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							- /*
 
-  * BattleQueries.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "CQuery.h"
 
- #include "../../lib/networkPacks/PacksForClientBattle.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class IBattleInfo;
 
- VCMI_LIB_NAMESPACE_END
 
- class CBattleQuery : public CQuery
 
- {
 
- public:
 
- 	std::array<const CArmedInstance *,2> belligerents;
 
- 	std::array<int, 2> initialHeroMana;
 
- 	BattleID battleID;
 
- 	std::optional<BattleResult> result;
 
- 	CBattleQuery(CGameHandler * owner);
 
- 	CBattleQuery(CGameHandler * owner, const IBattleInfo * Bi); //TODO
 
- 	virtual void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const override;
 
- 	virtual bool blocksPack(const CPack *pack) const override;
 
- 	virtual void onRemoval(PlayerColor color) override;
 
- 	virtual void onExposure(QueryPtr topQuery) override;
 
- };
 
- class CBattleDialogQuery : public CDialogQuery
 
- {
 
- public:
 
- 	CBattleDialogQuery(CGameHandler * owner, const IBattleInfo * Bi);
 
- 	const IBattleInfo * bi;
 
- 	virtual void onRemoval(PlayerColor color) override;
 
- };
 
 
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