363. continue;
  364. }
  365. auto playerData = handler.enterStruct(GameConstants::PLAYER_COLOR_NAMES[player]);
  366. if(!handler.saving)
  367. {
  368. if(handler.getCurrent().isNull())
  369. {
  370. info.canComputerPlay = false;
  371. info.canHumanPlay = false;
  372. continue;
  373. }
  374. }
  375. serializeAllowedFactions(handler, info.allowedFactions);
  376. HeaderDetail::ECanPlay canPlay = HeaderDetail::ECanPlay::NONE;
  377. if(handler.saving)
  378. {
  379. if(info.canComputerPlay)
  380. {
  381. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_OR_AI : HeaderDetail::ECanPlay::AI_ONLY;
  382. }
  383. else
  384. {
  385. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_ONLY : HeaderDetail::ECanPlay::NONE;
  386. }
  387. }
  388. handler.serializeEnum("canPlay", canPlay, HeaderDetail::canPlayMap);
  389. if(!handler.saving)
  390. {
  391. switch(canPlay)
  392. {
  393. case HeaderDetail::ECanPlay::PLAYER_OR_AI:
  394. info.canComputerPlay = true;
  395. info.canHumanPlay = true;
  396. break;
  397. case HeaderDetail::ECanPlay::PLAYER_ONLY:
  398. info.canComputerPlay = false;
  399. info.canHumanPlay = true;
  400. break;
  401. case HeaderDetail::ECanPlay::AI_ONLY:
  402. info.canComputerPlay = true;
  403. info.canHumanPlay = false;
  404. break;
  405. default:
  406. info.canComputerPlay = false;
  407. info.canHumanPlay = false;
  408. break;
  409. }
  410. }
  411. //saving whole structure only if position is valid
  412. if(!handler.saving || info.posOfMainTown.valid())
  413. {
  414. auto mainTown = handler.enterStruct("mainTown");
  415. handler.serializeBool("generateHero", info.generateHeroAtMainTown);
  416. handler.serializeInt("x", info.posOfMainTown.x, -1);
  417. handler.serializeInt("y", info.posOfMainTown.y, -1);
  418. handler.serializeInt("l", info.posOfMainTown.z, -1);
  419. }
  420. if(!handler.saving)
  421. {
  422. info.hasMainTown = info.posOfMainTown.valid();
  423. }
  424. handler.serializeString("mainHero", info.mainHeroInstance);//must be before "heroes"
  425. //heroes
  426. if(handler.saving)
  427. {
  428. //ignoring heroesNames and saving from actual map objects
  429. //TODO: optimize
  430. for(auto & obj : map->objects)
  431. {
  432. if((obj->ID == Obj::HERO || obj->ID == Obj::RANDOM_HERO) && obj->tempOwner == PlayerColor(player))
  433. {
  434. CGHeroInstance * hero = dynamic_cast<CGHeroInstance *>(obj.get());
  435. auto heroes = handler.enterStruct("heroes");
  436. if(hero)
  437. {
  438. auto heroData = handler.enterStruct(hero->instanceName);
  439. heroData->serializeString("name", hero->name);
  440. if(hero->ID == Obj::HERO)
  441. {
  442. std::string temp;
  443. if(hero->type)
  444. {
  445. temp = hero->type->identifier;
  446. }
  447. else
  448. {
  449. temp = VLC->heroh->objects[hero->subID]->identifier;
  450. }
  451. handler.serializeString("type", temp);
  452. }
  453. }
  454. }
  455. }
  456. }
  457. else
  458. {
  459. info.heroesNames.clear();
  460. auto heroes = handler.enterStruct("heroes");
  461. for(const auto & hero : handler.getCurrent().Struct())
  462. {
  463. const JsonNode & data = hero.second;
  464. const std::string instanceName = hero.first;
  465. SHeroName hname;
  466. hname.heroId = -1;
  467. std::string rawId = data["type"].String();
  468. if(rawId != "")
  469. hname.heroId = HeroTypeID::decode(rawId);
  470. hname.heroName = data["name"].String();
  471. if(instanceName == info.mainHeroInstance)
  472. {
  473. //this is main hero
  474. info.mainCustomHeroName = hname.heroName;
  475. info.hasRandomHero = (hname.heroId == -1);
  476. info.mainCustomHeroId = hname.heroId;
  477. info.mainCustomHeroPortrait = -1;
  478. //todo:mainHeroPortrait
  479. }
  480. info.heroesNames.push_back(hname);
  481. }
  482. }
  483. handler.serializeBool("randomFaction", info.isFactionRandom);
  484. }
  485. }
  486. void CMapFormatJson::readTeams(JsonDeserializer & handler)
  487. {
  488. auto teams = handler.enterArray("teams");
  489. const JsonNode & src = teams->getCurrent();
  490. if(src.getType() != JsonNode::JsonType::DATA_VECTOR)
  491. {
  492. // No alliances
  493. if(src.getType() != JsonNode::JsonType::DATA_NULL)
  494. logGlobal->error("Invalid teams field type");
  495. mapHeader->howManyTeams = 0;
  496. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
  497. if(mapHeader->players[i].canComputerPlay || mapHeader->players[i].canHumanPlay)
  498. mapHeader->players[i].team = TeamID(mapHeader->howManyTeams++);
  499. }
  500. else
  501. {
  502. const JsonVector & srcVector = src.Vector();
  503. mapHeader->howManyTeams = static_cast<ui8>(srcVector.size());
  504. for(int team = 0; team < mapHeader->howManyTeams; team++)
  505. for(const JsonNode & playerData : srcVector[team].Vector())
  506. {
  507. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  508. if(player.isValidPlayer())
  509. if(mapHeader->players[player.getNum()].canAnyonePlay())
  510. mapHeader->players[player.getNum()].team = TeamID(team);
  511. }
  512. for(PlayerInfo & player : mapHeader->players)
  513. if(player.canAnyonePlay() && player.team == TeamID::NO_TEAM)
  514. player.team = TeamID(mapHeader->howManyTeams++);
  515. }
  516. }
  517. void CMapFormatJson::writeTeams(JsonSerializer & handler)
  518. {
  519. std::vector<std::set<PlayerColor>> teamsData;
  520. teamsData.resize(mapHeader->howManyTeams);
  521. //get raw data
  522. for(int idx = 0; idx < mapHeader->players.size(); idx++)
  523. {
  524. const PlayerInfo & player = mapHeader->players.at(idx);
  525. int team = player.team.getNum();
  526. if(vstd::iswithin(team, 0, mapHeader->howManyTeams-1) && player.canAnyonePlay())
  527. teamsData.at(team).insert(PlayerColor(idx));
  528. }
  529. //remove single-member teams
  530. vstd::erase_if(teamsData, [](std::set<PlayerColor> & elem) -> bool
  531. {
  532. return elem.size() <= 1;
  533. });
  534. if(!teamsData.empty())
  535. {
  536. JsonNode dest;
  537. //construct output
  538. dest.setType(JsonNode::JsonType::DATA_VECTOR);
  539. for(const std::set<PlayerColor> & teamData : teamsData)
  540. {
  541. JsonNode team(JsonNode::JsonType::DATA_VECTOR);
  542. for(const PlayerColor & player : teamData)
  543. {
  544. JsonNode member(JsonNode::JsonType::DATA_STRING);
  545. member.String() = GameConstants::PLAYER_COLOR_NAMES[player.getNum()];
  546. team.Vector().push_back(std::move(member));
  547. }
  548. dest.Vector().push_back(std::move(team));
  549. }
  550. handler.serializeRaw("teams", dest, boost::none);
  551. }
  552. }
  553. void CMapFormatJson::readTriggeredEvents(JsonDeserializer & handler)
  554. {
  555. const JsonNode & input = handler.getCurrent();
  556. mapHeader->triggeredEvents.clear();
  557. for(auto & entry : input["triggeredEvents"].Struct())
  558. {
  559. TriggeredEvent event;
  560. event.identifier = entry.first;
  561. readTriggeredEvent(event, entry.second);
  562. mapHeader->triggeredEvents.push_back(event);
  563. }
  564. }
  565. void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source)
  566. {
  567. using namespace TriggeredEventsDetail;
  568. event.onFulfill = source["message"].String();
  569. event.description = source["description"].String();
  570. event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
  571. event.effect.toOtherMessage = source["effect"]["messageToSend"].String();
  572. event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
  573. }
  574. void CMapFormatJson::writeTriggeredEvents(JsonSerializer & handler)
  575. {
  576. JsonNode triggeredEvents(JsonNode::JsonType::DATA_STRUCT);
  577. for(auto event : mapHeader->triggeredEvents)
  578. writeTriggeredEvent(event, triggeredEvents[event.identifier]);
  579. handler.serializeRaw("triggeredEvents", triggeredEvents, boost::none);
  580. }
  581. void CMapFormatJson::writeTriggeredEvent(const TriggeredEvent & event, JsonNode & dest)
  582. {
  583. using namespace TriggeredEventsDetail;
  584. if(!event.onFulfill.empty())
  585. dest["message"].String() = event.onFulfill;
  586. if(!event.description.empty())
  587. dest["description"].String() = event.description;
  588. dest["effect"]["type"].String() = typeNames.at(size_t(event.effect.type));
  589. if(!event.effect.toOtherMessage.empty())
  590. dest["effect"]["messageToSend"].String() = event.effect.toOtherMessage;
  591. dest["condition"] = event.trigger.toJson(ConditionToJson);
  592. }
  593. void CMapFormatJson::readDisposedHeroes(JsonSerializeFormat & handler)
  594. {
  595. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  596. const JsonNode & data = handler.getCurrent();
  597. for(const auto & entry : data.Struct())
  598. {
  599. HeroTypeID type(HeroTypeID::decode(entry.first));
  600. ui8 mask = 0;
  601. for(const JsonNode & playerData : entry.second["availableFor"].Vector())
  602. {
  603. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  604. if(player.isValidPlayer())
  605. {
  606. mask |= 1 << player.getNum();
  607. }
  608. }
  609. if(mask != 0 && mask != GameConstants::ALL_PLAYERS && type.getNum() >= 0)
  610. {
  611. DisposedHero hero;
  612. hero.heroId = type.getNum();
  613. hero.players = mask;
  614. //name and portrait are not used
  615. map->disposedHeroes.push_back(hero);
  616. }
  617. }
  618. }
  619. void CMapFormatJson::writeDisposedHeroes(JsonSerializeFormat & handler)
  620. {
  621. if(map->disposedHeroes.empty())
  622. return;
  623. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  624. for(const DisposedHero & hero : map->disposedHeroes)
  625. {
  626. std::string type = HeroTypeID::encode(hero.heroId);
  627. auto definition = definitions->enterStruct(type);
  628. JsonNode players(JsonNode::JsonType::DATA_VECTOR);
  629. for(int playerNum = 0; playerNum < PlayerColor::PLAYER_LIMIT_I; playerNum++)
  630. {
  631. if((1 << playerNum) & hero.players)
  632. {
  633. JsonNode player(JsonNode::JsonType::DATA_STRING);
  634. player.String() = GameConstants::PLAYER_COLOR_NAMES[playerNum];
  635. players.Vector().push_back(player);
  636. }
  637. }
  638. definition->serializeRaw("availableFor", players, boost::none);
  639. }
  640. }
  641. void CMapFormatJson::serializeRumors(JsonSerializeFormat & handler)
  642. {
  643. auto rumors = handler.enterArray("rumors");
  644. rumors.serializeStruct(map->rumors);
  645. }
  646. void CMapFormatJson::serializePredefinedHeroes(JsonSerializeFormat & handler)
  647. {
  648. //todo:serializePredefinedHeroes
  649. if(handler.saving)
  650. {
  651. if(!map->predefinedHeroes.empty())
  652. {
  653. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  654. for(auto & hero : map->predefinedHeroes)
  655. {
  656. auto predefinedHero = handler.enterStruct(hero->getHeroTypeName());
  657. hero->serializeJsonDefinition(handler);
  658. }
  659. }
  660. }
  661. else
  662. {
  663. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  664. const JsonNode & data = handler.getCurrent();
  665. for(const auto & p : data.Struct())
  666. {
  667. auto predefinedHero = handler.enterStruct(p.first);
  668. CGHeroInstance * hero = new CGHeroInstance();
  669. hero->ID = Obj::HERO;
  670. hero->setHeroTypeName(p.first);
  671. hero->serializeJsonDefinition(handler);
  672. map->predefinedHeroes.push_back(hero);
  673. }
  674. }
  675. }
  676. void CMapFormatJson::serializeOptions(JsonSerializeFormat & handler)
  677. {
  678. serializeRumors(handler);
  679. serializePredefinedHeroes(handler);
  680. handler.serializeLIC("allowedAbilities", &CSkillHandler::decodeSkill, &CSkillHandler::encodeSkill, VLC->skillh->getDefaultAllowed(), map->allowedAbilities);
  681. handler.serializeLIC("allowedArtifacts", &ArtifactID::decode, &ArtifactID::encode, VLC->arth->getDefaultAllowed(), map->allowedArtifact);
  682. handler.serializeLIC("allowedSpells", &SpellID::decode, &SpellID::encode, VLC->spellh->getDefaultAllowed(), map->allowedSpell);
  683. //todo:events
  684. }
  685. void CMapFormatJson::readOptions(JsonDeserializer & handler)
  686. {
  687. readDisposedHeroes(handler);
  688. serializeOptions(handler);
  689. }
  690. void CMapFormatJson::writeOptions(JsonSerializer & handler)
  691. {
  692. writeDisposedHeroes(handler);
  693. serializeOptions(handler);
  694. }
  695. ///CMapPatcher
  696. CMapPatcher::CMapPatcher(JsonNode stream):
  697. CMapFormatJson(),
  698. input(stream)
  699. {
  700. //todo: update map patches and change this
  701. fileVersionMajor = 0;
  702. fileVersionMinor = 0;
  703. }
  704. void CMapPatcher::patchMapHeader(std::unique_ptr<CMapHeader> & header)
  705. {
  706. map = nullptr;
  707. mapHeader = header.get();
  708. if (!input.isNull())
  709. readPatchData();
  710. }
  711. void CMapPatcher::readPatchData()
  712. {
  713. JsonDeserializer handler(mapObjectResolver.get(), input);
  714. readTriggeredEvents(handler);
  715. }
  716. ///CMapLoaderJson
  717. CMapLoaderJson::CMapLoaderJson(CInputStream * stream):
  718. CMapFormatJson(),
  719. buffer(stream),
  720. ioApi(new CProxyROIOApi(buffer)),
  721. loader("", "_", ioApi)
  722. {
  723. }
  724. std::unique_ptr<CMap> CMapLoaderJson::loadMap()
  725. {
  726. LOG_TRACE(logGlobal);
  727. std::unique_ptr<CMap> result = std::unique_ptr<CMap>(new CMap());
  728. map = result.get();
  729. mapHeader = map;
  730. readMap();
  731. return result;
  732. }
  733. std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
  734. {
  735. LOG_TRACE(logGlobal);
  736. map = nullptr;
  737. std::unique_ptr<CMapHeader> result = std::unique_ptr<CMapHeader>(new CMapHeader());
  738. mapHeader = result.get();
  739. readHeader(false);
  740. return result;
  741. }
  742. JsonNode CMapLoaderJson::getFromArchive(const std::string & archiveFilename)
  743. {
  744. ResourceID resource(archiveFilename, EResType::TEXT);
  745. if(!loader.existsResource(resource))
  746. throw std::runtime_error(archiveFilename+" not found");
  747. auto data = loader.load(resource)->readAll();
  748. JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
  749. return res;
  750. }
  751. void CMapLoaderJson::readMap()
  752. {
  753. LOG_TRACE(logGlobal);
  754. readHeader(true);
  755. map->initTerrain();
  756. readTerrain();
  757. readObjects();
  758. map->calculateGuardingGreaturePositions();
  759. }
  760. void CMapLoaderJson::readHeader(const bool complete)
  761. {
  762. //do not use map field here, use only mapHeader
  763. JsonNode header = getFromArchive(HEADER_FILE_NAME);
  764. fileVersionMajor = static_cast<int>(header["versionMajor"].Integer());
  765. if(fileVersionMajor != VERSION_MAJOR)
  766. {
  767. logGlobal->error("Unsupported map format version: %d", fileVersionMajor);
  768. throw std::runtime_error("Unsupported map format version");
  769. }
  770. fileVersionMinor = static_cast<int>(header["versionMinor"].Integer());
  771. if(fileVersionMinor > VERSION_MINOR)
  772. {
  773. logGlobal->warn("Too new map format revision: %d. This map should work but some of map features may be ignored.", fileVersionMinor);
  774. }
  775. JsonDeserializer handler(mapObjectResolver.get(), header);
  776. mapHeader->version = EMapFormat::VCMI;//todo: new version field
  777. //todo: multilevel map load support
  778. {
  779. auto levels = handler.enterStruct("mapLevels");
  780. {
  781. auto surface = handler.enterStruct("surface");
  782. handler.serializeInt("height", mapHeader->height);
  783. handler.serializeInt("width", mapHeader->width);
  784. }
  785. {
  786. auto underground = handler.enterStruct("underground");
  787. mapHeader->twoLevel = !underground->getCurrent().isNull();
  788. }
  789. }
  790. serializeHeader(handler);
  791. readTriggeredEvents(handler);
  792. readTeams(handler);
  793. //TODO: check mods
  794. if(complete)
  795. readOptions(handler);
  796. }
  797. void CMapLoaderJson::readTerrainTile(const std::string & src, TerrainTile & tile)
  798. {
  799. try
  800. {
  801. using namespace TerrainDetail;
  802. {//terrain type
  803. const std::string typeCode = src.substr(0, 2);
  804. tile.terType = getTerrainByCode(typeCode);
  805. }
  806. int startPos = 2; //0+typeCode fixed length
  807. {//terrain view
  808. int pos = startPos;
  809. while (isdigit(src.at(pos)))
  810. pos++;
  811. int len = pos - startPos;
  812. if (len <= 0)
  813. throw std::runtime_error("Invalid terrain view in " + src);
  814. const std::string rawCode = src.substr(startPos, len);
  815. tile.terView = atoi(rawCode.c_str());
  816. startPos += len;
  817. }
  818. {//terrain flip
  819. int terrainFlip = vstd::find_pos(flipCodes, src.at(startPos++));
  820. if (terrainFlip < 0)
  821. throw std::runtime_error("Invalid terrain flip in " + src);
  822. else
  823. tile.extTileFlags = terrainFlip;
  824. }
  825. if (startPos >= src.size())
  826. return;
  827. bool hasRoad = true;
  828. //FIXME: check without exceptions?
  829. {//road type
  830. const std::string typeCode = src.substr(startPos, 2);
  831. startPos += 2;
  832. try
  833. {
  834. tile.roadType = getRoadByCode(typeCode);
  835. }
  836. catch (const std::exception&) //it's not a road, it's a river
  837. {
  838. try
  839. {
  840. tile.riverType = getRiverByCode(typeCode);
  841. hasRoad = false;
  842. }
  843. catch (const std::exception&)
  844. {
  845. throw std::runtime_error("Invalid river type in " + src);
  846. }
  847. }
  848. }
  849. if (hasRoad)
  850. {//road dir
  851. int pos = startPos;
  852. while (isdigit(src.at(pos)))
  853. pos++;
  854. int len = pos - startPos;
  855. if (len <= 0)
  856. throw std::runtime_error("Invalid road dir in " + src);
  857. const std::string rawCode = src.substr(startPos, len);
  858. tile.roadDir = atoi(rawCode.c_str());
  859. startPos += len;
  860. }
  861. if (hasRoad)
  862. {//road flip
  863. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  864. if (flip < 0)
  865. throw std::runtime_error("Invalid road flip in " + src);
  866. else
  867. tile.extTileFlags |= (flip << 4);
  868. }
  869. if (startPos >= src.size())
  870. return;
  871. if (hasRoad)
  872. {//river type
  873. const std::string typeCode = src.substr(startPos, 2);
  874. startPos += 2;
  875. tile.riverType = getRiverByCode(typeCode);
  876. }
  877. {//river dir
  878. int pos = startPos;
  879. while (isdigit(src.at(pos)))
  880. pos++;
  881. int len = pos - startPos;
  882. if (len <= 0)
  883. throw std::runtime_error("Invalid river dir in " + src);
  884. const std::string rawCode = src.substr(startPos, len);
  885. tile.riverDir = atoi(rawCode.c_str());
  886. startPos += len;
  887. }
  888. {//river flip
  889. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  890. if (flip < 0)
  891. throw std::runtime_error("Invalid road flip in " + src);
  892. else
  893. tile.extTileFlags |= (flip << 2);
  894. }
  895. }
  896. catch (const std::exception &)
  897. {
  898. logGlobal->error("Failed to read terrain tile: %s");
  899. }
  900. }
  901. void CMapLoaderJson::readTerrainLevel(const JsonNode & src, const int index)
  902. {
  903. int3 pos(0, 0, index);
  904. const JsonVector & rows = src.Vector();
  905. if(rows.size() != map->height)
  906. throw std::runtime_error("Invalid terrain data");
  907. for(pos.y = 0; pos.y < map->height; pos.y++)
  908. {
  909. const JsonVector & tiles = rows[pos.y].Vector();
  910. if(tiles.size() != map->width)
  911. throw std::runtime_error("Invalid terrain data");
  912. for(pos.x = 0; pos.x < map->width; pos.x++)
  913. readTerrainTile(tiles[pos.x].String(), map->getTile(pos));
  914. }
  915. }
  916. void CMapLoaderJson::readTerrain()
  917. {
  918. {
  919. const JsonNode surface = getFromArchive("surface_terrain.json");
  920. readTerrainLevel(surface, 0);
  921. }
  922. if(map->twoLevel)
  923. {
  924. const JsonNode underground = getFromArchive("underground_terrain.json");
  925. readTerrainLevel(underground, 1);
  926. }
  927. }
  928. CMapLoaderJson::MapObjectLoader::MapObjectLoader(CMapLoaderJson * _owner, JsonMap::value_type & json):
  929. owner(_owner), instance(nullptr), id(-1), jsonKey(json.first), configuration(json.second)
  930. {
  931. }
  932. void CMapLoaderJson::MapObjectLoader::construct()
  933. {
  934. //TODO:consider move to ObjectTypeHandler
  935. //find type handler
  936. std::string typeName = configuration["type"].String(), subtypeName = configuration["subtype"].String();
  937. if(typeName.empty())
  938. {
  939. logGlobal->error("Object type missing");
  940. logGlobal->debug(configuration.toJson());
  941. return;
  942. }
  943. int3 pos;
  944. pos.x = static_cast<si32>(configuration["x"].Float());
  945. pos.y = static_cast<si32>(configuration["y"].Float());
  946. pos.z = static_cast<si32>(configuration["l"].Float());
  947. //special case for grail
  948. if(typeName == "grail")
  949. {
  950. owner->map->grailPos = pos;
  951. owner->map->grailRadius = static_cast<int>(configuration["options"]["grailRadius"].Float());
  952. return;
  953. }
  954. else if(subtypeName.empty())
  955. {
  956. logGlobal->error("Object subtype missing");
  957. logGlobal->debug(configuration.toJson());
  958. return;
  959. }
  960. auto handler = VLC->objtypeh->getHandlerFor( CModHandler::scopeMap(), typeName, subtypeName);
  961. auto appearance = new ObjectTemplate;
  962. appearance->id = Obj(handler->type);
  963. appearance->subid = handler->subtype;
  964. appearance->readJson(configuration["template"], false);
  965. // Will be destroyed soon and replaced with shared template
  966. instance = handler->create(std::shared_ptr<const ObjectTemplate>(appearance));
  967. instance->id = ObjectInstanceID((si32)owner->map->objects.size());
  968. instance->instanceName = jsonKey;
  969. instance->pos = pos;
  970. owner->map->addNewObject(instance);
  971. }
  972. void CMapLoaderJson::MapObjectLoader::configure()
  973. {
  974. if(nullptr == instance)
  975. return;
  976. JsonDeserializer handler(owner->mapObjectResolver.get(), configuration);
  977. instance->serializeJson(handler);
  978. //artifact instance serialization requires access to Map object, handle it here for now
  979. //todo: find better solution for artifact instance serialization
  980. if(auto art = dynamic_cast<CGArtifact *>(instance))
  981. {
  982. auto artID = ArtifactID::NONE;
  983. int spellID = -1;
  984. if(art->ID == Obj::SPELL_SCROLL)
  985. {
  986. auto spellIdentifier = configuration["options"]["spell"].String();
  987. auto rawId = VLC->modh->identifiers.getIdentifier(CModHandler::scopeBuiltin(), "spell", spellIdentifier);
  988. if(rawId)
  989. spellID = rawId.get();
  990. else
  991. spellID = 0;
  992. artID = ArtifactID::SPELL_SCROLL;
  993. }
  994. else if(art->ID == Obj::ARTIFACT)
  995. {
  996. //specific artifact
  997. artID = ArtifactID(art->subID);
  998. }
  999. art->storedArtifact = CArtifactInstance::createArtifact(owner->map, artID, spellID);
  1000. }
  1001. if(auto hero = dynamic_cast<CGHeroInstance *>(instance))
  1002. {
  1003. auto o = handler.enterStruct("options");
  1004. hero->serializeJsonArtifacts(handler, "artifacts", owner->map);
  1005. }
  1006. }
  1007. void CMapLoaderJson::readObjects()
  1008. {
  1009. LOG_TRACE(logGlobal);
  1010. std::vector<std::unique_ptr<MapObjectLoader>> loaders;//todo: optimize MapObjectLoader memory layout
  1011. JsonNode data = getFromArchive(OBJECTS_FILE_NAME);
  1012. //get raw data
  1013. for(auto & p : data.Struct())
  1014. loaders.push_back(std::make_unique<MapObjectLoader>(this, p));
  1015. for(auto & ptr : loaders)
  1016. ptr->construct();
  1017. //configure objects after all objects are constructed so we may resolve internal IDs even to actual pointers OTF
  1018. for(auto & ptr : loaders)
  1019. ptr->configure();
  1020. std::sort(map->heroesOnMap.begin(), map->heroesOnMap.end(), [](const ConstTransitivePtr<CGHeroInstance> & a, const ConstTransitivePtr<CGHeroInstance> & b)
  1021. {
  1022. return a->subID < b->subID;
  1023. });
  1024. }
  1025. ///CMapSaverJson
  1026. CMapSaverJson::CMapSaverJson(CInputOutputStream * stream):
  1027. CMapFormatJson(),
  1028. buffer(stream),
  1029. ioApi(new CProxyIOApi(buffer)),
  1030. saver(ioApi, "_")
  1031. {
  1032. fileVersionMajor = VERSION_MAJOR;
  1033. fileVersionMinor = VERSION_MINOR;
  1034. }
  1035. CMapSaverJson::~CMapSaverJson()
  1036. {
  1037. }
  1038. void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
  1039. {
  1040. std::ostringstream out;
  1041. JsonWriter writer(out);
  1042. writer.writeNode(data);
  1043. out.flush();
  1044. {
  1045. auto s = out.str();
  1046. std::unique_ptr<COutputStream> stream = saver.addFile(filename);
  1047. if (stream->write((const ui8*)s.c_str(), s.size()) != s.size())
  1048. throw std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
  1049. }
  1050. }
  1051. void CMapSaverJson::saveMap(const std::unique_ptr<CMap>& map)
  1052. {
  1053. this->map = map.get();
  1054. this->mapHeader = this->map;
  1055. writeHeader();
  1056. writeTerrain();
  1057. writeObjects();
  1058. }
  1059. void CMapSaverJson::writeHeader()
  1060. {
  1061. logGlobal->trace("Saving header");
  1062. JsonNode header;
  1063. JsonSerializer handler(mapObjectResolver.get(), header);
  1064. header["versionMajor"].Float() = VERSION_MAJOR;
  1065. header["versionMinor"].Float() = VERSION_MINOR;
  1066. //todo: multilevel map save support
  1067. JsonNode & levels = header["mapLevels"];
  1068. levels["surface"]["height"].Float() = mapHeader->height;
  1069. levels["surface"]["width"].Float() = mapHeader->width;
  1070. levels["surface"]["index"].Float() = 0;
  1071. if(mapHeader->twoLevel)
  1072. {
  1073. levels["underground"]["height"].Float() = mapHeader->height;
  1074. levels["underground"]["width"].Float() = mapHeader->width;
  1075. levels["underground"]["index"].Float() = 1;
  1076. }
  1077. serializeHeader(handler);
  1078. writeTriggeredEvents(handler);
  1079. writeTeams(handler);
  1080. writeOptions(handler);
  1081. addToArchive(header, HEADER_FILE_NAME);
  1082. }
  1083. std::string CMapSaverJson::writeTerrainTile(const TerrainTile & tile)
  1084. {
  1085. using namespace TerrainDetail;
  1086. std::ostringstream out;
  1087. out.setf(std::ios::dec, std::ios::basefield);
  1088. out.unsetf(std::ios::showbase);
  1089. out << tile.terType->typeCode << (int)tile.terView << flipCodes[tile.extTileFlags % 4];
  1090. if(tile.roadType->id != Road::NO_ROAD)
  1091. out << tile.roadType << (int)tile.roadDir << flipCodes[(tile.extTileFlags >> 4) % 4];
  1092. if(tile.riverType->id != River::NO_RIVER)
  1093. out << tile.riverType << (int)tile.riverDir << flipCodes[(tile.extTileFlags >> 2) % 4];
  1094. return out.str();
  1095. }
  1096. JsonNode CMapSaverJson::writeTerrainLevel(const int index)
  1097. {
  1098. JsonNode data;
  1099. int3 pos(0,0,index);
  1100. data.Vector().resize(map->height);
  1101. for(pos.y = 0; pos.y < map->height; pos.y++)
  1102. {
  1103. JsonNode & row = data.Vector()[pos.y];
  1104. row.Vector().resize(map->width);
  1105. for(pos.x = 0; pos.x < map->width; pos.x++)
  1106. row.Vector()[pos.x].String() = writeTerrainTile(map->getTile(pos));
  1107. }
  1108. return data;
  1109. }
  1110. void CMapSaverJson::writeTerrain()
  1111. {
  1112. logGlobal->trace("Saving terrain");
  1113. //todo: multilevel map save support
  1114. JsonNode surface = writeTerrainLevel(0);
  1115. addToArchive(surface, "surface_terrain.json");
  1116. if(map->twoLevel)
  1117. {
  1118. JsonNode underground = writeTerrainLevel(1);
  1119. addToArchive(underground, "underground_terrain.json");
  1120. }
  1121. }
  1122. void CMapSaverJson::writeObjects()
  1123. {
  1124. logGlobal->trace("Saving objects");
  1125. JsonNode data(JsonNode::JsonType::DATA_STRUCT);
  1126. JsonSerializer handler(mapObjectResolver.get(), data);
  1127. for(CGObjectInstance * obj : map->objects)
  1128. {
  1129. //logGlobal->trace("\t%s", obj->instanceName);
  1130. auto temp = handler.enterStruct(obj->instanceName);
  1131. obj->serializeJson(handler);
  1132. }
  1133. if(map->grailPos.valid())
  1134. {
  1135. JsonNode grail(JsonNode::JsonType::DATA_STRUCT);
  1136. grail["type"].String() = "grail";
  1137. grail["x"].Float() = map->grailPos.x;
  1138. grail["y"].Float() = map->grailPos.y;
  1139. grail["l"].Float() = map->grailPos.z;
  1140. grail["options"]["radius"].Float() = map->grailRadius;
  1141. std::string grailId = boost::str(boost::format("grail_%d") % map->objects.size());
  1142. data[grailId] = grail;
  1143. }
  1144. //cleanup empty options
  1145. for(auto & p : data.Struct())
  1146. {
  1147. JsonNode & obj = p.second;
  1148. if(obj["options"].Struct().empty())
  1149. obj.Struct().erase("options");
  1150. }
  1151. addToArchive(data, OBJECTS_FILE_NAME);
  1152. }
  1153. VCMI_LIB_NAMESPACE_END