| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 | /* * LuaSpellEffect.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../../lib/spells/effects/Effect.h"#include "../../lib/spells/effects/Registry.h"VCMI_LIB_NAMESPACE_BEGINnamespace scripting{	class Script;	class Context;}namespace spells{namespace effects{using scripting::Script;using scripting::Context;class LuaSpellEffectFactory : public IEffectFactory{public:	LuaSpellEffectFactory(const Script * script_);	virtual ~LuaSpellEffectFactory();	virtual Effect * create() const override;private:	const Script * script;};class LuaSpellEffect : public Effect{public:	LuaSpellEffect(const Script * script_);	virtual ~LuaSpellEffect();	void adjustTargetTypes(std::vector<TargetType> & types) const override;	void adjustAffectedHexes(std::set<BattleHex> & hexes, const Mechanics * m, const Target & spellTarget) const override;	bool applicable(Problem & problem, const Mechanics * m) const override;	bool applicable(Problem & problem, const Mechanics * m, const EffectTarget & target) const override;	void apply(ServerCallback * server, const Mechanics * m, const EffectTarget & target) const override;	EffectTarget filterTarget(const Mechanics * m, const EffectTarget & target) const override;	EffectTarget transformTarget(const Mechanics * m, const Target & aimPoint, const Target & spellTarget) const override;protected:	void serializeJsonEffect(JsonSerializeFormat & handler) override;private:	const Script * script;	std::shared_ptr<Context> resolveScript(const Mechanics * m) const;	static void setContextVariables(const Mechanics * m, const std::shared_ptr<Context>& context) ;};}}VCMI_LIB_NAMESPACE_END
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