Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
..
AccessibilityInfo.cpp cb26bedd17 fix #1621 2 rokov pred
AccessibilityInfo.h 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
BattleAction.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
BattleAction.h 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
BattleAttackInfo.cpp b86969909a Fixes compilation due to changes in callback interface 2 rokov pred
BattleAttackInfo.h b86969909a Fixes compilation due to changes in callback interface 2 rokov pred
BattleHex.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
BattleHex.h 7a5775a9f9 vcmi: use std::optional 2 rokov pred
BattleInfo.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
BattleInfo.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
BattleProxy.cpp 11b237a23c vcmi: massive refactoring v1 2 rokov pred
BattleProxy.h 11b237a23c vcmi: massive refactoring v1 2 rokov pred
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 2 rokov pred
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege 2 rokov pred
CBattleInfoCallback.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CBattleInfoCallback.h 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 rokov pred
CBattleInfoEssentials.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CBattleInfoEssentials.h 7a5775a9f9 vcmi: use std::optional 2 rokov pred
CCallbackBase.cpp 7a5775a9f9 vcmi: use std::optional 2 rokov pred
CCallbackBase.h 7a5775a9f9 vcmi: use std::optional 2 rokov pred
CObstacleInstance.cpp d8a237ba46 vcmi: add getTrigger method to obstacles 2 rokov pred
CObstacleInstance.h d8a237ba46 vcmi: add getTrigger method to obstacles 2 rokov pred
CPlayerBattleCallback.cpp b472c89276 vcmi: make some CStack properties private 2 rokov pred
CPlayerBattleCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CUnitState.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CUnitState.h 34c1d4f3e9 vcmi: move CBonusProxy and friends to new file 2 rokov pred
DamageCalculator.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
DamageCalculator.h 970981cfc9 Show information on potential kills in attack tooltip 2 rokov pred
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
IBattleInfoCallback.h 7a5775a9f9 vcmi: use std::optional 2 rokov pred
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 rokov pred
IBattleState.h 7326980bd4 vcmi: rename WithXXX to IXXXProvider 2 rokov pred
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
PossiblePlayerBattleAction.h 9a19feaf4a Fix spellcasters with massive spells 2 rokov pred
ReachabilityInfo.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
ReachabilityInfo.h 88a7b3141d vcmi: really correct BFS 2 rokov pred
SideInBattle.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
SideInBattle.h 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
SiegeInfo.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 rokov pred
SiegeInfo.h 500cf7f15d EWallPart & EWallState are now enum class 2 rokov pred
Unit.cpp 4da97682be vcmi: remove code duplication for native terrain 2 rokov pred
Unit.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred