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| /* * RandomMapTab.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "RandomMapTab.h"#include "CSelectionBase.h"#include "../CGameInfo.h"#include "../CServerHandler.h"#include "../gui/CAnimation.h"#include "../gui/CGuiHandler.h"#include "../widgets/CComponent.h"#include "../widgets/Buttons.h"#include "../widgets/MiscWidgets.h"#include "../widgets/ObjectLists.h"#include "../widgets/TextControls.h"#include "../windows/GUIClasses.h"#include "../windows/InfoWindows.h"#include "../../lib/CGeneralTextHandler.h"#include "../../lib/mapping/CMapInfo.h"#include "../../lib/rmg/CMapGenOptions.h"#include "../../lib/CModHandler.h"#include "../../lib/rmg/CRmgTemplateStorage.h"RandomMapTab::RandomMapTab():	InterfaceObjectConfigurable(){	recActions = 0;	mapGenOptions = std::make_shared<CMapGenOptions>();		const JsonNode config(ResourceID("config/widgets/randomMapTab.json"));	addCallback("toggleMapSize", [&](int btnId)	{		auto mapSizeVal = getPossibleMapSizes();		mapGenOptions->setWidth(mapSizeVal[btnId]);		mapGenOptions->setHeight(mapSizeVal[btnId]);		if(mapGenOptions->getMapTemplate())			if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))				setTemplate(nullptr);		updateMapInfoByHost();	});	addCallback("toggleTwoLevels", [&](bool on)	{		mapGenOptions->setHasTwoLevels(on);		if(mapGenOptions->getMapTemplate())			if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))				setTemplate(nullptr);		updateMapInfoByHost();	});		addCallback("setPlayersCount", [&](int btnId)	{		mapGenOptions->setPlayerCount(btnId);		setMapGenOptions(mapGenOptions);		updateMapInfoByHost();	});		addCallback("setTeamsCount", [&](int btnId)	{		mapGenOptions->setTeamCount(btnId);		updateMapInfoByHost();	});		addCallback("setCompOnlyPlayers", [&](int btnId)	{		mapGenOptions->setCompOnlyPlayerCount(btnId);		setMapGenOptions(mapGenOptions);		updateMapInfoByHost();	});		addCallback("setCompOnlyTeams", [&](int btnId)	{		mapGenOptions->setCompOnlyTeamCount(btnId);		updateMapInfoByHost();	});		addCallback("setWaterContent", [&](int btnId)	{		mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));		updateMapInfoByHost();	});		addCallback("setMonsterStrength", [&](int btnId)	{		if(btnId < 0)			mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);		else			mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4		updateMapInfoByHost();	});		//new callbacks available only from mod	addCallback("templateSelection", [&](int)	{		GH.pushIntT<TemplatesDropBox>(*this, int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()});	});		addCallback("teamAlignments", [&](int)	{		GH.pushIntT<TeamAlignmentsWidget>(*this);	});		for(auto road : VLC->terrainTypeHandler->roads())	{		std::string cbRoadType = "selectRoad_" + road.name;		addCallback(cbRoadType, [&, road](bool on)		{			mapGenOptions->setRoadEnabled(road.name, on);			updateMapInfoByHost();		});	}			init(config);		updateMapInfoByHost();}void RandomMapTab::updateMapInfoByHost(){	if(CSH->isGuest())		return;	// Generate header info	mapInfo = std::make_shared<CMapInfo>();	mapInfo->isRandomMap = true;	mapInfo->mapHeader = make_unique<CMapHeader>();	mapInfo->mapHeader->version = EMapFormat::SOD;	mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];	mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];	mapInfo->mapHeader->difficulty = 1; // Normal	mapInfo->mapHeader->height = mapGenOptions->getHeight();	mapInfo->mapHeader->width = mapGenOptions->getWidth();	mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();	// Generate player information	mapInfo->mapHeader->players.clear();	int playersToGen = PlayerColor::PLAYER_LIMIT_I;	if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)	{		if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)			playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();		else			playersToGen = mapGenOptions->getPlayerCount();	}	mapInfo->mapHeader->howManyTeams = playersToGen;	std::set<TeamID> occupiedTeams;	for(int i = 0; i < playersToGen; ++i)	{		PlayerInfo player;		player.isFactionRandom = true;		player.canComputerPlay = true;		if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())		{			player.canHumanPlay = false;		}		else		{			player.canHumanPlay = true;		}		auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();		player.team = team;		occupiedTeams.insert(team);		player.hasMainTown = true;		player.generateHeroAtMainTown = true;		mapInfo->mapHeader->players.push_back(player);	}	for(auto & player : mapInfo->mapHeader->players)	{		for(int i = 0; player.team == TeamID::NO_TEAM; ++i)		{			TeamID team(i);			if(!occupiedTeams.count(team))			{				player.team = team;				occupiedTeams.insert(team);			}		}	}	mapInfoChanged(mapInfo, mapGenOptions);}void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts){	mapGenOptions = opts;		//prepare allowed options	for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)	{		playerCountAllowed.insert(i);		compCountAllowed.insert(i);		playerTeamsAllowed.insert(i);		compTeamsAllowed.insert(i);	}	auto * tmpl = mapGenOptions->getMapTemplate();	if(tmpl)	{		playerCountAllowed = tmpl->getPlayers().getNumbers();		compCountAllowed = tmpl->getCpuPlayers().getNumbers();	}	if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)	{		vstd::erase_if(compCountAllowed,		[opts](int el){			return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;		});		vstd::erase_if(playerTeamsAllowed,		[opts](int el){			return opts->getPlayerCount() <= el;		});				if(!playerTeamsAllowed.count(opts->getTeamCount()))		   opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);	}	if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)	{		vstd::erase_if(playerCountAllowed,		[opts](int el){			return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;		});		vstd::erase_if(compTeamsAllowed,		[opts](int el){			return opts->getCompOnlyPlayerCount() <= el;		});				if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))			opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);	}		if(auto w = widget<CToggleGroup>("groupMapSize"))		w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));	if(auto w = widget<CToggleButton>("buttonTwoLevels"))		w->setSelected(opts->getHasTwoLevels());	if(auto w = widget<CToggleGroup>("groupMaxPlayers"))	{		w->setSelected(opts->getPlayerCount());		deactivateButtonsFrom(*w, playerCountAllowed);	}	if(auto w = widget<CToggleGroup>("groupMaxTeams"))	{		w->setSelected(opts->getTeamCount());		deactivateButtonsFrom(*w, playerTeamsAllowed);	}	if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))	{		w->setSelected(opts->getCompOnlyPlayerCount());		deactivateButtonsFrom(*w, compCountAllowed);	}	if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))	{		w->setSelected(opts->getCompOnlyTeamCount());		deactivateButtonsFrom(*w, compTeamsAllowed);	}	if(auto w = widget<CToggleGroup>("groupWaterContent"))	{		w->setSelected(opts->getWaterContent());		if(opts->getMapTemplate())		{			std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());			deactivateButtonsFrom(*w, allowedWater);		}		else			deactivateButtonsFrom(*w, {-1});	}	if(auto w = widget<CToggleGroup>("groupMonsterStrength"))		w->setSelected(opts->getMonsterStrength());	if(auto w = widget<CButton>("templateButton"))	{		if(tmpl)			w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);		else			w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);	}	for(auto r : VLC->terrainTypeHandler->roads())	{		if(auto w = widget<CToggleButton>(r.name))		{			w->setSelected(opts->isRoadEnabled(r.name));		}	}}void RandomMapTab::setTemplate(const CRmgTemplate * tmpl){	mapGenOptions->setMapTemplate(tmpl);	setMapGenOptions(mapGenOptions);	if(auto w = widget<CButton>("templateButton"))	{		if(tmpl)			w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);		else			w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);	}	updateMapInfoByHost();}void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed){	logGlobal->debug("Blocking buttons");	for(auto toggle : group.buttons)	{		if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))		{			if(allowed.count(CMapGenOptions::RANDOM_SIZE)			   || allowed.count(toggle.first)			   || toggle.first == CMapGenOptions::RANDOM_SIZE)			{				button->block(false);			}			else			{				button->block(true);			}		}	}}std::vector<int> RandomMapTab::getPossibleMapSizes(){	return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};}TemplatesDropBox::ListItem::ListItem(const JsonNode & config, TemplatesDropBox & _dropBox, Point position)	: InterfaceObjectConfigurable(LCLICK | HOVER, position),	dropBox(_dropBox){	OBJ_CONSTRUCTION;		init(config);		if(auto w = widget<CPicture>("hoverImage"))	{		pos.w = w->pos.w;		pos.h = w->pos.h;	}	type |= REDRAW_PARENT;}void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item){	if(auto w = widget<CLabel>("labelName"))	{		item = _item;		if(item)		{			w->setText(item->getName());		}		else		{			if(idx)				w->setText("");			else				w->setText(readText(dropBox.variables["defaultTemplate"]));		}	}}void TemplatesDropBox::ListItem::hover(bool on){	auto h = widget<CPicture>("hoverImage");	auto w = widget<CLabel>("labelName");	if(h && w)	{		if(w->getText().empty())		{			hovered = false;			h->visible = false;		}		else		{			h->visible = on;		}	}	redraw();}void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState){	if(down && hovered)	{		dropBox.setTemplate(item);	}}TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):	InterfaceObjectConfigurable(LCLICK | HOVER),	randomMapTab(randomMapTab){	REGISTER_BUILDER("templateListItem", &TemplatesDropBox::buildListItem);		curItems = VLC->tplh->getTemplates();	vstd::erase_if(curItems, [size](const CRmgTemplate * t){return !t->matchesSize(size);});	curItems.insert(curItems.begin(), nullptr); //default template		const JsonNode config(ResourceID("config/widgets/randomMapTemplateWidget.json"));		addCallback("sliderMove", std::bind(&TemplatesDropBox::sliderMove, this, std::placeholders::_1));		OBJ_CONSTRUCTION;	pos = randomMapTab.pos.topLeft();	pos.w = randomMapTab.pos.w;	pos.h = randomMapTab.pos.h;		init(config);		if(auto w = widget<CSlider>("slider"))	{		w->setAmount(curItems.size());	}		updateListItems();}std::shared_ptr<CIntObject> TemplatesDropBox::buildListItem(const JsonNode & config){	auto position = readPosition(config["position"]);	listItems.push_back(std::make_shared<ListItem>(config, *this, position));	return listItems.back();}void TemplatesDropBox::sliderMove(int slidPos){	auto w = widget<CSlider>("slider");	if(!w)		return; // ignore spurious call when slider is being created	updateListItems();	redraw();}void TemplatesDropBox::hover(bool on){	hovered = on;}void TemplatesDropBox::clickLeft(tribool down, bool previousState){	if(down && !hovered)	{		assert(GH.topInt().get() == this);		GH.popInt(GH.topInt());	}}void TemplatesDropBox::updateListItems(){	if(auto w = widget<CSlider>("slider"))	{		int elemIdx = w->getValue();		for(auto item : listItems)		{			if(elemIdx < curItems.size())			{				item->updateItem(elemIdx, curItems[elemIdx]);				elemIdx++;			}			else			{				item->updateItem(elemIdx);			}		}	}}void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl){	randomMapTab.setTemplate(tmpl);	assert(GH.topInt().get() == this);	GH.popInt(GH.topInt());}TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):	InterfaceObjectConfigurable(),	randomMapTab(randomMapTab){	const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json"));	variables = config["variables"];		int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();	int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();	int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE	? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;	assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);	auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();	variables["totalPlayers"].Integer() = totalPlayers;		pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();	pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();	variables["backgroundRect"]["x"].Integer() = pos.x;	variables["backgroundRect"]["y"].Integer() = pos.y;	variables["backgroundRect"]["w"].Integer() = pos.w;	variables["backgroundRect"]["h"].Integer() = pos.h;	variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();	variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();	variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();	variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();		addCallback("ok", [&](int)	{		for(int plId = 0; plId < players.size(); ++plId)		{			randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));		}		randomMapTab.updateMapInfoByHost();		assert(GH.topInt().get() == this);		GH.popInt(GH.topInt());	});		addCallback("cancel", [&](int)	{		assert(GH.topInt().get() == this);		GH.popInt(GH.topInt());	});		init(config);		center(pos);		OBJ_CONSTRUCTION;		for(int plId = 0; plId < totalPlayers; ++plId)	{		players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)		{			variables["player_id"].Integer() = plId;			OBJ_CONSTRUCTION_TARGETED(players[plId].get());			for(int teamId = 0; teamId < totalPlayers; ++teamId)			{				auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);				assert(button);				if(sel == teamId)				{					button->addOverlay(buildWidget(variables["flagsAnimation"]));				}				else				{					button->addOverlay(nullptr);				}			}		}));				OBJ_CONSTRUCTION_TARGETED(players.back().get());		for(int teamId = 0; teamId < totalPlayers; ++teamId)		{			variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();			variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();			auto button = buildWidget(variables["button"]);			players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));		}				auto team = settings.at(PlayerColor(plId)).getTeam();		if(team == TeamID::NO_TEAM)			players.back()->setSelected(plId);		else			players.back()->setSelected(team.getNum());	}}
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