rewardswidget.cpp 11 KB

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  1. /*
  2. * rewardswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "rewardswidget.h"
  12. #include "ui_rewardswidget.h"
  13. #include "../lib/VCMI_Lib.h"
  14. #include "../lib/CSkillHandler.h"
  15. #include "../lib/spells/CSpellHandler.h"
  16. #include "../lib/CArtHandler.h"
  17. #include "../lib/CCreatureHandler.h"
  18. #include "../lib/constants/StringConstants.h"
  19. #include "../lib/mapping/CMap.h"
  20. RewardsWidget::RewardsWidget(const CMap & m, CGPandoraBox & p, QWidget *parent) :
  21. QDialog(parent),
  22. map(m),
  23. pandora(&p),
  24. seerhut(nullptr),
  25. ui(new Ui::RewardsWidget)
  26. {
  27. ui->setupUi(this);
  28. for(auto & type : rewardTypes)
  29. ui->rewardType->addItem(QString::fromStdString(type));
  30. }
  31. RewardsWidget::RewardsWidget(const CMap & m, CGSeerHut & p, QWidget *parent) :
  32. QDialog(parent),
  33. map(m),
  34. pandora(nullptr),
  35. seerhut(&p),
  36. ui(new Ui::RewardsWidget)
  37. {
  38. ui->setupUi(this);
  39. for(auto & type : rewardTypes)
  40. ui->rewardType->addItem(QString::fromStdString(type));
  41. }
  42. RewardsWidget::~RewardsWidget()
  43. {
  44. delete ui;
  45. }
  46. QList<QString> RewardsWidget::getListForType(RewardType typeId)
  47. {
  48. assert(typeId < rewardTypes.size());
  49. QList<QString> result;
  50. switch (typeId) {
  51. case RewardType::RESOURCE:
  52. //to convert string to index WOOD = 0, MERCURY, ORE, SULFUR, CRYSTAL, GEMS, GOLD, MITHRIL,
  53. result.append("Wood");
  54. result.append("Mercury");
  55. result.append("Ore");
  56. result.append("Sulfur");
  57. result.append("Crystals");
  58. result.append("Gems");
  59. result.append("Gold");
  60. break;
  61. case RewardType::PRIMARY_SKILL:
  62. for(auto s : NPrimarySkill::names)
  63. result.append(QString::fromStdString(s));
  64. break;
  65. case RewardType::SECONDARY_SKILL:
  66. for(int i = 0; i < map.allowedAbilities.size(); ++i)
  67. {
  68. if(map.allowedAbilities[i])
  69. result.append(QString::fromStdString(VLC->skills()->getByIndex(i)->getNameTranslated()));
  70. }
  71. break;
  72. case RewardType::ARTIFACT:
  73. for(int i = 0; i < map.allowedArtifact.size(); ++i)
  74. {
  75. if(map.allowedArtifact[i])
  76. result.append(QString::fromStdString(VLC->artifacts()->getByIndex(i)->getNameTranslated()));
  77. }
  78. break;
  79. case RewardType::SPELL:
  80. for(int i = 0; i < map.allowedSpells.size(); ++i)
  81. {
  82. if(map.allowedSpells[i])
  83. result.append(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated()));
  84. }
  85. break;
  86. case RewardType::CREATURE:
  87. for(auto creature : VLC->creh->objects)
  88. {
  89. result.append(QString::fromStdString(creature->getNameSingularTranslated()));
  90. }
  91. break;
  92. }
  93. return result;
  94. }
  95. void RewardsWidget::on_rewardType_activated(int index)
  96. {
  97. ui->rewardList->clear();
  98. ui->rewardList->setEnabled(true);
  99. assert(index < rewardTypes.size());
  100. auto l = getListForType(RewardType(index));
  101. if(l.empty())
  102. ui->rewardList->setEnabled(false);
  103. for(auto & s : l)
  104. ui->rewardList->addItem(s);
  105. }
  106. void RewardsWidget::obtainData()
  107. {
  108. if(pandora)
  109. {
  110. if(pandora->gainedExp > 0)
  111. addReward(RewardType::EXPERIENCE, 0, pandora->gainedExp);
  112. if(pandora->manaDiff)
  113. addReward(RewardType::MANA, 0, pandora->manaDiff);
  114. if(pandora->moraleDiff)
  115. addReward(RewardType::MORALE, 0, pandora->moraleDiff);
  116. if(pandora->luckDiff)
  117. addReward(RewardType::LUCK, 0, pandora->luckDiff);
  118. if(pandora->resources.nonZero())
  119. {
  120. for(ResourceSet::nziterator resiter(pandora->resources); resiter.valid(); ++resiter)
  121. addReward(RewardType::RESOURCE, resiter->resType, resiter->resVal);
  122. }
  123. for(int idx = 0; idx < pandora->primskills.size(); ++idx)
  124. {
  125. if(pandora->primskills[idx])
  126. addReward(RewardType::PRIMARY_SKILL, idx, pandora->primskills[idx]);
  127. }
  128. assert(pandora->abilities.size() == pandora->abilityLevels.size());
  129. for(int idx = 0; idx < pandora->abilities.size(); ++idx)
  130. {
  131. addReward(RewardType::SECONDARY_SKILL, pandora->abilities[idx].getNum(), pandora->abilityLevels[idx]);
  132. }
  133. for(auto art : pandora->artifacts)
  134. {
  135. addReward(RewardType::ARTIFACT, art.getNum(), 1);
  136. }
  137. for(auto spell : pandora->spells)
  138. {
  139. addReward(RewardType::SPELL, spell.getNum(), 1);
  140. }
  141. for(int i = 0; i < pandora->creatures.Slots().size(); ++i)
  142. {
  143. if(auto c = pandora->creatures.getCreature(SlotID(i)))
  144. addReward(RewardType::CREATURE, c->getId(), pandora->creatures.getStackCount(SlotID(i)));
  145. }
  146. }
  147. if(seerhut)
  148. {
  149. switch(seerhut->rewardType)
  150. {
  151. case CGSeerHut::ERewardType::EXPERIENCE:
  152. addReward(RewardType::EXPERIENCE, 0, seerhut->rVal);
  153. break;
  154. case CGSeerHut::ERewardType::MANA_POINTS:
  155. addReward(RewardType::MANA, 0, seerhut->rVal);
  156. break;
  157. case CGSeerHut::ERewardType::MORALE_BONUS:
  158. addReward(RewardType::MORALE, 0, seerhut->rVal);
  159. break;
  160. case CGSeerHut::ERewardType::LUCK_BONUS:
  161. addReward(RewardType::LUCK, 0, seerhut->rVal);
  162. break;
  163. case CGSeerHut::ERewardType::RESOURCES:
  164. addReward(RewardType::RESOURCE, seerhut->rID, seerhut->rVal);
  165. break;
  166. case CGSeerHut::ERewardType::PRIMARY_SKILL:
  167. addReward(RewardType::PRIMARY_SKILL, seerhut->rID, seerhut->rVal);
  168. break;
  169. case CGSeerHut::ERewardType::SECONDARY_SKILL:
  170. addReward(RewardType::SECONDARY_SKILL, seerhut->rID, seerhut->rVal);
  171. break;
  172. case CGSeerHut::ERewardType::ARTIFACT:
  173. addReward(RewardType::ARTIFACT, seerhut->rID, seerhut->rVal);
  174. break;
  175. case CGSeerHut::ERewardType::SPELL:
  176. addReward(RewardType::SPELL, seerhut->rID, seerhut->rVal);
  177. break;
  178. case CGSeerHut::ERewardType::CREATURE:
  179. addReward(RewardType::CREATURE, seerhut->rID, seerhut->rVal);
  180. break;
  181. default:
  182. break;
  183. }
  184. }
  185. }
  186. bool RewardsWidget::commitChanges()
  187. {
  188. bool haveRewards = false;
  189. if(pandora)
  190. {
  191. pandora->abilities.clear();
  192. pandora->abilityLevels.clear();
  193. pandora->primskills.resize(GameConstants::PRIMARY_SKILLS, 0);
  194. pandora->resources = ResourceSet();
  195. pandora->artifacts.clear();
  196. pandora->spells.clear();
  197. pandora->creatures.clearSlots();
  198. for(int row = 0; row < rewards; ++row)
  199. {
  200. haveRewards = true;
  201. int typeId = ui->rewardsTable->item(row, 0)->data(Qt::UserRole).toInt();
  202. int listId = ui->rewardsTable->item(row, 1) ? ui->rewardsTable->item(row, 1)->data(Qt::UserRole).toInt() : 0;
  203. int amount = ui->rewardsTable->item(row, 2)->data(Qt::UserRole).toInt();
  204. switch(typeId)
  205. {
  206. case RewardType::EXPERIENCE:
  207. pandora->gainedExp = amount;
  208. break;
  209. case RewardType::MANA:
  210. pandora->manaDiff = amount;
  211. break;
  212. case RewardType::MORALE:
  213. pandora->moraleDiff = amount;
  214. break;
  215. case RewardType::LUCK:
  216. pandora->luckDiff = amount;
  217. break;
  218. case RewardType::RESOURCE:
  219. pandora->resources[listId] = amount;
  220. break;
  221. case RewardType::PRIMARY_SKILL:
  222. pandora->primskills[listId] = amount;
  223. break;
  224. case RewardType::SECONDARY_SKILL:
  225. pandora->abilities.push_back(SecondarySkill(listId));
  226. pandora->abilityLevels.push_back(amount);
  227. break;
  228. case RewardType::ARTIFACT:
  229. pandora->artifacts.push_back(ArtifactID(listId));
  230. break;
  231. case RewardType::SPELL:
  232. pandora->spells.push_back(SpellID(listId));
  233. break;
  234. case RewardType::CREATURE:
  235. auto slot = pandora->creatures.getFreeSlot();
  236. if(slot != SlotID() && amount > 0)
  237. pandora->creatures.addToSlot(slot, CreatureID(listId), amount);
  238. break;
  239. }
  240. }
  241. }
  242. if(seerhut)
  243. {
  244. for(int row = 0; row < rewards; ++row)
  245. {
  246. haveRewards = true;
  247. int typeId = ui->rewardsTable->item(row, 0)->data(Qt::UserRole).toInt();
  248. int listId = ui->rewardsTable->item(row, 1) ? ui->rewardsTable->item(row, 1)->data(Qt::UserRole).toInt() : 0;
  249. int amount = ui->rewardsTable->item(row, 2)->data(Qt::UserRole).toInt();
  250. seerhut->rewardType = CGSeerHut::ERewardType(typeId + 1);
  251. seerhut->rID = listId;
  252. seerhut->rVal = amount;
  253. }
  254. }
  255. return haveRewards;
  256. }
  257. void RewardsWidget::on_rewardList_activated(int index)
  258. {
  259. ui->rewardAmount->setText(QStringLiteral("1"));
  260. }
  261. void RewardsWidget::addReward(RewardsWidget::RewardType typeId, int listId, int amount)
  262. {
  263. //for seerhut there could be the only one reward
  264. if(!pandora && seerhut && rewards)
  265. return;
  266. ui->rewardsTable->setRowCount(++rewards);
  267. auto itemType = new QTableWidgetItem(QString::fromStdString(rewardTypes[typeId]));
  268. itemType->setData(Qt::UserRole, typeId);
  269. ui->rewardsTable->setItem(rewards - 1, 0, itemType);
  270. auto l = getListForType(typeId);
  271. if(!l.empty())
  272. {
  273. auto itemCurr = new QTableWidgetItem(getListForType(typeId)[listId]);
  274. itemCurr->setData(Qt::UserRole, listId);
  275. ui->rewardsTable->setItem(rewards - 1, 1, itemCurr);
  276. }
  277. QString am = QString::number(amount);
  278. switch(ui->rewardType->currentIndex())
  279. {
  280. case 6:
  281. if(amount <= 1)
  282. am = "Basic";
  283. if(amount == 2)
  284. am = "Advanced";
  285. if(amount >= 3)
  286. am = "Expert";
  287. break;
  288. case 7:
  289. case 8:
  290. am = "";
  291. amount = 1;
  292. break;
  293. }
  294. auto itemCount = new QTableWidgetItem(am);
  295. itemCount->setData(Qt::UserRole, amount);
  296. ui->rewardsTable->setItem(rewards - 1, 2, itemCount);
  297. }
  298. void RewardsWidget::on_buttonAdd_clicked()
  299. {
  300. addReward(RewardType(ui->rewardType->currentIndex()), ui->rewardList->currentIndex(), ui->rewardAmount->text().toInt());
  301. }
  302. void RewardsWidget::on_buttonRemove_clicked()
  303. {
  304. auto currentRow = ui->rewardsTable->currentRow();
  305. if(currentRow != -1)
  306. {
  307. ui->rewardsTable->removeRow(currentRow);
  308. --rewards;
  309. }
  310. }
  311. void RewardsWidget::on_buttonClear_clicked()
  312. {
  313. ui->rewardsTable->clear();
  314. rewards = 0;
  315. }
  316. void RewardsWidget::on_rewardsTable_itemSelectionChanged()
  317. {
  318. /*auto type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 0);
  319. ui->rewardType->setCurrentIndex(type->data(Qt::UserRole).toInt());
  320. ui->rewardType->activated(ui->rewardType->currentIndex());
  321. type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 1);
  322. ui->rewardList->setCurrentIndex(type->data(Qt::UserRole).toInt());
  323. ui->rewardList->activated(ui->rewardList->currentIndex());
  324. type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 2);
  325. ui->rewardAmount->setText(QString::number(type->data(Qt::UserRole).toInt()));*/
  326. }
  327. void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  328. {
  329. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  330. {
  331. ed->obtainData();
  332. }
  333. else
  334. {
  335. QStyledItemDelegate::setEditorData(editor, index);
  336. }
  337. }
  338. void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  339. {
  340. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  341. {
  342. auto hasReward = ed->commitChanges();
  343. model->setData(index, "dummy");
  344. if(hasReward)
  345. model->setData(index, "HAS REWARD");
  346. else
  347. model->setData(index, "");
  348. }
  349. else
  350. {
  351. QStyledItemDelegate::setModelData(editor, model, index);
  352. }
  353. }
  354. RewardsPandoraDelegate::RewardsPandoraDelegate(const CMap & m, CGPandoraBox & t): map(m), pandora(t), RewardsDelegate()
  355. {
  356. }
  357. QWidget * RewardsPandoraDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  358. {
  359. return new RewardsWidget(map, pandora, parent);
  360. }
  361. RewardsSeerhutDelegate::RewardsSeerhutDelegate(const CMap & m, CGSeerHut & t): map(m), seerhut(t), RewardsDelegate()
  362. {
  363. }
  364. QWidget * RewardsSeerhutDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  365. {
  366. return new RewardsWidget(map, seerhut, parent);
  367. }