windownewmap.cpp 13 KB

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  1. /*
  2. * windownewmap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "../lib/mapping/CMap.h"
  12. #include "../lib/rmg/CRmgTemplateStorage.h"
  13. #include "../lib/rmg/CRmgTemplate.h"
  14. #include "../lib/rmg/CMapGenerator.h"
  15. #include "../lib/GameLibrary.h"
  16. #include "../lib/mapping/CMapEditManager.h"
  17. #include "../lib/mapping/MapFormat.h"
  18. #include "../lib/texts/CGeneralTextHandler.h"
  19. #include "../lib/CRandomGenerator.h"
  20. #include "../lib/serializer/JsonSerializer.h"
  21. #include "../lib/serializer/JsonDeserializer.h"
  22. #include "../vcmiqt/jsonutils.h"
  23. #include "windownewmap.h"
  24. #include "ui_windownewmap.h"
  25. #include "mainwindow.h"
  26. #include "generatorprogress.h"
  27. WindowNewMap::WindowNewMap(QWidget *parent) :
  28. QDialog(parent),
  29. ui(new Ui::WindowNewMap)
  30. {
  31. ui->setupUi(this);
  32. setWindowFlags(Qt::Dialog | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
  33. setAttribute(Qt::WA_DeleteOnClose);
  34. setWindowModality(Qt::ApplicationModal);
  35. for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
  36. combo->clear();
  37. //prepare human players combo box
  38. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  39. {
  40. ui->humanCombo->addItem(!i ? randomString : QString::number(players.at(i)));
  41. ui->humanCombo->setItemData(i, QVariant(players.at(i)));
  42. ui->cpuCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
  43. ui->cpuCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
  44. ui->humanTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
  45. ui->humanTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
  46. ui->cpuTeamsCombo->addItem(!i ? randomString : QString::number(cpuPlayers.at(i)));
  47. ui->cpuTeamsCombo->setItemData(i, QVariant(cpuPlayers.at(i)));
  48. }
  49. on_sizeStandardRadio_toggled(true);
  50. on_checkSeed_toggled(false);
  51. bool useLoaded = loadUserSettings();
  52. if (!useLoaded)
  53. {
  54. for(auto * combo : {ui->humanCombo, ui->cpuCombo, ui->humanTeamsCombo, ui->cpuTeamsCombo})
  55. combo->setCurrentIndex(0);
  56. }
  57. show();
  58. if (!useLoaded)
  59. {
  60. //setup initial parameters
  61. int width = ui->widthTxt->text().toInt();
  62. int height = ui->heightTxt->text().toInt();
  63. mapGenOptions.setWidth(width ? width : 1);
  64. mapGenOptions.setHeight(height ? height : 1);
  65. bool twoLevel = ui->twoLevelCheck->isChecked();
  66. mapGenOptions.setHasTwoLevels(twoLevel);
  67. updateTemplateList();
  68. }
  69. }
  70. WindowNewMap::~WindowNewMap()
  71. {
  72. delete ui;
  73. }
  74. bool WindowNewMap::loadUserSettings()
  75. {
  76. bool ret = false;
  77. CRmgTemplate * templ = nullptr;
  78. QSettings s(Ui::teamName, Ui::appName);
  79. auto generateRandom = s.value(newMapGenerateRandom);
  80. if (generateRandom.isValid())
  81. {
  82. ui->randomMapCheck->setChecked(generateRandom.toBool());
  83. }
  84. auto settings = s.value(newMapWindow);
  85. if (settings.isValid())
  86. {
  87. auto node = JsonUtils::toJson(settings);
  88. JsonDeserializer handler(nullptr, node);
  89. handler.serializeStruct("lastSettings", mapGenOptions);
  90. templ = const_cast<CRmgTemplate*>(mapGenOptions.getMapTemplate()); // Remember for later
  91. ui->widthTxt->setValue(mapGenOptions.getWidth());
  92. ui->heightTxt->setValue(mapGenOptions.getHeight());
  93. for(const auto & sz : mapSizes)
  94. {
  95. if(sz.second.first == mapGenOptions.getWidth() &&
  96. sz.second.second == mapGenOptions.getHeight())
  97. {
  98. ui->sizeCombo->setCurrentIndex(sz.first);
  99. break;
  100. }
  101. }
  102. ui->twoLevelCheck->setChecked(mapGenOptions.getHasTwoLevels());
  103. ui->humanCombo->setCurrentIndex(mapGenOptions.getHumanOrCpuPlayerCount());
  104. ui->cpuCombo->setCurrentIndex(mapGenOptions.getCompOnlyPlayerCount());
  105. ui->humanTeamsCombo->setCurrentIndex(mapGenOptions.getTeamCount());
  106. ui->cpuTeamsCombo->setCurrentIndex(mapGenOptions.getCompOnlyTeamCount());
  107. switch (mapGenOptions.getWaterContent())
  108. {
  109. case EWaterContent::RANDOM:
  110. ui->waterOpt1->setChecked(true); break;
  111. case EWaterContent::NONE:
  112. ui->waterOpt2->setChecked(true); break;
  113. case EWaterContent::NORMAL:
  114. ui->waterOpt3->setChecked(true); break;
  115. case EWaterContent::ISLANDS:
  116. ui->waterOpt4->setChecked(true); break;
  117. }
  118. switch (mapGenOptions.getMonsterStrength())
  119. {
  120. case EMonsterStrength::RANDOM:
  121. ui->monsterOpt1->setChecked(true); break;
  122. case EMonsterStrength::GLOBAL_WEAK:
  123. ui->monsterOpt2->setChecked(true); break;
  124. case EMonsterStrength::GLOBAL_NORMAL:
  125. ui->monsterOpt3->setChecked(true); break;
  126. case EMonsterStrength::GLOBAL_STRONG:
  127. ui->monsterOpt4->setChecked(true); break;
  128. }
  129. ui->roadDirt->setChecked(mapGenOptions.isRoadEnabled(Road::DIRT_ROAD));
  130. ui->roadGravel->setChecked(mapGenOptions.isRoadEnabled(Road::GRAVEL_ROAD));
  131. ui->roadCobblestone->setChecked(mapGenOptions.isRoadEnabled(Road::COBBLESTONE_ROAD));
  132. ret = true;
  133. }
  134. updateTemplateList();
  135. mapGenOptions.setMapTemplate(templ); // Can be null
  136. if (templ)
  137. {
  138. std::string name = templ->getName();
  139. for (size_t i = 0; i < ui->templateCombo->count(); i++)
  140. {
  141. if (ui->templateCombo->itemText(i).toStdString() == name)
  142. {
  143. ui->templateCombo->setCurrentIndex(i);
  144. break;
  145. }
  146. }
  147. ret = true;
  148. }
  149. return ret;
  150. }
  151. void WindowNewMap::saveUserSettings()
  152. {
  153. QSettings s(Ui::teamName, Ui::appName);
  154. JsonNode data;
  155. JsonSerializer ser(nullptr, data);
  156. ser.serializeStruct("lastSettings", mapGenOptions);
  157. auto variant = JsonUtils::toVariant(data);
  158. s.setValue(newMapWindow, variant);
  159. s.setValue(newMapGenerateRandom, ui->randomMapCheck->isChecked());
  160. }
  161. void WindowNewMap::on_cancelButton_clicked()
  162. {
  163. saveUserSettings();
  164. close();
  165. }
  166. void generateRandomMap(CMapGenerator & gen, MainWindow * window)
  167. {
  168. window->controller.setMap(gen.generate());
  169. }
  170. std::unique_ptr<CMap> generateEmptyMap(CMapGenOptions & options)
  171. {
  172. auto map = std::make_unique<CMap>(nullptr);
  173. map->version = EMapFormat::VCMI;
  174. map->creationDateTime = std::time(nullptr);
  175. map->width = options.getWidth();
  176. map->height = options.getHeight();
  177. map->twoLevel = options.getHasTwoLevels();
  178. map->initTerrain();
  179. map->getEditManager()->clearTerrain(&CRandomGenerator::getDefault());
  180. return map;
  181. }
  182. std::pair<int, int> getSelectedMapSize(QComboBox* comboBox, const std::map<int, std::pair<int, int>>& mapSizes) {
  183. int selectedIndex = comboBox->currentIndex();
  184. auto it = mapSizes.find(selectedIndex);
  185. if (it != mapSizes.end()) {
  186. return it->second; // Return the width and height pair
  187. }
  188. return { 0, 0 };
  189. }
  190. void WindowNewMap::on_okButton_clicked()
  191. {
  192. EWaterContent::EWaterContent water = EWaterContent::RANDOM;
  193. EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
  194. if(ui->waterOpt1->isChecked())
  195. water = EWaterContent::RANDOM;
  196. if(ui->waterOpt2->isChecked())
  197. water = EWaterContent::NONE;
  198. if(ui->waterOpt3->isChecked())
  199. water = EWaterContent::NORMAL;
  200. if(ui->waterOpt4->isChecked())
  201. water = EWaterContent::ISLANDS;
  202. if(ui->monsterOpt1->isChecked())
  203. monster = EMonsterStrength::RANDOM;
  204. if(ui->monsterOpt2->isChecked())
  205. monster = EMonsterStrength::GLOBAL_WEAK;
  206. if(ui->monsterOpt3->isChecked())
  207. monster = EMonsterStrength::GLOBAL_NORMAL;
  208. if(ui->monsterOpt4->isChecked())
  209. monster = EMonsterStrength::GLOBAL_STRONG;
  210. mapGenOptions.setWaterContent(water);
  211. mapGenOptions.setMonsterStrength(monster);
  212. mapGenOptions.setRoadEnabled(Road::DIRT_ROAD, ui->roadDirt->isChecked());
  213. mapGenOptions.setRoadEnabled(Road::GRAVEL_ROAD, ui->roadGravel->isChecked());
  214. mapGenOptions.setRoadEnabled(Road::COBBLESTONE_ROAD, ui->roadCobblestone->isChecked());
  215. if(ui->sizeStandardRadio->isChecked())
  216. {
  217. auto size = getSelectedMapSize(ui->sizeCombo, mapSizes);
  218. mapGenOptions.setWidth(size.first);
  219. mapGenOptions.setHeight(size.second);
  220. }
  221. else
  222. {
  223. mapGenOptions.setWidth(ui->widthTxt->value());
  224. mapGenOptions.setHeight(ui->heightTxt->value());
  225. }
  226. saveUserSettings();
  227. std::unique_ptr<CMap> nmap;
  228. if(ui->randomMapCheck->isChecked())
  229. {
  230. //verify map template
  231. if(mapGenOptions.getPossibleTemplates().empty())
  232. {
  233. QMessageBox::warning(this, tr("No template"), tr("No template for parameters specified. Random map cannot be generated."));
  234. return;
  235. }
  236. hide();
  237. int seed = std::time(nullptr);
  238. if(ui->checkSeed->isChecked() && ui->lineSeed->value() != 0)
  239. seed = ui->lineSeed->value();
  240. CMapGenerator generator(mapGenOptions, nullptr, seed);
  241. auto progressBarWnd = new GeneratorProgress(generator, this);
  242. progressBarWnd->show();
  243. try
  244. {
  245. auto f = std::async(std::launch::async, &CMapGenerator::generate, &generator);
  246. progressBarWnd->update();
  247. nmap = f.get();
  248. }
  249. catch(const std::exception & e)
  250. {
  251. QMessageBox::critical(this, tr("RMG failure"), e.what());
  252. }
  253. }
  254. else
  255. {
  256. auto f = std::async(std::launch::async, &::generateEmptyMap, std::ref(mapGenOptions));
  257. nmap = f.get();
  258. }
  259. nmap->mods = MapController::modAssessmentMap(*nmap);
  260. static_cast<MainWindow*>(parent())->controller.setMap(std::move(nmap));
  261. static_cast<MainWindow*>(parent())->initializeMap(true);
  262. close();
  263. }
  264. void WindowNewMap::on_sizeCombo_activated(int index)
  265. {
  266. auto size = getSelectedMapSize(ui->sizeCombo, mapSizes);
  267. mapGenOptions.setWidth(size.first);
  268. mapGenOptions.setHeight(size.second);
  269. updateTemplateList();
  270. }
  271. void WindowNewMap::on_twoLevelCheck_stateChanged(int arg1)
  272. {
  273. bool twoLevel = ui->twoLevelCheck->isChecked();
  274. mapGenOptions.setHasTwoLevels(twoLevel);
  275. updateTemplateList();
  276. }
  277. void WindowNewMap::on_humanCombo_activated(int index)
  278. {
  279. int humans = ui->humanCombo->currentData().toInt();
  280. if(humans > PlayerColor::PLAYER_LIMIT_I)
  281. {
  282. humans = PlayerColor::PLAYER_LIMIT_I;
  283. ui->humanCombo->setCurrentIndex(humans);
  284. }
  285. int teams = mapGenOptions.getTeamCount();
  286. if(teams > humans - 1)
  287. {
  288. teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
  289. ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
  290. }
  291. int cpu = mapGenOptions.getCompOnlyPlayerCount();
  292. if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
  293. {
  294. cpu = PlayerColor::PLAYER_LIMIT_I - humans;
  295. ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
  296. }
  297. int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
  298. if(cpuTeams > cpu - 1)
  299. {
  300. cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
  301. ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
  302. }
  303. mapGenOptions.setHumanOrCpuPlayerCount(humans);
  304. updateTemplateList();
  305. }
  306. void WindowNewMap::on_cpuCombo_activated(int index)
  307. {
  308. int humans = mapGenOptions.getHumanOrCpuPlayerCount();
  309. int cpu = ui->cpuCombo->currentData().toInt();
  310. // FIXME: Use mapGenOption method only to calculate actual number of players for current template
  311. if(cpu > PlayerColor::PLAYER_LIMIT_I - humans)
  312. {
  313. cpu = PlayerColor::PLAYER_LIMIT_I - humans;
  314. ui->cpuCombo->setCurrentIndex(cpu + 1); //skip one element because first is random
  315. }
  316. int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
  317. if(cpuTeams > cpu - 1)
  318. {
  319. cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
  320. ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
  321. }
  322. mapGenOptions.setCompOnlyPlayerCount(cpu);
  323. updateTemplateList();
  324. }
  325. void WindowNewMap::on_randomMapCheck_stateChanged(int arg1)
  326. {
  327. randomMap = ui->randomMapCheck->isChecked();
  328. ui->randomOptions->setEnabled(randomMap);
  329. updateTemplateList();
  330. }
  331. void WindowNewMap::on_templateCombo_activated(int index)
  332. {
  333. if(index == 0)
  334. {
  335. mapGenOptions.setMapTemplate(nullptr);
  336. return;
  337. }
  338. auto * templ = data_cast<const CRmgTemplate>(ui->templateCombo->currentData().toLongLong());
  339. mapGenOptions.setMapTemplate(templ);
  340. }
  341. void WindowNewMap::on_widthTxt_valueChanged(int value)
  342. {
  343. if(value > 1)
  344. {
  345. mapGenOptions.setWidth(value);
  346. updateTemplateList();
  347. }
  348. }
  349. void WindowNewMap::on_heightTxt_valueChanged(int value)
  350. {
  351. if(value > 1)
  352. {
  353. mapGenOptions.setHeight(value);
  354. updateTemplateList();
  355. }
  356. }
  357. void WindowNewMap::updateTemplateList()
  358. {
  359. ui->templateCombo->clear();
  360. ui->templateCombo->setCurrentIndex(-1);
  361. if(!randomMap)
  362. return;
  363. mapGenOptions.setMapTemplate(nullptr);
  364. auto templates = mapGenOptions.getPossibleTemplates();
  365. if(templates.empty())
  366. return;
  367. ui->templateCombo->addItem(tr("[default]"), 0);
  368. for(auto * templ : templates)
  369. {
  370. ui->templateCombo->addItem(QString::fromStdString(templ->getName()), data_cast(templ));
  371. }
  372. ui->templateCombo->setCurrentIndex(0);
  373. }
  374. void WindowNewMap::on_checkSeed_toggled(bool checked)
  375. {
  376. ui->lineSeed->setEnabled(checked);
  377. }
  378. void WindowNewMap::on_humanTeamsCombo_activated(int index)
  379. {
  380. int humans = mapGenOptions.getHumanOrCpuPlayerCount();
  381. int teams = ui->humanTeamsCombo->currentData().toInt();
  382. if(teams >= humans)
  383. {
  384. teams = humans > 0 ? humans - 1 : CMapGenOptions::RANDOM_SIZE;
  385. ui->humanTeamsCombo->setCurrentIndex(teams + 1); //skip one element because first is random
  386. }
  387. mapGenOptions.setTeamCount(teams);
  388. updateTemplateList();
  389. }
  390. void WindowNewMap::on_cpuTeamsCombo_activated(int index)
  391. {
  392. int cpu = mapGenOptions.getCompOnlyPlayerCount();
  393. int cpuTeams = ui->cpuTeamsCombo->currentData().toInt();
  394. if(cpuTeams >= cpu)
  395. {
  396. cpuTeams = cpu > 0 ? cpu - 1 : CMapGenOptions::RANDOM_SIZE;
  397. ui->cpuTeamsCombo->setCurrentIndex(cpuTeams + 1); //skip one element because first is random
  398. }
  399. mapGenOptions.setCompOnlyTeamCount(cpuTeams);
  400. updateTemplateList();
  401. }
  402. void WindowNewMap::on_sizeStandardRadio_toggled(bool checked)
  403. {
  404. if (checked) {
  405. ui->sizeGroup1->setEnabled(true);
  406. ui->sizeGroup2->setEnabled(false);
  407. }
  408. updateTemplateList();
  409. }
  410. void WindowNewMap::on_sizeCustomRadio_toggled(bool checked)
  411. {
  412. if (checked) {
  413. ui->sizeGroup1->setEnabled(false);
  414. ui->sizeGroup2->setEnabled(true);
  415. }
  416. updateTemplateList();
  417. }