Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
..
BattleInterface 2643762f08 Mac OS patch from stopiccot 13 years ago
UIFramework 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
icons 2643762f08 Mac OS patch from stopiccot 13 years ago
AdventureMapClasses.cpp 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
AdventureMapClasses.h 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
CAdvmapInterface.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CAdvmapInterface.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
CAnimation.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
CAnimation.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CBitmapHandler.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
CBitmapHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CCastleInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
CCastleInterface.h 0ca9f64573 Next part of town configuration: 13 years ago
CCreatureWindow.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
CCreatureWindow.h 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. 13 years ago
CDefHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CDefHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInfo.cpp 44cc848edc first part of town configuration: 13 years ago
CGameInfo.h 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
CHeroWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CHeroWindow.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
CKingdomInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
CKingdomInterface.h 07f9cb16c5 - spellbook fix (#1110) 13 years ago
CMT.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
CMakeLists.txt 2643762f08 Mac OS patch from stopiccot 13 years ago
CMessage.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CMessage.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CMusicHandler.cpp 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 years ago
CMusicHandler.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
CPlayerInterface.cpp e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
CPlayerInterface.h e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
CPreGame.cpp 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
CPreGame.h 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
CQuestLog.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
CQuestLog.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CSoundBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CSpellWindow.cpp c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
CSpellWindow.h 07f9cb16c5 - spellbook fix (#1110) 13 years ago
CVideoHandler.cpp 85a23e298c - generic string ID -> numeric ID resolution system 13 years ago
CVideoHandler.h e79ac5f1d7 - removed deprecated ffmpeg functions. Fixes #779 13 years ago
Client.cpp c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 years ago
Client.h 8e3de98059 * restoring campaign features 13 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
FunctionList.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
GUIClasses.cpp e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
GUIClasses.h e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
Graphics.cpp e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
Graphics.h e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
Makefile.am 8604234f8d - fixes for autotools build 13 years ago
NetPacksClient.cpp f7915d9e61 - removed creature-related code from ModHandler 13 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj c5d9110176 Compile fix for last commit. 13 years ago
VCMI_client.vcxproj.filters f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
mapHandler.cpp 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
mapHandler.h 2643762f08 Mac OS patch from stopiccot 13 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago