| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 | /* * UnitProxy.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "UnitProxy.h"#include "../../LuaStack.h"#include "../../LuaCallWrapper.h"#include "../Registry.h"VCMI_LIB_NAMESPACE_BEGINnamespace scripting{namespace api{namespace battle{VCMI_REGISTER_SCRIPT_API(UnitProxy, "battle.Unit")const std::vector<UnitProxy::CustomRegType> UnitProxy::REGISTER_CUSTOM ={	{"getMinDamage", LuaMethodWrapper<Unit, decltype(&ACreature::getMinDamage), &ACreature::getMinDamage>::invoke, false},	{"getMaxDamage", LuaMethodWrapper<Unit, decltype(&ACreature::getMaxDamage), &ACreature::getMaxDamage>::invoke, false},	{"getAttack", LuaMethodWrapper<Unit, decltype(&ACreature::getAttack), &ACreature::getAttack>::invoke, false},	{"getDefense", LuaMethodWrapper<Unit, decltype(&ACreature::getDefense), &ACreature::getDefense>::invoke, false},	{"isAlive", LuaMethodWrapper<Unit, decltype(&Unit::alive), &Unit::alive>::invoke, false},	{"unitId", LuaMethodWrapper<Unit, decltype(&IUnitInfo::unitId), &IUnitInfo::unitId>::invoke, false},};}}}VCMI_LIB_NAMESPACE_END
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