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							- #include "stdafx.h"
 
- #include <sstream>
 
- #include <boost/bind.hpp>
 
- #include <boost/function.hpp>
 
- #include <boost/algorithm/string.hpp>
 
- #include <boost/algorithm/string/replace.hpp>
 
- #include "hch/CHeroHandler.h"
 
- #include "hch/CObjectHandler.h"
 
- #include "hch/CTownHandler.h"
 
- #include "hch/CArtHandler.h"
 
- #include "hch/CDefObjInfoHandler.h"
 
- //#include "lua.h"
 
- //#include "lualib.h"
 
- //#include "lauxlib.h"
 
- //#include "lobject.h"
 
- //#include "lgc.h"
 
- //#include "lapi.h"
 
- #include "CLua.h"
 
- #include "CGameState.h"
 
- #include "lib/VCMI_Lib.h"
 
- #include "map.h"
 
- #include "server/CScriptCallback.h"
 
- #include "lib/NetPacks.h"
 
- #pragma warning (disable : 4311)
 
- #define DEFOS const CGObjectInstance *os = cb->getObj(objid)
 
- bool getGlobalFunc(lua_State * L, std::string fname)
 
- {
 
- 	//unsigned int hash = lua_calchash(fname.c_str(), fname.size());
 
- 	//lua_pushhstring(L, hash, fname.c_str(), fname.size());
 
- 	//lua_gettable(L, LUA_GLOBALSINDEX);
 
- 	//return lua_isfunction(L, -1);
 
- 	return false;
 
- }
 
- CObjectScript::CObjectScript()
 
- {
 
- 	language = UNDEF;
 
- 	//std::cout << "Tworze obiekt objectscript "<<this<<std::endl;
 
- }
 
- CObjectScript::~CObjectScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt objectscript "<<this<<std::endl;
 
- }
 
- CScript::CScript()
 
- {
 
- 	//std::cout << "Tworze obiekt CScript "<<this<<std::endl;
 
- }
 
- CScript::~CScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt CScript "<<this<<std::endl;
 
- }
 
- #define LST (is)
 
- CLua::CLua(std::string initpath)
 
- {
 
- 	opened=false;
 
- 	open(initpath);
 
- }
 
- CLua::CLua()
 
- {
 
- 	//std::cout << "Tworze obiekt clua "<<this<<std::endl;
 
- 	opened=false;
 
- }
 
- void CLua::open(std::string initpath)
 
- {
 
- 	//LST = lua_open();
 
- 	//opened = true;
 
- 	//LUA_OPEN_LIB(LST, luaopen_base);
 
- 	//LUA_OPEN_LIB(LST, luaopen_io);
 
- 	//if ((luaL_loadfile (LST, initpath.c_str())) == 0)
 
- 	//{
 
- 	//	lua_pcall (LST, 0, LUA_MULTRET, 0);
 
- 	//}
 
- 	//else
 
- 	//{
 
- 	//	std::string temp = "Cannot open script ";
 
- 	//	temp += initpath;
 
- 	//	throw std::exception(temp.c_str());
 
- 	//}
 
- }
 
- void CLua::registerCLuaCallback()
 
- {
 
- }
 
- CLua::~CLua()
 
- {
 
- 	////std::cout << "Usuwam obiekt clua "<<this<<std::endl;
 
- 	//if (opened)
 
- 	//{
 
- 	//	std::cout << "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"<<std::endl;
 
- 	//	lua_close(LST);
 
- 	//}
 
- }
 
- void CLua::findF(std::string fname)
 
- {
 
- 	// lua_getfield(is, LUA_GLOBALSINDEX, fname.c_str()); /* function to be called */
 
- }
 
- void CLua::findF2(std::string fname)
 
- {
 
- 	//lua_pushstring (is, fname.c_str());
 
- 	//lua_gettable (is, LUA_GLOBALSINDEX); 
 
- }
 
- void CLua::findFS(std::string fname)
 
- {
 
- 	//lua_settop(is, 0);
 
- 	//if (!getGlobalFunc(is,fname)) 
 
- 	//{
 
- 	//	lua_settop(is, 0);
 
- 	//	throw new std::exception((fname + ": function not defined").c_str()); // the call is not defined
 
- 	//}
 
- }
 
- #undef LST
 
- CLuaObjectScript::CLuaObjectScript(std::string filename)
 
- {
 
- 	language = LUA;
 
- 	open(filename);
 
- 	//binit = bnewobject = bonherovisit = brightext = false;
 
- 	//std::cout << "Tworze obiekt CLuaObjectScript "<<this<<std::endl;
 
- }
 
- CLuaObjectScript::~CLuaObjectScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt CLuaObjectScript "<<this<<std::endl;
 
- }
 
- void CLuaObjectScript::init()
 
- {
 
- }
 
- std::string CLuaObjectScript::genFN(std::string base, int ID)
 
- {
 
- 	std::stringstream sts;
 
- 	sts<<base<<"_"<<ID;
 
- 	return sts.str();
 
- }
 
- void CLuaObjectScript::newObject(int objid)
 
- {
 
- 	//findF(genFN("newObject",os->ID));
 
- 	//lua_pushinteger(is, (int)os);
 
- 	//if (lua_pcall (is, 1, 0, 0))
 
- 	//{
 
- 	//	lua_settop(is, 0);
 
- 	//	throw new  std::exception(("Failed to call "+genFN("newObject",os->ID)+" function in lua script.").c_str());
 
- 	//}
 
- 	//lua_settop(is, 0);
 
- 	return;
 
- }
 
- void CLuaObjectScript::onHeroVisit(int objid, int heroID)
 
- {
 
- 	//findF(genFN("heroVisit",os->ID));
 
- 	//lua_pushinteger(is, (int)os);
 
- 	//lua_pushinteger(is, heroID);
 
- 	//if (lua_pcall (is, 2, 0, 0))
 
- 	//{
 
- 	//	lua_settop(is, 0);
 
- 	//	throw new  std::exception(("Failed to call "+genFN("heroVisit",os->ID)+" function in lua script.").c_str());
 
- 	//}
 
- 	//lua_settop(is, 0);
 
- }
 
- //std::string CLuaObjectScript::hoverText(int objid)
 
- //{
 
- //	//findF(genFN("hoverText",os->ID));
 
- //	//lua_pushinteger(is, (int)os);
 
- //	//if (lua_pcall (is, 1, 1, 0))
 
- //	//{
 
- //	//	lua_settop(is, 0);
 
- //	//	throw new  std::exception(("Failed to call "+genFN("hoverText",os->ID)+" function in lua script.").c_str());
 
- //	//}
 
- //	//std::string ret = lua_tostring(is,1);
 
- //	//lua_settop(is, 0);
 
- //	return "";
 
- //}
 
- void CVisitableOPH::newObject(int objid)
 
- {
 
- 	visitors.insert
 
- 		(std::pair<int,std::set<int> >(objid,std::set<int>()));
 
- 	DEFOS;
 
- 	MetaString hovername;
 
- 	int pom;
 
- 	switch(os->ID)
 
- 	{
 
- 	case 51:
 
- 		pom = 8; 
 
- 		break;
 
- 	case 23:
 
- 		pom = 7;
 
- 		break;
 
- 	case 61:
 
- 		pom = 11; 
 
- 		break;
 
- 	case 32:
 
- 		pom = 4; 
 
- 		break;
 
- 	case 100:
 
- 		pom = 5; 
 
- 		break;
 
- 	case 102:
 
- 		typeOfTree[objid] = rand()%3;
 
- 		return;
 
- 	default:
 
- 		std::cout << "Unsupported ID in CVisitableOPH::hoverText" << std::endl;
 
- 		return;
 
- 	}
 
- 	hovername << std::pair<ui8,ui32>(3,os->ID) << " " << std::pair<ui8,ui32>(2,pom);
 
- 	cb->setHoverName(objid,&hovername);
 
- 	//int heroID = cb->getSelectedHero();
 
- 	//if (heroID>=0)
 
- 	//{
 
- 		//add += ( (visitors[os].find(heroID) == visitors[os].end()) 
 
- 		//		? 
 
- 		//	(VLC->generaltexth->allTexts[353])  //not visited
 
- 		//		: 
 
- 		//	( VLC->generaltexth->allTexts[352]) ); //visited
 
- 	//}
 
- };
 
- void CVisitableOPH::onHeroVisit(int objid, int heroID)
 
- {
 
- 	DEFOS;
 
- 	if (visitors.find(objid)!=visitors.end())
 
- 	{
 
- 		if(visitors[objid].find(heroID)==visitors[objid].end())
 
- 		{
 
- 			onNAHeroVisit(objid,heroID, false);
 
- 			if(os->ID != 102)
 
- 				visitors[objid].insert(heroID);
 
- 		}
 
- 		else
 
- 		{
 
- 			onNAHeroVisit(objid,heroID, true);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- #ifndef __GNUC__
 
- 		throw new std::exception("Skrypt nie zainicjalizowal instancji tego obiektu. :(");
 
- #else
 
- 		throw new std::exception();
 
- #endif
 
- 	}
 
- };
 
- void CVisitableOPH::onNAHeroVisit(int objid, int heroID, bool alreadyVisited)
 
- {
 
- 	const CGObjectInstance *os = cb->getObj(objid);
 
- 	int id=0, subid=0, ot=0, val=1;
 
- 	switch(os->ID)
 
- 	{
 
- 	case 51:
 
- 		subid=0;
 
- 		ot=80;
 
- 		break;
 
- 	case 23:
 
- 		subid=1;
 
- 		ot=39;
 
- 		break;
 
- 	case 61:
 
- 		subid=2;
 
- 		ot=100;
 
- 		break;
 
- 	case 32:
 
- 		subid=3;
 
- 		ot=59;
 
- 		break;
 
- 	case 100:
 
- 		id=5;
 
- 		ot=143;
 
- 		val=1000;
 
- 		break;
 
- 	case 102:
 
- 		id = 5;
 
- 		subid = 1;
 
- 		ot = 146;
 
- 		val = 1;
 
- 		break;
 
- 	}
 
- 	if (!alreadyVisited)
 
- 	{
 
- 		switch (os->ID)
 
- 		{
 
- 		case 51:
 
- 		case 23:
 
- 		case 61:
 
- 		case 32:
 
- 			{
 
- 				cb->changePrimSkill(heroID,subid,val);
 
- 				InfoWindow iw;
 
- 				iw.components.push_back(Component(0,subid,val,0));
 
- 				iw.text << std::pair<ui8,ui32>(11,ot);
 
- 				iw.player = cb->getOwner(heroID);
 
- 				cb->showInfoDialog(&iw);
 
- 				break;
 
- 			}
 
- 		case 100: //give exp
 
- 			{
 
- 				InfoWindow iw;
 
- 				iw.components.push_back(Component(id,subid,val,0));
 
- 				iw.player = cb->getOwner(heroID);
 
- 				iw.text << std::pair<ui8,ui32>(11,ot);
 
- 				cb->showInfoDialog(&iw);
 
- 				cb->changePrimSkill(heroID,4,val);
 
- 				break;
 
- 			}
 
- 		case 102:
 
- 			{
 
- 				const CGHeroInstance *h = cb->getHero(heroID);
 
- 				val = VLC->heroh->reqExp(h->level) + VLC->heroh->reqExp(h->level+val);
 
- 				if(!typeOfTree[objid])
 
- 				{
 
- 					visitors[objid].insert(heroID);
 
- 					InfoWindow iw;
 
- 					iw.components.push_back(Component(id,subid,1,0));
 
- 					iw.player = cb->getOwner(heroID);
 
- 					iw.text << std::pair<ui8,ui32>(11,148);
 
- 					cb->showInfoDialog(&iw);
 
- 					cb->changePrimSkill(heroID,4,val);
 
- 					break;
 
- 				}
 
- 				else
 
- 				{
 
- 					int res, resval;
 
- 					if(typeOfTree[objid]==1)
 
- 					{
 
- 						res = 6;
 
- 						resval = 2000;
 
- 						ot = 149;
 
- 					}
 
- 					else
 
- 					{
 
- 						res = 5;
 
- 						resval = 10;
 
- 						ot = 151;
 
- 					}
 
- 					if(cb->getResource(h->tempOwner,res) < resval) //not enough resources
 
- 					{
 
- 						ot++;
 
- 						InfoWindow iw;
 
- 						iw.player = h->tempOwner;
 
- 						iw.text << std::pair<ui8,ui32>(11,ot);
 
- 						cb->showInfoDialog(&iw);
 
- 						return;
 
- 					}
 
- 					YesNoDialog sd;
 
- 					sd.player = cb->getOwner(heroID);
 
- 					sd.text << std::pair<ui8,ui32>(11,ot);
 
- 					sd.components.push_back(Component(id,subid,val,0));
 
- 					cb->showYesNoDialog(&sd,CFunctionList<void(ui32)>(boost::bind(&CVisitableOPH::treeSelected,this,objid,heroID,res,resval,val,_1)));
 
- 				}
 
- 				break;
 
- 			}
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		ot++;
 
- 		InfoWindow iw;
 
- 		iw.player = cb->getOwner(heroID);
 
- 		iw.text << std::pair<ui8,ui32>(11,ot);
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- }
 
- std::vector<int> CVisitableOPH::yourObjects()
 
- {
 
- 	std::vector<int> ret;
 
- 	ret.push_back(51);//camp 
 
- 	ret.push_back(23);//tower
 
- 	ret.push_back(61);//axis
 
- 	ret.push_back(32);//garden
 
- 	ret.push_back(100);//stone
 
- 	ret.push_back(102);//tree
 
- 	return ret;
 
- }
 
- void CVisitableOPH::treeSelected( int objid, int heroID, int resType, int resVal, int expVal, ui32 result )
 
- {
 
- 	if(result==0) //player agreed to give res for exp
 
- 	{
 
- 		cb->giveResource(cb->getOwner(heroID),resType,-resVal); //take resource
 
- 		cb->changePrimSkill(heroID,4,expVal); //give exp
 
- 		visitors[objid].insert(heroID); //set state to visited
 
- 	}
 
- }
 
- void CVisitableOPW::onNAHeroVisit(int objid, int heroID, bool alreadyVisited)
 
- {
 
- 	DEFOS;
 
- 	int mid;
 
- 	switch (os->ID)
 
- 	{
 
- 	case 55:
 
- 		mid = 92;
 
- 		break;
 
- 	case 112:
 
- 		mid = 170;
 
- 		break;
 
- 	case 109:
 
- 		mid = 164;
 
- 		break;
 
- 	}
 
- 	if (alreadyVisited)
 
- 	{
 
- 		if (os->ID!=112)
 
- 			mid++;
 
- 		else 
 
- 			mid--;
 
- 		InfoWindow iw;
 
- 		iw.player = cb->getHero(heroID)->tempOwner;
 
- 		iw.text << std::pair<ui8,ui32>(11,mid);
 
- 		cb->showInfoDialog(&iw);
 
- 	}
 
- 	else
 
- 	{
 
- 		int type, sub, val;
 
- 		type = 2;
 
- 		switch (os->ID)
 
- 		{
 
- 		case 55:
 
- 			if (rand()%2)
 
- 			{
 
- 				sub = 5;
 
- 				val = 5;
 
- 			}
 
- 			else
 
- 			{
 
- 				sub = 6;
 
- 				val = 500;
 
- 			}
 
- 			break;
 
- 		case 112:
 
- 			mid = 170;
 
- 			sub = (rand() % 5) + 1;
 
- 			val = (rand() % 4) + 3;
 
- 			break;
 
- 		case 109:
 
- 			mid = 164;
 
- 			sub = 6;
 
- 			if(cb->getDate(2)<2)
 
- 				val = 500;
 
- 			else
 
- 				val = 1000;
 
- 		}
 
- 		int player = cb->getOwner(heroID);
 
- 		cb->giveResource(player,sub,val);
 
- 		InfoWindow iw;
 
- 		iw.player = player;
 
- 		iw.components.push_back(Component(type,sub,val,0));
 
- 		iw.text << std::pair<ui8,ui32>(11,mid);
 
- 		cb->showInfoDialog(&iw);
 
- 		visited[objid] = true;
 
- 		MetaString ms; //set text to "visited"
 
- 		ms << std::pair<ui8,ui32>(3,os->ID) << " " << std::pair<ui8,ui32>(1,352);
 
- 		cb->setHoverName(objid,&ms);
 
- 	}
 
- }
 
- void CVisitableOPW::newTurn ()
 
- {
 
- 	if (cb->getDate(1)==1) //first day of week
 
- 	{
 
- 		for (std::map<int,bool>::iterator i = visited.begin(); i != visited.end(); i++)
 
- 		{
 
- 			(*i).second = false;
 
- 			MetaString ms; //set text to "not visited"
 
- 			ms << std::pair<ui8,ui32>(3,cb->getObj(i->first)->ID) << " " << std::pair<ui8,ui32>(1,353);
 
- 			cb->setHoverName(i->first,&ms);
 
- 		}
 
- 	}
 
- } 
 
- void CVisitableOPW::newObject(int objid)
 
- {
 
- 	visited.insert(std::pair<int,bool>(objid,false));
 
- 	DEFOS;
 
- 	MetaString ms;
 
- 	ms << std::pair<ui8,ui32>(3,os->ID) << " " << std::pair<ui8,ui32>(1,visited[objid] ? 352 : 353);
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CVisitableOPW::onHeroVisit(int objid, int heroID)
 
- {
 
- 	if(visited[objid])
 
- 		onNAHeroVisit(objid,heroID,true);
 
- 	else 
 
- 		onNAHeroVisit(objid,heroID,false);
 
- }
 
- std::vector<int> CVisitableOPW::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(3);
 
- 	ret.push_back(55); //mystical garden
 
- 	ret.push_back(112); //windmill
 
- 	ret.push_back(109); //water wheel
 
- 	return ret;
 
- }
 
- void CMines::newObject(int objid)
 
- {
 
- 	ourObjs.push_back(objid);
 
- 	cb->setOwner(objid,NEUTRAL_PLAYER);
 
- 	DEFOS;
 
- 	MetaString ms;
 
- 	ms << std::pair<ui8,ui32>(3,os->ID);
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CMines::onHeroVisit(int objid, int heroID)
 
- {
 
- 	//TODO: this is code for standard mines, no support for abandoned mine (subId==7)
 
- 	DEFOS;
 
- 	if(os->subID==7)
 
- 		return;
 
- 	const CGHeroInstance *h = cb->getHero(heroID);
 
- 	if(h->tempOwner == os->tempOwner)
 
- 		return; //TODO: leaving garrison
 
- 	cb->setOwner(objid,h->tempOwner);
 
- 	MetaString ms;
 
- 	ms << std::pair<ui8,ui32>(9,os->subID) << " " << std::pair<ui8,ui32>(6,23+h->tempOwner);
 
- 	cb->setHoverName(objid,&ms);
 
- 	ms.clear();
 
- 	int vv=1; //amount of resource per turn	
 
- 	if (os->subID==0 || os->subID==2)
 
- 		vv++;
 
- 	else if (os->subID==6)
 
- 		vv = 1000;
 
- 	InfoWindow iw;
 
- 	iw.text << std::pair<ui8,ui32>(10,os->subID);
 
- 	iw.player = h->tempOwner;
 
- 	iw.components.push_back(Component(2,os->subID,vv,-1));
 
- 	cb->showInfoDialog(&iw);
 
- }
 
- std::vector<int> CMines::yourObjects()
 
- {
 
- 	std::vector<int> ret;
 
- 	ret.push_back(53);
 
- 	return ret;
 
- }
 
- void CMines::newTurn ()
 
- {
 
- 	const CGObjectInstance * obj;
 
- 	for (unsigned i=0;i<ourObjs.size();i++)
 
- 	{
 
- 		obj = cb->getObj(ourObjs[i]);
 
- 		if (obj->tempOwner == NEUTRAL_PLAYER)
 
- 			continue;
 
- 		int vv = 1;
 
- 		if (obj->subID==0 || obj->subID==2)
 
- 			vv++;
 
- 		else if (obj->subID==6)
 
- 			vv = 1000;
 
- 		cb->giveResource(obj->tempOwner,obj->subID,vv);
 
- 	}
 
- }
 
- void CPickable::newObject(int objid)
 
- {
 
- 	cb->setBlockVis(objid,true);
 
- 	MetaString ms;
 
- 	DEFOS;
 
- 	switch (os->ID)
 
- 	{
 
- 	case 79:
 
- 		ms << std::pair<ui8,ui32>(4,os->subID);
 
- 		break;
 
- 	case 5:
 
- 		ms << std::pair<ui8,ui32>(5,os->subID);
 
- 		break;
 
- 	default:
 
- 		ms << std::pair<ui8,ui32>(3,os->ID);
 
- 		break;
 
- 	}
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CPickable::onHeroVisit(int objid, int heroID)
 
- {
 
- 	DEFOS;
 
- 	switch(os->ID)
 
- 	{
 
- 	case 5: //artifact
 
- 		{
 
- 			cb->giveHeroArtifact(os->subID,heroID,-1); //TODO: na pozycje
 
- 			InfoWindow iw;
 
- 			iw.player = cb->getOwner(heroID);
 
- 			iw.components.push_back(Component(4,os->subID,0,0));
 
- 			iw.text << std::pair<ui8,ui32>(12,os->subID);
 
- 			cb->showInfoDialog(&iw);
 
- 			break;
 
- 		}
 
- 	case 12: //campfire
 
- 		{
 
- 			int val = (rand()%3) + 4, //4 - 6
 
- 				res = rand()%6, 
 
- 				owner = cb->getOwner(heroID);
 
- 			cb->giveResource(owner,res,val); //non-gold resource
 
- 			cb->giveResource(owner,6,val*100);//gold
 
- 			InfoWindow iw;
 
- 			iw.player = owner;
 
- 			iw.components.push_back(Component(2,6,val*100,0));
 
- 			iw.components.push_back(Component(2,res,val,0));
 
- 			iw.text << std::pair<ui8,ui32>(11,23);
 
- 			cb->showInfoDialog(&iw);
 
- 			break;
 
- 		}
 
- 	case 79: //resource
 
- 		{
 
- 			//TODO: handle guards (when battles are finished)
 
- 			CResourceObjInfo * t2 = static_cast<CResourceObjInfo *>(os->info);
 
- 			int val;
 
- 			if(t2->amount)
 
- 				val = t2->amount;
 
- 			else
 
- 			{
 
- 				switch(os->subID)
 
- 				{
 
- 				case 6:
 
- 					val = 500 + (rand()%6)*100;
 
- 					break;
 
- 				case 0: case 2:
 
- 					val = 6 + (rand()%5);
 
- 					break;
 
- 				default:
 
- 					val = 3 + (rand()%3);
 
- 					break;
 
- 				}
 
- 			}
 
- 			if(t2->message.length())
 
- 			{
 
- 				InfoWindow iw;
 
- 				iw.player = cb->getHero(heroID)->tempOwner;
 
- 				iw.text << t2->message;
 
- 				cb->showInfoDialog(&iw);
 
- 			}
 
- 			cb->giveResource(cb->getOwner(heroID),os->subID,val);
 
- 			ShowInInfobox sii;
 
- 			sii.player = cb->getOwner(heroID);
 
- 			sii.c = Component(2,os->subID,val,0);
 
- 			sii.text << std::pair<ui8,ui32>(11,113);
 
- 			sii.text.replacements.push_back(VLC->objh->restypes[os->subID]);
 
- 			cb->showCompInfo(&sii);
 
- 			break;
 
- 		}
 
- 	case 101: //treasure chest
 
- 		{
 
- 			if (os->subID) //not OH3 treasure chest
 
- 				break; 
 
- 			int wyn = rand()%100, val=0;
 
- 			if (wyn<32) //1k/0.5k
 
- 			{
 
- 				val = 1000;
 
- 			}
 
- 			else if(wyn<64) //1.5k/1k
 
- 			{
 
- 				val = 1500;
 
- 			}
 
- 			else if(wyn<95) //2k/1.5k
 
- 			{
 
- 				val = 2000;
 
- 			}
 
- 			else //random treasure artifact, or (if backapack is full) 1k/0.5k
 
- 			{
 
- 				if (1/*TODO: backpack is full*/)
 
- 				{
 
- 					val = 1000;
 
- 				}
 
- 				else
 
- 				{
 
- 					//TODO: give treasure artifact
 
- 					break;
 
- 				}
 
- 			}
 
- 			SelectionDialog sd;
 
- 			sd.player = cb->getOwner(heroID);
 
- 			sd.text << std::pair<ui8,ui32>(11,146);
 
- 			sd.components.push_back(Component(2,6,val,0));
 
- 			sd.components.push_back(Component(5,0,val-500,0));
 
- 			boost::function<void(ui32)> fun = boost::bind(&CPickable::chosen,this,_1,heroID,val);
 
- 			cb->showSelectionDialog(&sd,fun);
 
- 			break;
 
- 		}
 
- 	}
 
- 	cb->removeObject(objid);
 
- }
 
- void CPickable::chosen(ui32 which, int heroid, int val)
 
- {
 
- 	switch(which)
 
- 	{
 
- 	case 0: //player pick gold
 
- 		cb->giveResource(cb->getOwner(heroid),6,val);
 
- 		break;
 
- 	case 1: //player pick exp
 
- 		cb->changePrimSkill(heroid, 4, val-500);
 
- 		break;
 
- 	default:
 
- 		throw std::string("Unhandled choice");
 
- 	}
 
- }
 
- std::vector<int> CPickable::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret;
 
- 	ret.push_back(79); //resource
 
- 	ret.push_back(5); //artifact
 
- 	ret.push_back(12); //resource
 
- 	ret.push_back(101); //treasure chest / commander stone
 
- 	return ret;
 
- }
 
- void CTownScript::onHeroVisit(int objid, int heroID)
 
- {
 
- 	DEFOS;
 
- 	if(cb->getOwner(objid)!=cb->getOwner(heroID))
 
- 	{
 
- 		return;
 
- 	}
 
- 	cb->heroVisitCastle(objid,heroID);
 
- }
 
- void CTownScript::newObject(int objid)
 
- {
 
- 	MetaString ms;
 
- 	const CGTownInstance * n = cb->getTown(objid);
 
- 	ms << n->name << ", " << n->town->name;
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CTownScript::onHeroLeave(int objid, int heroID)
 
- {
 
- 	cb->stopHeroVisitCastle(objid,heroID);
 
- }
 
- std::vector<int> CTownScript::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(98); //town
 
- 	return ret;
 
- }
 
- void CHeroScript::newObject(int objid)
 
- {
 
- 	cb->setBlockVis(objid,true);
 
- 	MetaString ms;
 
- 	ms << std::pair<ui8,ui32>(1,15);
 
- 	ms.replacements.push_back(cb->getHero(objid)->name);
 
- 	ms.replacements.push_back(cb->getHero(objid)->type->heroClass->name);
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CHeroScript::onHeroVisit(int objid, int heroID)
 
- {
 
- 	//TODO: check for allies
 
- 	const CGHeroInstance *my = cb->getHero(objid), 
 
- 		*vis = cb->getHero(objid);
 
- 	if(my->tempOwner == vis->tempOwner) //one of allied cases
 
- 	{
 
- 		//exchange
 
- 	}
 
- 	else
 
- 	{
 
- 		cb->startBattle(
 
- 			&my->army,
 
- 			&vis->army,
 
- 			my->pos,
 
- 			my,
 
- 			vis,
 
- 			0);
 
- 	}
 
- }
 
- std::vector<int> CHeroScript::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret;
 
- 	ret.push_back(34); //hero
 
- 	return ret;
 
- }
 
- void CMonsterS::newObject(int objid)
 
- {
 
- 	//os->blockVisit = true;
 
- 	DEFOS;
 
- 	switch(VLC->creh->creatures[os->subID].level)
 
- 	{
 
- 	case 1:
 
- 		amounts[objid] = rand()%31+20;
 
- 		break;
 
- 	case 2:
 
- 		amounts[objid] = rand()%16+15;
 
- 		break;
 
- 	case 3:
 
- 		amounts[objid] = rand()%16+10;
 
- 		break;
 
- 	case 4:
 
- 		amounts[objid] = rand()%11+10;
 
- 		break;
 
- 	case 5:
 
- 		amounts[objid] = rand()%9+8;
 
- 		break;
 
- 	case 6:
 
- 		amounts[objid] = rand()%8+5;
 
- 		break;
 
- 	case 7:
 
- 		amounts[objid] = rand()%7+3;
 
- 		break;
 
- 	case 8:
 
- 		amounts[objid] = rand()%4+2;
 
- 		break;
 
- 	case 9:
 
- 		amounts[objid] = rand()%3+2;
 
- 		break;
 
- 	case 10:
 
- 		amounts[objid] = rand()%3+1;
 
- 		break;
 
- 	}
 
- 	MetaString ms;
 
- 	int pom = CCreature::getQuantityID(amounts[objid]);
 
- 	pom = 174 + 3*pom + 1;
 
- 	ms << std::pair<ui8,ui32>(6,pom) << " " << std::pair<ui8,ui32>(7,os->subID);
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CMonsterS::onHeroVisit(int objid, int heroID)
 
- {
 
- 	DEFOS;
 
- 	CCreatureSet set;
 
- 	//TODO: zrobic secik w sposob wyrafinowany
 
- 	set.slots[0] = std::pair<ui32,si32>(os->subID,amounts[objid]);
 
- 	cb->startBattle(heroID,set,os->pos,boost::bind(&CMonsterS::endBattleWith,this,os,_1));
 
- }
 
- std::vector<int> CMonsterS::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret;
 
- 	ret.push_back(54); //monster
 
- 	return ret;
 
- }
 
- void CMonsterS::endBattleWith(const CGObjectInstance *monster, BattleResult *result )
 
- {
 
- 	if(result->winner==0)
 
- 	{
 
- 		cb->removeObject(monster->id);
 
- 	}
 
- 	else
 
- 	{
 
- 		//TODO: remove casualties
 
- 	}
 
- }
 
- void CCreatureGen::newObject(int objid)
 
- {
 
- 	DEFOS;
 
- 	amount[objid] = VLC->creh->creatures[VLC->objh->cregens[os->subID]].growth;
 
- 	MetaString ms;
 
- 	ms << std::pair<ui8,ui32>(8,os->subID);
 
- 	cb->setHoverName(objid,&ms);
 
- }
 
- void CCreatureGen::onHeroVisit(int objid, int heroID)
 
- {
 
- }
 
- std::vector<int> CCreatureGen::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(17); //cregen1
 
- 	return ret;
 
- }
 
 
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