Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
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AdventureMapClasses.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
AdventureMapClasses.h 20c102e648 Remove T prefix from new typedefs 3 years ago
Buttons.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
Buttons.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CArtifactHolder.cpp 7fdad4e0f6 Code refactor following C++ standard and condition fixes 3 years ago
CArtifactHolder.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CComponent.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGarrisonInt.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Images.cpp 8fa0b30985 Army exchange implementation 3 years ago
Images.h c502cfc223 Added constructor with target size argument for CAnimImage 3 years ago
MiscWidgets.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
TextControls.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
TextControls.h 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago