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- #include "StdInc.h"
- #include "CLodHandler.h"
- #include "zlib.h"
- #include "vcmi_endian.h"
- #include "VCMIDirs.h"
- #ifdef max
- #undef max
- #endif
- VCMIDirs GVCMIDirs;
- /*
- * CLodHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- std::string readString(const ui8 * bufor, int &i)
- {
- int len = read_le_u32(bufor + i); i+=4;
- assert(len >= 0 && len <= 500000); //not too long
- std::string ret; ret.reserve(len);
- for(int gg=0; gg<len; ++gg)
- {
- ret += bufor[i++];
- }
- return ret;
- }
- void CLodHandler::convertName(std::string &filename, std::string *extension)
- {
- std::transform(filename.begin(), filename.end(), filename.begin(), toupper);
- size_t dotPos = filename.find_last_of("/.");
- if ( dotPos != std::string::npos && filename[dotPos] == '.')
- {
- if (extension)
- *extension = filename.substr(dotPos);
- filename.erase(dotPos);
- }
- }
- ui8 * CLodHandler::giveFile(std::string fname, LodFileType type, int * length)
- {
- convertName(fname);
- boost::unordered_set<Entry>::const_iterator en_it = entries.find(Entry(fname, type));
-
- if(en_it == entries.end()) //nothing's been found
- {
- tlog1 << "Cannot find file: " << fname << std::endl;
- return NULL;
- }
- Entry ourEntry = *en_it;
- if(length) *length = ourEntry.realSize;
- boost::unique_lock<boost::mutex> lock(*mutex);
- ui8 * outp;
- if (ourEntry.offset<0) //file is in the sprites/ folder; no compression
- {
- int result;
- outp = new ui8[ourEntry.realSize];
- FILE * f = fopen((myDir + "/" + ourEntry.realName).c_str(), "rb");
- if (f)
- {
- result = fread(outp,1,ourEntry.realSize,f);
- fclose(f);
- }
- else
- result = -1;
- if(result<0)
- {
- tlog1<<"Error in file reading: " << myDir << "/" << ourEntry.name << std::endl;
- delete[] outp;
- return NULL;
- }
- else
- return outp;
- }
- else if (ourEntry.size==0) //file is not compressed
- {
- outp = new ui8[ourEntry.realSize];
- LOD.seekg(ourEntry.offset, std::ios::beg);
- LOD.read((char*)outp, ourEntry.realSize);
- return outp;
- }
- else //we will decompress file
- {
- outp = new ui8[ourEntry.size];
- LOD.seekg(ourEntry.offset, std::ios::beg);
- LOD.read((char*)outp, ourEntry.size);
- ui8 * decomp = NULL;
- infs2(outp, ourEntry.size, ourEntry.realSize, decomp);
- delete[] outp;
- return decomp;
- }
- return NULL;
- }
- std::string CLodHandler::getFileName(std::string lodFile, LodFileType type)
- {
- convertName(lodFile);
- boost::unordered_set<Entry>::const_iterator it = entries.find(Entry(lodFile, type));
- if (it != entries.end())
- return it->realName;
- return "";
- }
- bool CLodHandler::haveFile(std::string name, LodFileType type)
- {
- convertName(name);
- return vstd::contains(entries, Entry(name, type));
- }
- DLL_LINKAGE int CLodHandler::infs2(ui8 * in, int size, int realSize, ui8 *& out, int wBits)
- {
- int ret;
- unsigned have;
- z_stream strm;
- out = new ui8 [realSize];
- int latPosOut = 0;
- /* allocate inflate state */
- strm.zalloc = Z_NULL;
- strm.zfree = Z_NULL;
- strm.opaque = Z_NULL;
- strm.avail_in = 0;
- strm.next_in = Z_NULL;
- ret = inflateInit2(&strm, wBits);
- if (ret != Z_OK)
- return ret;
- int chunkNumber = 0;
- do
- {
- if(size < chunkNumber * NLoadHandlerHelp::fCHUNK)
- break;
- strm.avail_in = std::min(NLoadHandlerHelp::fCHUNK, size - chunkNumber * NLoadHandlerHelp::fCHUNK);
- if (strm.avail_in == 0)
- break;
- strm.next_in = in + chunkNumber * NLoadHandlerHelp::fCHUNK;
- /* run inflate() on input until output buffer not full */
- do
- {
- strm.avail_out = realSize - latPosOut;
- strm.next_out = out + latPosOut;
- ret = inflate(&strm, Z_NO_FLUSH);
- //assert(ret != Z_STREAM_ERROR); /* state not clobbered */
- bool breakLoop = false;
- switch (ret)
- {
- case Z_STREAM_END:
- breakLoop = true;
- break;
- case Z_NEED_DICT:
- ret = Z_DATA_ERROR; /* and fall through */
- case Z_DATA_ERROR:
- case Z_MEM_ERROR:
- (void)inflateEnd(&strm);
- return ret;
- }
- if(breakLoop)
- break;
- have = realSize - latPosOut - strm.avail_out;
- latPosOut += have;
- } while (strm.avail_out == 0);
- ++chunkNumber;
- /* done when inflate() says it's done */
- } while (ret != Z_STREAM_END);
- /* clean up and return */
- (void)inflateEnd(&strm);
- return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
- }
- void CLodHandler::extractFile(const std::string FName, const std::string name, LodFileType type)
- {
- int len; //length of file to write
- ui8 * outp = giveFile(name, type, &len);
- std::ofstream out;
- out.open(FName.c_str(), std::ios::binary);
- if(!out.is_open())
- {
- tlog1<<"Unable to create "<<FName<<std::endl;
- }
- else
- {
- out.write(reinterpret_cast<char*>(outp), len);
- out.close();
- }
- }
- void CLodHandler::initEntry(Entry &e, std::string name)
- {
- std::string ext;
- convertName(name, &ext);
- e.name = name;
- std::map<std::string, LodFileType>::iterator it = extMap.find(ext);
- if (it == extMap.end())
- e.type = FILE_OTHER;
- else
- e.type = it->second;
- }
- void CLodHandler::init(const std::string lodFile, const std::string dirName)
- {
- #define EXT(NAME, TYPE) extMap.insert(std::pair<std::string, LodFileType>(NAME, TYPE));
- EXT(".TXT", FILE_TEXT);
- EXT(".JSON",FILE_TEXT);
- EXT(".DEF", FILE_ANIMATION);
- EXT(".MSK", FILE_MASK);
- EXT(".MSG", FILE_MASK);
- EXT(".H3C", FILE_CAMPAIGN);
- EXT(".H3M", FILE_MAP);
- EXT(".FNT", FILE_FONT);
- EXT(".BMP", FILE_GRAPHICS);
- EXT(".JPG", FILE_GRAPHICS);
- EXT(".PCX", FILE_GRAPHICS);
- EXT(".PNG", FILE_GRAPHICS);
- EXT(".TGA", FILE_GRAPHICS);
- #undef EXT
-
- myDir = dirName;
-
- LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
- if (!LOD.is_open())
- {
- tlog1 << "Cannot open " << lodFile << std::endl;
- return;
- }
- Uint32 temp;
- LOD.seekg(8);
- LOD.read((char *)&temp, 4);
- totalFiles = SDL_SwapLE32(temp);
- LOD.seekg(0x5c, std::ios::beg);
- if(!LOD)
- {
- tlog2 << lodFile << " doesn't store anything!\n";
- return;
- }
- struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
- LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
- for (ui32 i=0; i<totalFiles; i++)
- {
- Entry entry;
- initEntry(entry, lodEntries[i].filename);
-
- entry.offset= SDL_SwapLE32(lodEntries[i].offset);
- entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
- entry.size = SDL_SwapLE32(lodEntries[i].size);
- entries.insert(entry);
- }
- delete [] lodEntries;
- boost::filesystem::recursive_directory_iterator enddir;
- if(boost::filesystem::exists(dirName))
- {
- std::vector<std::string> path;
- for (boost::filesystem::recursive_directory_iterator dir(dirName); dir!=enddir; dir++)
- {
- //If a directory was found - add name to vector to recreate full path later
- if (boost::filesystem::is_directory(dir->status()))
- {
- path.resize(dir.level()+1);
- path.back() = dir->path().leaf();
- }
- if(boost::filesystem::is_regular(dir->status()))
- {
- Entry e;
- //we can't get relative path with boost at the moment - need to create path to file manually
- for (size_t i=0; i<dir.level() && i<path.size(); i++)
- e.realName += path[i] + '/';
- e.realName += dir->path().leaf();
- initEntry(e, e.realName);
- if(vstd::contains(entries, e)) //file present in .lod - overwrite its entry
- entries.erase(e);
- e.offset = -1;
- e.realSize = e.size = boost::filesystem::file_size(dir->path());
- entries.insert(e);
- }
- }
- }
- else
- {
- if (!dirName.empty())
- tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
- }
- }
- std::string CLodHandler::getTextFile(std::string name, LodFileType type)
- {
- int length=-1;
- ui8* data = giveFile(name, type, &length);
- if (!data) {
- tlog1<<"Fatal error. Missing game file: " << name << ". Aborting!"<<std::endl;
- exit(1);
- }
- std::string ret(data, data+length);
- delete [] data;
- return ret;
- }
- CLodHandler::CLodHandler()
- {
- mutex = new boost::mutex;
- totalFiles = 0;
- }
- CLodHandler::~CLodHandler()
- {
- delete mutex;
- }
- //It is possible to use uncompress function from zlib but we need to know decompressed size (not present in compressed data)
- ui8 * CLodHandler::getUnpackedData(ui8 *data, size_t inputSize, int * outputSize)
- {
- std::string filename = GVCMIDirs.UserPath + "/tmp_gzip";
- FILE * file = fopen(filename.c_str(), "wb");
- fwrite(data, 1, inputSize, file);
- fclose(file);
- ui8 * ret = getUnpackedFile(filename, outputSize);
- remove(filename.c_str());
- delete [] data;
- return ret;
- }
- ui8 * CLodHandler::getUnpackedFile( const std::string & path, int * sizeOut )
- {
- const int bufsize = 65536;
- int mapsize = 0;
- gzFile map = gzopen(path.c_str(), "rb");
- assert(map);
- std::vector<ui8 *> mapstr;
- // Read a map by chunks
- // We could try to read the map size directly (cf RFC 1952) and then read
- // directly the whole map, but that would create more problems.
- do {
- ui8 *buf = new ui8[bufsize];
- int ret = gzread(map, buf, bufsize);
- if (ret == 0 || ret == -1) {
- delete [] buf;
- break;
- }
- mapstr.push_back(buf);
- mapsize += ret;
- } while(1);
- gzclose(map);
- // Now that we know the uncompressed size, reassemble the chunks
- ui8 *initTable = new ui8[mapsize];
- std::vector<ui8 *>::iterator it;
- int offset;
- int tocopy = mapsize;
- for (it = mapstr.begin(), offset = 0;
- it != mapstr.end();
- it++, offset+=bufsize ) {
- memcpy(&initTable[offset], *it, tocopy > bufsize ? bufsize : tocopy);
- tocopy -= bufsize;
- delete [] *it;
- }
- *sizeOut = mapsize;
- return initTable;
- }
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