Konstantin bf67784840 vcmi: correctly show spells from SpellInt.def il y a 2 ans
..
Buttons.cpp f09897b2b4 Remove unnecessary redraws il y a 2 ans
Buttons.h 3fef2a5e1f Moved Colors to a separate file, updated includes il y a 2 ans
CArtifactHolder.cpp a1dbbe2d86 redraw optimization il y a 2 ans
CArtifactHolder.h a1dbbe2d86 redraw optimization il y a 2 ans
CComponent.cpp bf67784840 vcmi: correctly show spells from SpellInt.def il y a 2 ans
CComponent.h de211e9f13 vcmi: all notifications now shows inside the infobar properly il y a 2 ans
CGarrisonInt.cpp acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing il y a 2 ans
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CreatureCostBox.cpp 5366f9190e vcmi: reduce boost::lexical_cast usage il y a 2 ans
CreatureCostBox.h 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
Images.cpp 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
Images.h 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations il y a 2 ans
MiscWidgets.cpp 0dbc7169d8 vcmi: fix creature numbers on infobar il y a 2 ans
MiscWidgets.h 34dcb4127a Removed text utilities from SDL_Extensions il y a 2 ans
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly il y a 4 ans
ObjectLists.h 8ed115a628 Fix ios compile il y a 2 ans
TextControls.cpp 5366f9190e vcmi: reduce boost::lexical_cast usage il y a 2 ans
TextControls.h 3fef2a5e1f Moved Colors to a separate file, updated includes il y a 2 ans