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							- #include "StdInc.h"
 
- #include "Fonts.h"
 
- #include <SDL_ttf.h>
 
- #include "SDL_Pixels.h"
 
- #include "../../lib/JsonNode.h"
 
- #include "../../lib/vcmi_endian.h"
 
- #include "../../lib/filesystem/Filesystem.h"
 
- #include "../../lib/CGeneralTextHandler.h"
 
- /*
 
-  * Fonts.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- size_t IFont::getStringWidth(const std::string & data) const
 
- {
 
- 	size_t width = 0;
 
- 	for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
 
- 	{
 
- 		width += getGlyphWidth(data.data() + i);
 
- 	}
 
- 	return width;
 
- }
 
- void IFont::renderTextLeft(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	renderText(surface, data, color, pos);
 
- }
 
- void IFont::renderTextRight(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	Point size(getStringWidth(data), getLineHeight());
 
- 	renderText(surface, data, color, pos - size);
 
- }
 
- void IFont::renderTextCenter(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	Point size(getStringWidth(data), getLineHeight());
 
- 	renderText(surface, data, color, pos - size / 2);
 
- }
 
- void IFont::renderTextLinesLeft(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	Point currPos = pos;
 
- 	for(const std::string & line : data)
 
- 	{
 
- 		renderTextLeft(surface, line, color, currPos);
 
- 		currPos.y += getLineHeight();
 
- 	}
 
- }
 
- void IFont::renderTextLinesRight(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	Point currPos = pos;
 
- 	currPos.y -= data.size() * getLineHeight();
 
- 	for(const std::string & line : data)
 
- 	{
 
- 		renderTextRight(surface, line, color, currPos);
 
- 		currPos.y += getLineHeight();
 
- 	}
 
- }
 
- void IFont::renderTextLinesCenter(SDL_Surface * surface, const std::vector<std::string> & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	Point currPos = pos;
 
- 	currPos.y -= data.size() * getLineHeight()/2;
 
- 	for(const std::string & line : data)
 
- 	{
 
- 		renderTextCenter(surface, line, color, currPos);
 
- 		currPos.y += getLineHeight();
 
- 	}
 
- }
 
- std::array<CBitmapFont::BitmapChar, CBitmapFont::totalChars> CBitmapFont::loadChars() const
 
- {
 
- 	std::array<BitmapChar, totalChars> ret;
 
- 	size_t offset = 32;
 
- 	for (auto & elem : ret)
 
- 	{
 
- 		elem.leftOffset =  read_le_u32(data.first.get() + offset); offset+=4;
 
- 		elem.width =       read_le_u32(data.first.get() + offset); offset+=4;
 
- 		elem.rightOffset = read_le_u32(data.first.get() + offset); offset+=4;
 
- 	}
 
- 	for (auto & elem : ret)
 
- 	{
 
- 		int pixelOffset =  read_le_u32(data.first.get() + offset); offset+=4;
 
- 		elem.pixels = data.first.get() + 4128 + pixelOffset;
 
- 		assert(pixelOffset + 4128 < data.second);
 
- 	}
 
- 	return ret;
 
- }
 
- CBitmapFont::CBitmapFont(const std::string & filename):
 
-     data(CResourceHandler::get()->load(ResourceID("data/" + filename, EResType::BMP_FONT))->readAll()),
 
-     chars(loadChars()),
 
-     height(data.first.get()[5])
 
- {}
 
- size_t CBitmapFont::getLineHeight() const
 
- {
 
- 	return height;
 
- }
 
- size_t CBitmapFont::getGlyphWidth(const char * data) const
 
- {
 
- 	std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
 
- 	if (localChar.size() == 1)
 
- 	{
 
- 		const BitmapChar & ch = chars[ui8(localChar[0])];
 
- 		return ch.leftOffset + ch.width + ch.rightOffset;
 
- 	}
 
- 	return 0;
 
- }
 
- void CBitmapFont::renderCharacter(SDL_Surface * surface, const BitmapChar & character, const SDL_Color & color, int &posX, int &posY) const
 
- {
 
- 	Rect clipRect;
 
- 	SDL_GetClipRect(surface, &clipRect);
 
- 	posX += character.leftOffset;
 
- 	TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface, 0);
 
- 	Uint8 bpp = surface->format->BytesPerPixel;
 
- 	// start of line, may differ from 0 due to end of surface or clipped surface
 
- 	int lineBegin = std::max<int>(0, clipRect.y - posY);
 
- 	int lineEnd   = std::min<int>(height, clipRect.y + clipRect.h - posY - 1);
 
- 	// start end end of each row, may differ from 0
 
- 	int rowBegin = std::max<int>(0, clipRect.x - posX);
 
- 	int rowEnd   = std::min<int>(character.width, clipRect.x + clipRect.w - posX - 1);
 
- 	//for each line in symbol
 
- 	for(int dy = lineBegin; dy <lineEnd; dy++)
 
- 	{
 
- 		Uint8 *dstLine = (Uint8*)surface->pixels;
 
- 		Uint8 *srcLine = character.pixels;
 
- 		// shift source\destination pixels to current position
 
- 		dstLine += (posY+dy) * surface->pitch + posX * bpp;
 
- 		srcLine += dy * character.width;
 
- 		//for each column in line
 
- 		for(int dx = rowBegin; dx < rowEnd; dx++)
 
- 		{
 
- 			Uint8* dstPixel = dstLine + dx*bpp;
 
- 			switch(srcLine[dx])
 
- 			{
 
- 			case 1: //black "shadow"
 
- 				colorPutter(dstPixel, 0, 0, 0);
 
- 				break;
 
- 			case 255: //text colour
 
- 				colorPutter(dstPixel, color.r, color.g, color.b);
 
- 				break;
 
- 			default :
 
- 				break; //transparency
 
- 			}
 
- 		}
 
- 	}
 
- 	posX += character.width;
 
- 	posX += character.rightOffset;
 
- }
 
- void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	if (data.empty())
 
- 		return;
 
- 	assert(surface);
 
- 	int posX = pos.x;
 
- 	int posY = pos.y;
 
- 	// Should be used to detect incorrect text parsing. Disabled right now due to some old UI code (mostly pregame and battles)
 
- 	//assert(data[0] != '{');
 
- 	//assert(data[data.size()-1] != '}');
 
- 	SDL_LockSurface(surface);
 
- 	for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
 
- 	{
 
- 		std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
 
- 		if (localChar.size() == 1)
 
- 			renderCharacter(surface, chars[ui8(localChar[0])], color, posX, posY);
 
- 	}
 
- 	SDL_UnlockSurface(surface);
 
- }
 
- std::pair<std::unique_ptr<ui8[]>, ui64> CTrueTypeFont::loadData(const JsonNode & config)
 
- {
 
- 	std::string filename = "Data/" + config["file"].String();
 
- 	return CResourceHandler::get()->load(ResourceID(filename, EResType::TTF_FONT))->readAll();
 
- }
 
- TTF_Font * CTrueTypeFont::loadFont(const JsonNode &config)
 
- {
 
- 	int pointSize = config["size"].Float();
 
- 	if(!TTF_WasInit() && TTF_Init()==-1)
 
- 		throw std::runtime_error(std::string("Failed to initialize true type support: ") + TTF_GetError() + "\n");
 
- 	return TTF_OpenFontRW(SDL_RWFromConstMem(data.first.get(), data.second), 1, pointSize);
 
- }
 
- int CTrueTypeFont::getFontStyle(const JsonNode &config)
 
- {
 
- 	const JsonVector & names = config["style"].Vector();
 
- 	int ret = 0;
 
- 	for(const JsonNode & node : names)
 
- 	{
 
- 		if (node.String() == "bold")
 
- 			ret |= TTF_STYLE_BOLD;
 
- 		else if (node.String() == "italic")
 
- 			ret |= TTF_STYLE_ITALIC;
 
- 	}
 
- 	return ret;
 
- }
 
- CTrueTypeFont::CTrueTypeFont(const JsonNode & fontConfig):
 
-     data(loadData(fontConfig)),
 
-     font(loadFont(fontConfig), TTF_CloseFont),
 
-     blended(fontConfig["blend"].Bool())
 
- {
 
- 	assert(font);
 
- 	TTF_SetFontStyle(font.get(), getFontStyle(fontConfig));
 
- }
 
- size_t CTrueTypeFont::getLineHeight() const
 
- {
 
- 	return TTF_FontHeight(font.get());
 
- }
 
- size_t CTrueTypeFont::getGlyphWidth(const char *data) const
 
- {
 
- 	return getStringWidth(std::string(data, Unicode::getCharacterSize(*data)));
 
- 	/*
 
- 	int advance;
 
- 	TTF_GlyphMetrics(font.get(), *data, nullptr, nullptr, nullptr, nullptr, &advance);
 
- 	return advance;
 
- 	*/
 
- }
 
- size_t CTrueTypeFont::getStringWidth(const std::string & data) const
 
- {
 
- 	int width;
 
- 	TTF_SizeUTF8(font.get(), data.c_str(), &width, nullptr);
 
- 	return width;
 
- }
 
- void CTrueTypeFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	if (color.r != 0 && color.g != 0 && color.b != 0) // not black - add shadow
 
- 	{
 
- 		SDL_Color black = { 0, 0, 0, SDL_ALPHA_OPAQUE};
 
- 		renderText(surface, data, black, Point(pos.x + 1, pos.y + 1));
 
- 	}
 
- 	if (!data.empty())
 
- 	{
 
- 		SDL_Surface * rendered;
 
- 		if (blended)
 
- 			rendered = TTF_RenderUTF8_Blended(font.get(), data.c_str(), color);
 
- 		else
 
- 			rendered = TTF_RenderUTF8_Solid(font.get(), data.c_str(), color);
 
- 		assert(rendered);
 
- 		Rect rect(pos.x, pos.y, rendered->w, rendered->h);
 
- 		SDL_BlitSurface(rendered, nullptr, surface, &rect);
 
- 		SDL_FreeSurface(rendered);
 
- 	}
 
- }
 
- size_t CBitmapHanFont::getCharacterDataOffset(size_t index) const
 
- {
 
- 	size_t rowSize  = (size + 7) / 8; // 1 bit per pixel, rounded up
 
- 	size_t charSize = rowSize * size; // glyph contains "size" rows
 
- 	return index * charSize;
 
- }
 
- size_t CBitmapHanFont::getCharacterIndex(ui8 first, ui8 second) const
 
- {
 
- 	if (second > 0x7f )
 
- 		second--;
 
- 	return (first - 0x81) * (12*16 - 2) + (second - 0x40);
 
- }
 
- void CBitmapHanFont::renderCharacter(SDL_Surface * surface, int characterIndex, const SDL_Color & color, int &posX, int &posY) const
 
- {
 
- 	//TODO: somewhat duplicated with CBitmapFont::renderCharacter();
 
- 	Rect clipRect;
 
- 	SDL_GetClipRect(surface, &clipRect);
 
- 	TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface, 0);
 
- 	Uint8 bpp = surface->format->BytesPerPixel;
 
- 	// start of line, may differ from 0 due to end of surface or clipped surface
 
- 	int lineBegin = std::max<int>(0, clipRect.y - posY);
 
- 	int lineEnd   = std::min<int>(size, clipRect.y + clipRect.h - posY);
 
- 	// start end end of each row, may differ from 0
 
- 	int rowBegin = std::max<int>(0, clipRect.x - posX);
 
- 	int rowEnd   = std::min<int>(size, clipRect.x + clipRect.w - posX);
 
- 	//for each line in symbol
 
- 	for(int dy = lineBegin; dy <lineEnd; dy++)
 
- 	{
 
- 		Uint8 *dstLine = (Uint8*)surface->pixels;
 
- 		Uint8 *source = data.first.get() + getCharacterDataOffset(characterIndex);
 
- 		// shift source\destination pixels to current position
 
- 		dstLine += (posY+dy) * surface->pitch + posX * bpp;
 
- 		source += ((size + 7) / 8) * dy;
 
- 		//for each column in line
 
- 		for(int dx = rowBegin; dx < rowEnd; dx++)
 
- 		{
 
- 			// select current bit in bitmap
 
- 			int bit = (source[dx / 8] << (dx % 8)) & 0x80;
 
- 			Uint8* dstPixel = dstLine + dx*bpp;
 
- 			if (bit != 0)
 
- 				colorPutter(dstPixel, color.r, color.g, color.b);
 
- 		}
 
- 	}
 
- 	posX += size + 1;
 
- }
 
- void CBitmapHanFont::renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const
 
- {
 
- 	int posX = pos.x;
 
- 	int posY = pos.y;
 
- 	SDL_LockSurface(surface);
 
- 	for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
 
- 	{
 
- 		std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
 
- 		if (localChar.size() == 1)
 
- 			fallback->renderCharacter(surface, fallback->chars[ui8(localChar[0])], color, posX, posY);
 
- 		if (localChar.size() == 2)
 
- 			renderCharacter(surface, getCharacterIndex(localChar[0], localChar[1]), color, posX, posY);
 
- 	}
 
- 	SDL_UnlockSurface(surface);
 
- }
 
- CBitmapHanFont::CBitmapHanFont(const JsonNode &config):
 
-     fallback(new CBitmapFont(config["fallback"].String())),
 
-     data(CResourceHandler::get()->load(ResourceID("data/" + config["name"].String(), EResType::OTHER))->readAll()),
 
-     size(config["size"].Float())
 
- {
 
- 	// basic tests to make sure that fonts are OK
 
- 	// 1) fonts must contain 190 "sections", 126 symbols each.
 
- 	assert(getCharacterIndex(0xfe, 0xff) == 190*126);
 
- 	// 2) ensure that font size is correct - enough to fit all possible symbols
 
- 	assert(getCharacterDataOffset(getCharacterIndex(0xfe, 0xff)) == data.second);
 
- }
 
- size_t CBitmapHanFont::getLineHeight() const
 
- {
 
- 	return std::max(size + 1, fallback->getLineHeight());
 
- }
 
- size_t CBitmapHanFont::getGlyphWidth(const char * data) const
 
- {
 
- 	std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
 
- 	if (localChar.size() == 1)
 
- 		return fallback->getGlyphWidth(data);
 
- 	if (localChar.size() == 2)
 
- 		return size + 1;
 
- 	return 0;
 
- }
 
 
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