Ivan Savenko e23dfec6c5 Fix SDL_Hints location 2 years ago
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CBonusSelection.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
CBonusSelection.h 70f4cc5e0f Refactor campaign regions 2 years ago
CCampaignInfoScreen.cpp 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
CCampaignInfoScreen.h 1e97859fbf Fix crash when clicking scenario info during campaign gameplay. 3 years ago
CLobbyScreen.cpp edd5d11734 Fix issues discovered by self-review 2 years ago
CLobbyScreen.h 75f8c8b29a Gui cleanup4 (#446) 7 years ago
CSavingScreen.cpp 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
CSavingScreen.h b517adfb25 Fixed crash on empty save game list after filtering 2 years ago
CScenarioInfoScreen.cpp 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
CScenarioInfoScreen.h 75f8c8b29a Gui cleanup4 (#446) 7 years ago
CSelectionBase.cpp 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
CSelectionBase.h 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
OptionsTab.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
OptionsTab.h a65feb29f5 Fixed: Advanced options window issues 4 years ago
RandomMapTab.cpp 0e70f2998f SDL event handling is now done exclusively in input handler 2 years ago
RandomMapTab.h 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
SelectionTab.cpp e23dfec6c5 Fix SDL_Hints location 2 years ago
SelectionTab.h 832e56e005 Implementation of (very basic) shortcuts system 2 years ago