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							- /*
 
-  * CList.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CList.h"
 
- #include "AdventureMapInterface.h"
 
- #include "../widgets/Images.h"
 
- #include "../widgets/Buttons.h"
 
- #include "../widgets/ObjectLists.h"
 
- #include "../widgets/RadialMenu.h"
 
- #include "../windows/InfoWindows.h"
 
- #include "../CGameInfo.h"
 
- #include "../CPlayerInterface.h"
 
- #include "../PlayerLocalState.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/WindowHandler.h"
 
- #include "../render/Canvas.h"
 
- #include "../render/Colors.h"
 
- #include "../../lib/CGeneralTextHandler.h"
 
- #include "../../lib/CHeroHandler.h"
 
- #include "../../lib/GameSettings.h"
 
- #include "../../lib/mapObjects/CGHeroInstance.h"
 
- #include "../../lib/mapObjects/CGTownInstance.h"
 
- CList::CListItem::CListItem(CList * Parent)
 
- 	: CIntObject(LCLICK | SHOW_POPUP | HOVER),
 
- 	parent(Parent),
 
- 	selection()
 
- {
 
- 	defActions = 255-DISPOSE;
 
- }
 
- CList::CListItem::~CListItem() = default;
 
- void CList::CListItem::showPopupWindow(const Point & cursorPosition)
 
- {
 
- 	showTooltip();
 
- }
 
- void CList::CListItem::clickPressed(const Point & cursorPosition)
 
- {
 
- 	//second click on already selected item
 
- 	if(parent->selected == this->shared_from_this())
 
- 	{
 
- 		open();
 
- 	}
 
- 	else
 
- 	{
 
- 		//first click - switch selection
 
- 		parent->select(this->shared_from_this());
 
- 	}
 
- }
 
- void CList::CListItem::hover(bool on)
 
- {
 
- 	if (on)
 
- 		GH.statusbar()->write(getHoverText());
 
- 	else
 
- 		GH.statusbar()->clear();
 
- }
 
- void CList::CListItem::onSelect(bool on)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
 
- 	selection.reset();
 
- 	if(on)
 
- 		selection = genSelection();
 
- 	select(on);
 
- 	redraw();
 
- }
 
- CList::CList(int Size, Rect widgetDimensions)
 
- 	: Scrollable(0, widgetDimensions.topLeft(), Orientation::VERTICAL),
 
- 	size(Size),
 
- 	selected(nullptr)
 
- {
 
- 	pos.w = widgetDimensions.w;
 
- 	pos.h = widgetDimensions.h;
 
- }
 
- void CList::showAll(Canvas & to)
 
- {
 
- 	to.drawColor(pos, Colors::BLACK);
 
- 	CIntObject::showAll(to);
 
- }
 
- void CList::createList(Point firstItemPosition, Point itemPositionDelta, size_t listAmount)
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	listBox = std::make_shared<CListBox>(std::bind(&CList::createItem, this, _1), firstItemPosition, itemPositionDelta, size, listAmount);
 
- }
 
- void CList::setScrollUpButton(std::shared_ptr<CButton> button)
 
- {
 
- 	addChild(button.get());
 
- 	scrollUp = button;
 
- 	scrollUp->addCallback(std::bind(&CList::scrollPrev, this));
 
- 	update();
 
- }
 
- void CList::setScrollDownButton(std::shared_ptr<CButton> button)
 
- {
 
- 	addChild(button.get());
 
- 	scrollDown = button;
 
- 	scrollDown->addCallback(std::bind(&CList::scrollNext, this));
 
- 	update();
 
- }
 
- void CList::scrollBy(int distance)
 
- {
 
- 	if (distance < 0 && listBox->getPos() < -distance)
 
- 		listBox->moveToPos(0);
 
- 	else
 
- 		listBox->moveToPos(static_cast<int>(listBox->getPos()) + distance);
 
- 	update();
 
- }
 
- void CList::scrollPrev()
 
- {
 
- 	listBox->moveToPrev();
 
- 	update();
 
- }
 
- void CList::scrollNext()
 
- {
 
- 	listBox->moveToNext();
 
- 	update();
 
- }
 
- void CList::update()
 
- {
 
- 	bool onTop = listBox->getPos() == 0;
 
- 	bool onBottom = listBox->getPos() + size >= listBox->size();
 
- 	if (scrollUp)
 
- 		scrollUp->block(onTop);
 
- 	if (scrollDown)
 
- 		scrollDown->block(onBottom);
 
- }
 
- void CList::select(std::shared_ptr<CListItem> which)
 
- {
 
- 	if(selected == which)
 
- 		return;
 
- 	if(selected)
 
- 		selected->onSelect(false);
 
- 	selected = which;
 
- 	if(which)
 
- 	{
 
- 		which->onSelect(true);
 
- 		onSelect();
 
- 	}
 
- }
 
- int CList::getSelectedIndex()
 
- {
 
- 	return static_cast<int>(listBox->getIndexOf(selected));
 
- }
 
- void CList::selectIndex(int which)
 
- {
 
- 	if(which < 0)
 
- 	{
 
- 		if(selected)
 
- 			select(nullptr);
 
- 	}
 
- 	else
 
- 	{
 
- 		listBox->scrollTo(which);
 
- 		update();
 
- 		select(std::dynamic_pointer_cast<CListItem>(listBox->getItem(which)));
 
- 	}
 
- }
 
- void CList::selectNext()
 
- {
 
- 	int index = getSelectedIndex() + 1;
 
- 	if(index >= listBox->size())
 
- 		index = 0;
 
- 	selectIndex(index);
 
- }
 
- void CList::selectPrev()
 
- {
 
- 	int index = getSelectedIndex();
 
- 	if(index <= 0)
 
- 		selectIndex(0);
 
- 	else
 
- 		selectIndex(index-1);
 
- }
 
- CHeroList::CEmptyHeroItem::CEmptyHeroItem()
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	movement = std::make_shared<CAnimImage>(AnimationPath::builtin("IMOBIL"), 0, 0, 0, 1);
 
- 	portrait = std::make_shared<CPicture>(ImagePath::builtin("HPSXXX"), movement->pos.w + 1, 0);
 
- 	mana = std::make_shared<CAnimImage>(AnimationPath::builtin("IMANA"), 0, 0, movement->pos.w + portrait->pos.w + 2, 1 );
 
- 	pos.w = mana->pos.w + mana->pos.x - pos.x;
 
- 	pos.h = std::max(std::max<int>(movement->pos.h + 1, mana->pos.h + 1), portrait->pos.h);
 
- }
 
- CHeroList::CHeroItem::CHeroItem(CHeroList *parent, const CGHeroInstance * Hero)
 
- 	: CListItem(parent),
 
- 	hero(Hero)
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	movement = std::make_shared<CAnimImage>(AnimationPath::builtin("IMOBIL"), 0, 0, 0, 1);
 
- 	portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsSmall"), hero->getIconIndex(), 0, movement->pos.w + 1);
 
- 	mana = std::make_shared<CAnimImage>(AnimationPath::builtin("IMANA"), 0, 0, movement->pos.w + portrait->pos.w + 2, 1);
 
- 	pos.w = mana->pos.w + mana->pos.x - pos.x;
 
- 	pos.h = std::max(std::max<int>(movement->pos.h + 1, mana->pos.h + 1), portrait->pos.h);
 
- 	update();
 
- 	addUsedEvents(GESTURE);
 
- }
 
- void CHeroList::CHeroItem::update()
 
- {
 
- 	movement->setFrame(std::min<size_t>(movement->size()-1, hero->movementPointsRemaining() / 100));
 
- 	mana->setFrame(std::min<size_t>(mana->size()-1, hero->mana / 5));
 
- 	redraw();
 
- }
 
- std::shared_ptr<CIntObject> CHeroList::CHeroItem::genSelection()
 
- {
 
- 	return std::make_shared<CPicture>(ImagePath::builtin("HPSYYY"), movement->pos.w + 1, 0);
 
- }
 
- void CHeroList::CHeroItem::select(bool on)
 
- {
 
- 	if(on)
 
- 		LOCPLINT->localState->setSelection(hero);
 
- }
 
- void CHeroList::CHeroItem::open()
 
- {
 
- 	LOCPLINT->openHeroWindow(hero);
 
- }
 
- void CHeroList::CHeroItem::showTooltip()
 
- {
 
- 	CRClickPopup::createAndPush(hero, GH.getCursorPosition());
 
- }
 
- std::string CHeroList::CHeroItem::getHoverText()
 
- {
 
- 	return boost::str(boost::format(CGI->generaltexth->allTexts[15]) % hero->getNameTranslated() % hero->type->heroClass->getNameTranslated());
 
- }
 
- void CHeroList::CHeroItem::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
 
- {
 
- 	if(!on)
 
- 		return;
 
- 	if(!hero)
 
- 		return;
 
- 	auto & heroes = LOCPLINT->localState->getWanderingHeroes();
 
- 	if(heroes.size() < 2)
 
- 		return;
 
- 	size_t heroPos = vstd::find_pos(heroes, hero);
 
- 	const CGHeroInstance * heroUpper = (heroPos < 1) ? nullptr : heroes.at(heroPos - 1);
 
- 	const CGHeroInstance * heroLower = (heroPos > heroes.size() - 2) ? nullptr : heroes.at(heroPos + 1);
 
- 	std::vector<RadialMenuConfig> menuElements = {
 
- 		{ RadialMenuConfig::ITEM_ALT_NN, heroUpper != nullptr, "altUpTop", "vcmi.radialWheel.moveTop", [heroPos]()
 
- 		{
 
- 			for (size_t i = heroPos; i > 0; i--)
 
- 				LOCPLINT->localState->swapWanderingHero(i, i - 1);
 
- 		} },
 
- 		{ RadialMenuConfig::ITEM_ALT_NW, heroUpper != nullptr, "altUp", "vcmi.radialWheel.moveUp", [heroPos](){LOCPLINT->localState->swapWanderingHero(heroPos, heroPos - 1); } },
 
- 		{ RadialMenuConfig::ITEM_ALT_SW, heroLower != nullptr, "altDown", "vcmi.radialWheel.moveDown", [heroPos](){ LOCPLINT->localState->swapWanderingHero(heroPos, heroPos + 1); } },
 
- 		{ RadialMenuConfig::ITEM_ALT_SS, heroLower != nullptr, "altDownBottom", "vcmi.radialWheel.moveBottom", [heroPos, heroes]()
 
- 		{
 
- 			for (int i = heroPos; i < heroes.size() - 1; i++)
 
- 				LOCPLINT->localState->swapWanderingHero(i, i + 1);
 
- 		} },
 
- 	};
 
- 	GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements, true);
 
- }
 
- std::shared_ptr<CIntObject> CHeroList::createItem(size_t index)
 
- {
 
- 	if (LOCPLINT->localState->getWanderingHeroes().size() > index)
 
- 		return std::make_shared<CHeroItem>(this, LOCPLINT->localState->getWanderingHero(index));
 
- 	return std::make_shared<CEmptyHeroItem>();
 
- }
 
- CHeroList::CHeroList(int visibleItemsCount, Rect widgetPosition, Point firstItemOffset, Point itemOffsetDelta, size_t initialItemsCount)
 
- 	: CList(visibleItemsCount, widgetPosition)
 
- {
 
- 	createList(firstItemOffset, itemOffsetDelta, initialItemsCount);
 
- }
 
- void CHeroList::select(const CGHeroInstance * hero)
 
- {
 
- 	selectIndex(vstd::find_pos(LOCPLINT->localState->getWanderingHeroes(), hero));
 
- }
 
- void CHeroList::updateElement(const CGHeroInstance * hero)
 
- {
 
- 	updateWidget();
 
- }
 
- void CHeroList::updateWidget()
 
- {
 
- 	const auto & heroes = LOCPLINT->localState->getWanderingHeroes();
 
- 	listBox->resize(heroes.size());
 
- 	for (size_t i = 0; i < heroes.size(); ++i)
 
- 	{
 
- 		auto item = std::dynamic_pointer_cast<CHeroItem>(listBox->getItem(i));
 
- 		if (!item)
 
- 			continue;
 
- 		if (item->hero == heroes.at(i))
 
- 		{
 
- 			item->update();
 
- 		}
 
- 		else
 
- 		{
 
- 			listBox->reset();
 
- 			break;
 
- 		}
 
- 	}
 
- 	if (LOCPLINT->localState->getCurrentHero())
 
- 		select(LOCPLINT->localState->getCurrentHero());
 
- 	CList::update();
 
- }
 
- std::shared_ptr<CIntObject> CTownList::createItem(size_t index)
 
- {
 
- 	if (LOCPLINT->localState->getOwnedTowns().size() > index)
 
- 		return std::make_shared<CTownItem>(this, LOCPLINT->localState->getOwnedTown(index));
 
- 	return std::make_shared<CAnimImage>(AnimationPath::builtin("ITPA"), 0);
 
- }
 
- CTownList::CTownItem::CTownItem(CTownList *parent, const CGTownInstance *Town):
 
- 	CListItem(parent),
 
- 	town(Town)
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	picture = std::make_shared<CAnimImage>(AnimationPath::builtin("ITPA"), 0);
 
- 	pos = picture->pos;
 
- 	update();
 
- 	addUsedEvents(GESTURE);
 
- }
 
- std::shared_ptr<CIntObject> CTownList::CTownItem::genSelection()
 
- {
 
- 	return std::make_shared<CAnimImage>(AnimationPath::builtin("ITPA"), 1);
 
- }
 
- void CTownList::CTownItem::update()
 
- {
 
- 	size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->settings()->getInteger(EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP)];
 
- 	picture->setFrame(iconIndex + 2);
 
- 	redraw();
 
- }
 
- void CTownList::CTownItem::select(bool on)
 
- {
 
- 	if(on)
 
- 		LOCPLINT->localState->setSelection(town);
 
- }
 
- void CTownList::CTownItem::open()
 
- {
 
- 	LOCPLINT->openTownWindow(town);
 
- }
 
- void CTownList::CTownItem::showTooltip()
 
- {
 
- 	CRClickPopup::createAndPush(town, GH.getCursorPosition());
 
- }
 
- void CTownList::CTownItem::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
 
- {
 
- 	if(!on)
 
- 		return;
 
- 	const std::vector<const CGTownInstance *> towns = LOCPLINT->localState->getOwnedTowns();
 
- 	size_t townIndex = vstd::find_pos(towns, town);
 
- 	if(townIndex + 1 > towns.size() || !towns.at(townIndex))
 
- 		return;
 
- 	if(towns.size() < 2)
 
- 		return;
 
- 	int townUpperPos = (townIndex < 1) ? -1 : townIndex - 1;
 
- 	int townLowerPos = (townIndex > towns.size() - 2) ? -1 : townIndex + 1;
 
- 	std::vector<RadialMenuConfig> menuElements = {
 
- 		{ RadialMenuConfig::ITEM_ALT_NN, townUpperPos > -1, "altUpTop", "vcmi.radialWheel.moveTop", [townIndex]()
 
- 		{
 
- 			for (int i = townIndex; i > 0; i--)
 
- 				LOCPLINT->localState->swapOwnedTowns(i, i - 1);
 
- 		} },
 
- 		{ RadialMenuConfig::ITEM_ALT_NW, townUpperPos > -1, "altUp", "vcmi.radialWheel.moveUp", [townIndex, townUpperPos](){LOCPLINT->localState->swapOwnedTowns(townIndex, townUpperPos); } },
 
- 		{ RadialMenuConfig::ITEM_ALT_SW, townLowerPos > -1, "altDown", "vcmi.radialWheel.moveDown", [townIndex, townLowerPos](){ LOCPLINT->localState->swapOwnedTowns(townIndex, townLowerPos); } },
 
- 		{ RadialMenuConfig::ITEM_ALT_SS, townLowerPos > -1, "altDownBottom", "vcmi.radialWheel.moveBottom", [townIndex, towns]()
 
- 		{
 
- 			for (int i = townIndex; i < towns.size() - 1; i++)
 
- 				LOCPLINT->localState->swapOwnedTowns(i, i + 1);
 
- 		} },
 
- 	};
 
- 	GH.windows().createAndPushWindow<RadialMenu>(pos.center(), menuElements, true);
 
- }
 
- std::string CTownList::CTownItem::getHoverText()
 
- {
 
- 	return town->getObjectName();
 
- }
 
- CTownList::CTownList(int visibleItemsCount, Rect widgetPosition, Point firstItemOffset, Point itemOffsetDelta, size_t initialItemsCount)
 
- 	: CList(visibleItemsCount, widgetPosition)
 
- {
 
- 	createList(firstItemOffset, itemOffsetDelta, initialItemsCount);
 
- }
 
- void CTownList::select(const CGTownInstance * town)
 
- {
 
- 	selectIndex(vstd::find_pos(LOCPLINT->localState->getOwnedTowns(), town));
 
- }
 
- void CTownList::updateElement(const CGTownInstance * town)
 
- {
 
- 	updateWidget();
 
- }
 
- void CTownList::updateWidget()
 
- {
 
- 	auto & towns = LOCPLINT->localState->getOwnedTowns();
 
- 	listBox->resize(towns.size());
 
- 	for (size_t i = 0; i < towns.size(); ++i)
 
- 	{
 
- 		auto item = std::dynamic_pointer_cast<CTownItem>(listBox->getItem(i));
 
- 		if (!item)
 
- 			continue;
 
- 		if (item->town == towns[i])
 
- 		{
 
- 			item->update();
 
- 		}
 
- 		else
 
- 		{
 
- 			listBox->reset();
 
- 			break;
 
- 		}
 
- 	}
 
- 	if (LOCPLINT->localState->getCurrentTown())
 
- 		select(LOCPLINT->localState->getCurrentTown());
 
- 	CList::update();
 
- }
 
 
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