英雄无敌3(跨平台含手机)

DjWarmonger e54c816c92 Treasure piles can now cover several tiles. hace 11 años
AI e54c816c92 Treasure piles can now cover several tiles. hace 11 años
Mods fb5152254d Merge branch 'develop' of git://github.com/Macron1Robot/vcmi into WarmysBackup hace 11 años
client 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 hace 11 años
cmake_modules 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 hace 11 años
config c470b9606b Obstacles won't be generated around unguarded objects. hace 11 años
debian dc9fdf691a Debian update, removed empty files from trunk hace 11 años
editor 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required hace 11 años
launcher 9e7013de77 Backup for my own MVS project configuration hace 11 años
lib e54c816c92 Treasure piles can now cover several tiles. hace 11 años
osx 667cc3b067 make download_dependencies.sh also build vcmibuilder hace 11 años
rpm fe1b16a7ec Some preparation towards mantis #1743: hace 11 años
scripting 9e7013de77 Backup for my own MVS project configuration hace 11 años
server c676c5da82 Fixed small error in nearest town finding algorithm. hace 11 años
test 4a71442c80 Missing changes. hace 11 años
.gitignore 1d57b75bc5 - random number generation refactoring hace 11 años
AUTHORS 237d2b4090 Added myself hace 11 años
CCallback.cpp 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. hace 11 años
CCallback.h 92a62368b5 One more fix for MVS compilation hace 11 años
CMakeLists.txt 7356145c3a updated LD_RUNPATH_SEARCH_PATHS hace 11 años
ChangeLog 5adafe02a2 added commit changes to changelog hace 11 años
Global.h e54c816c92 Treasure piles can now cover several tiles. hace 11 años
README c70bb25146 Hopefully - more useful readme file hace 11 años
README.linux 5cbec833c2 - (linux) XDG filesystem support hace 11 años
VCMI_VS10.sln b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder hace 12 años
VCMI_VS11.sln 9e7013de77 Backup for my own MVS project configuration hace 11 años
VCMI_global.props a50e9219c2 Launcher works for me. hace 12 años
VCMI_global_debug.props 6ac70d6a0b Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) hace 12 años
VCMI_global_release.props bcf8cab19a Project files update/cleanup. hace 13 años
VCMI_global_user.props a50e9219c2 Launcher works for me. hace 12 años
license.txt 645ed84978 * license (GPL v2 or later) hace 17 años
vcmi.workspace 2947bdedfc [c::b] configure Test project dependencies hace 11 años
vcmibuilder 760ae7d44a Changes related to Debian packaging, based on josch patch hace 11 años
vcmimanual.tex 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 hace 11 años

README

# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

## Links

* Homepage: http://vcmi.eu/
* Wiki: http://wiki.vcmi.eu/
* Forums: http://forum.vcmi.eu/
* Bugtracker: http://bugs.vcmi.eu/

## Installation
For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

## Copyright and license

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)