CVCMIServer.cpp 4.0 KB

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  1. #include <iostream>
  2. #include <string>
  3. #include <boost/asio.hpp>
  4. #include "../global.h"
  5. #include "../lib/Connection.h"
  6. #include "zlib.h"
  7. #ifndef __GNUC__
  8. #include <tchar.h>
  9. #endif
  10. #include "CVCMIServer.h"
  11. #include <boost/crc.hpp>
  12. #include <boost/interprocess/mapped_region.hpp>
  13. #include <boost/interprocess/shared_memory_object.hpp>
  14. #include "../StartInfo.h"
  15. #include "../map.h"
  16. #include "../hch/CLodHandler.h"
  17. #include "../lib/Interprocess.h"
  18. #include "../lib/VCMI_Lib.h"
  19. #include "CGameHandler.h"
  20. std::string NAME = NAME_VER + std::string(" (server)");
  21. using namespace boost;
  22. using namespace boost::asio;
  23. using namespace boost::asio::ip;
  24. namespace intpr = boost::interprocess;
  25. bool end2 = false;
  26. int port = 3030;
  27. void vaccept(tcp::acceptor *ac, tcp::socket *s, boost::system::error_code *error)
  28. {
  29. ac->accept(*s,*error);
  30. }
  31. CVCMIServer::CVCMIServer()
  32. : io(new io_service()), acceptor(new tcp::acceptor(*io, tcp::endpoint(tcp::v4(), port)))
  33. {
  34. std::cout << "CVCMIServer created!" <<std::endl;
  35. }
  36. CVCMIServer::~CVCMIServer()
  37. {
  38. //delete io;
  39. //delete acceptor;
  40. }
  41. void CVCMIServer::newGame(CConnection *c)
  42. {
  43. CGameHandler gh;
  44. boost::system::error_code error;
  45. StartInfo *si = new StartInfo;
  46. ui8 clients;
  47. *c >> clients; //how many clients should be connected - TODO: support more than one
  48. *c >> *si; //get start options
  49. int problem;
  50. #ifdef _MSC_VER
  51. FILE *f;
  52. problem = fopen_s(&f,si->mapname.c_str(),"r");
  53. #else
  54. FILE * f = fopen(si->mapname.c_str(),"r");
  55. problem = !f;
  56. #endif
  57. if(problem)
  58. {
  59. *c << ui8(problem); //WRONG!
  60. return;
  61. }
  62. else
  63. {
  64. fclose(f);
  65. *c << ui8(0); //OK!
  66. }
  67. gh.init(si,rand());
  68. CConnection* cc; //tcp::socket * ss;
  69. for(int i=0; i<clients; i++)
  70. {
  71. if(!i)
  72. {
  73. cc=c;
  74. }
  75. else
  76. {
  77. tcp::socket * s = new tcp::socket(acceptor->io_service());
  78. acceptor->accept(*s,error);
  79. if(error) //retry
  80. {
  81. std::cout<<"Cannot establish connection - retrying..." << std::endl;
  82. i--;
  83. continue;
  84. }
  85. cc = new CConnection(s,NAME,std::cout);
  86. }
  87. gh.conns.insert(cc);
  88. }
  89. gh.run();
  90. }
  91. void CVCMIServer::start()
  92. {
  93. ServerReady *sr = NULL;
  94. intpr::mapped_region *mr;
  95. try
  96. {
  97. intpr::shared_memory_object smo(intpr::open_only,"vcmi_memory",intpr::read_write);
  98. mr = new intpr::mapped_region(smo,intpr::read_write);
  99. sr = (ServerReady*)mr->get_address();
  100. }
  101. catch(...)
  102. {
  103. intpr::shared_memory_object smo(intpr::create_only,"vcmi_memory",intpr::read_write);
  104. smo.truncate(sizeof(ServerReady));
  105. mr = new intpr::mapped_region(smo,intpr::read_write);
  106. sr = new(mr->get_address())ServerReady();
  107. }
  108. boost::system::error_code error;
  109. std::cout<<"Listening for connections at port " << acceptor->local_endpoint().port() << std::endl;
  110. tcp::socket * s = new tcp::socket(acceptor->io_service());
  111. boost::thread acc(boost::bind(vaccept,acceptor,s,&error));
  112. sr->setToTrueAndNotify();
  113. delete mr;
  114. acc.join();
  115. if (error)
  116. {
  117. std::cout<<"Got connection but there is an error " << std::endl << error;
  118. return;
  119. }
  120. std::cout<<"We've accepted someone... " << std::endl;
  121. CConnection *connection = new CConnection(s,NAME,std::cout);
  122. std::cout<<"Got connection!" << std::endl;
  123. while(!end2)
  124. {
  125. uint8_t mode;
  126. *connection >> mode;
  127. switch (mode)
  128. {
  129. case 0:
  130. connection->socket->close();
  131. exit(0);
  132. break;
  133. case 1:
  134. connection->socket->close();
  135. return;
  136. break;
  137. case 2:
  138. newGame(connection);
  139. break;
  140. }
  141. }
  142. }
  143. #ifndef __GNUC__
  144. int _tmain(int argc, _TCHAR* argv[])
  145. #else
  146. int main(int argc, char** argv)
  147. #endif
  148. {
  149. if(argc > 1)
  150. {
  151. #ifdef _MSC_VER
  152. port = _tstoi(argv[1]);
  153. #else
  154. port = _ttoi(argv[1]);
  155. #endif
  156. }
  157. std::cout << "Port " << port << " will be used." << std::endl;
  158. CLodHandler h3bmp;
  159. h3bmp.init("Data" PATHSEPARATOR "H3bitmap.lod","Data");
  160. initDLL(&h3bmp);
  161. srand ( (unsigned int)time(NULL) );
  162. try
  163. {
  164. io_service io_service;
  165. CVCMIServer server;
  166. while(!end2)
  167. {
  168. server.start();
  169. }
  170. io_service.run();
  171. } HANDLE_EXCEPTION
  172. return 0;
  173. }