CObjectClassesHandler.cpp 16 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../constants/StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../GameSettings.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  22. #include "../mapObjectConstructors/CRewardableConstructor.h"
  23. #include "../mapObjectConstructors/CommonConstructors.h"
  24. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  25. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  26. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  27. #include "../mapObjects/CGCreature.h"
  28. #include "../mapObjects/CGPandoraBox.h"
  29. #include "../mapObjects/CQuest.h"
  30. #include "../mapObjects/ObjectTemplate.h"
  31. #include "../mapObjects/CGMarket.h"
  32. #include "../mapObjects/MiscObjects.h"
  33. #include "../mapObjects/CGHeroInstance.h"
  34. #include "../mapObjects/CGTownInstance.h"
  35. #include "../modding/IdentifierStorage.h"
  36. #include "../modding/CModHandler.h"
  37. #include "../modding/ModScope.h"
  38. VCMI_LIB_NAMESPACE_BEGIN
  39. CObjectClassesHandler::CObjectClassesHandler()
  40. {
  41. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  42. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  43. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  44. //Note: should be in sync with registerTypesMapObjectTypes function
  45. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  46. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  47. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  48. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  49. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  50. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  51. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  52. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  53. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  54. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  55. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  56. SET_HANDLER_CLASS("static", CObstacleConstructor);
  57. SET_HANDLER_CLASS("", CObstacleConstructor);
  58. SET_HANDLER("randomArtifact", CGArtifact);
  59. SET_HANDLER("randomHero", CGHeroInstance);
  60. SET_HANDLER("randomResource", CGResource);
  61. SET_HANDLER("randomTown", CGTownInstance);
  62. SET_HANDLER("randomMonster", CGCreature);
  63. SET_HANDLER("randomDwelling", CGDwelling);
  64. SET_HANDLER("generic", CGObjectInstance);
  65. SET_HANDLER("artifact", CGArtifact);
  66. SET_HANDLER("borderGate", CGBorderGate);
  67. SET_HANDLER("borderGuard", CGBorderGuard);
  68. SET_HANDLER("denOfThieves", CGDenOfthieves);
  69. SET_HANDLER("event", CGEvent);
  70. SET_HANDLER("garrison", CGGarrison);
  71. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  72. SET_HANDLER("keymaster", CGKeymasterTent);
  73. SET_HANDLER("lighthouse", CGLighthouse);
  74. SET_HANDLER("magi", CGMagi);
  75. SET_HANDLER("mine", CGMine);
  76. SET_HANDLER("obelisk", CGObelisk);
  77. SET_HANDLER("pandora", CGPandoraBox);
  78. SET_HANDLER("prison", CGHeroInstance);
  79. SET_HANDLER("questGuard", CGQuestGuard);
  80. SET_HANDLER("seerHut", CGSeerHut);
  81. SET_HANDLER("sign", CGSignBottle);
  82. SET_HANDLER("siren", CGSirens);
  83. SET_HANDLER("monolith", CGMonolith);
  84. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  85. SET_HANDLER("whirlpool", CGWhirlpool);
  86. SET_HANDLER("terrain", CGTerrainPatch);
  87. #undef SET_HANDLER_CLASS
  88. #undef SET_HANDLER
  89. }
  90. CObjectClassesHandler::~CObjectClassesHandler()
  91. {
  92. for(auto * p : objects)
  93. delete p;
  94. }
  95. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  96. {
  97. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_OBJECT);
  98. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  99. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  100. parser.endLine();
  101. for (size_t i = 0; i < totalNumber; i++)
  102. {
  103. auto * tmpl = new ObjectTemplate;
  104. tmpl->readTxt(parser);
  105. parser.endLine();
  106. std::pair key(tmpl->id, tmpl->subid);
  107. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  108. }
  109. objects.resize(256);
  110. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  111. assert(dataSize == 256);
  112. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  113. for (size_t i=0; i<256; i++)
  114. {
  115. ret[i]["name"].String() = namesParser.readString();
  116. namesParser.endLine();
  117. }
  118. JsonNode cregen1;
  119. JsonNode cregen4;
  120. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  121. do
  122. {
  123. JsonNode subObject;
  124. subObject["name"].String() = cregen1Parser.readString();
  125. cregen1.Vector().push_back(subObject);
  126. }
  127. while(cregen1Parser.endLine());
  128. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  129. do
  130. {
  131. JsonNode subObject;
  132. subObject["name"].String() = cregen4Parser.readString();
  133. cregen4.Vector().push_back(subObject);
  134. }
  135. while(cregen4Parser.endLine());
  136. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  137. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  138. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  139. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  140. return ret;
  141. }
  142. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  143. {
  144. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  145. assert(object);
  146. obj->objects.push_back(object);
  147. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  148. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  149. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  150. }
  151. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  152. {
  153. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  154. assert(object);
  155. assert(obj->objects[index] == nullptr); // ensure that this id was not loaded before
  156. obj->objects[index] = object;
  157. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  158. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  159. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  160. }
  161. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  162. {
  163. assert(identifier.find(':') == std::string::npos);
  164. assert(!scope.empty());
  165. std::string handler = obj->handlerName;
  166. if(!handlerConstructors.count(handler))
  167. {
  168. logMod->error("Handler with name %s was not found!", handler);
  169. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  170. handler = "generic";
  171. assert(handlerConstructors.count(handler) != 0);
  172. }
  173. auto createdObject = handlerConstructors.at(handler)();
  174. createdObject->modScope = scope;
  175. createdObject->typeName = obj->identifier;;
  176. createdObject->subTypeName = identifier;
  177. createdObject->type = obj->id;
  178. createdObject->subtype = index;
  179. createdObject->init(entry);
  180. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  181. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  182. {
  183. createdObject->addTemplate(templ.second);
  184. }
  185. legacyTemplates.erase(range.first, range.second);
  186. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  187. return createdObject;
  188. }
  189. std::string ObjectClass::getJsonKey() const
  190. {
  191. return modScope + ':' + identifier;
  192. }
  193. std::string ObjectClass::getNameTextID() const
  194. {
  195. return TextIdentifier("object", modScope, identifier, "name").get();
  196. }
  197. std::string ObjectClass::getNameTranslated() const
  198. {
  199. return VLC->generaltexth->translate(getNameTextID());
  200. }
  201. ObjectClass * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  202. {
  203. auto * obj = new ObjectClass();
  204. obj->modScope = scope;
  205. obj->identifier = name;
  206. obj->handlerName = json["handler"].String();
  207. obj->base = json["base"];
  208. obj->id = index;
  209. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  210. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  211. for (auto subData : json["types"].Struct())
  212. {
  213. if (!subData.second["index"].isNull())
  214. {
  215. const std::string & subMeta = subData.second["index"].meta;
  216. if ( subMeta != "core")
  217. logMod->warn("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  218. size_t subIndex = subData.second["index"].Integer();
  219. loadSubObject(subData.second.meta, subData.first, subData.second, obj, subIndex);
  220. }
  221. else
  222. loadSubObject(subData.second.meta, subData.first, subData.second, obj);
  223. }
  224. if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
  225. generateExtraMonolithsForRMG(obj);
  226. return obj;
  227. }
  228. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  229. {
  230. auto * object = loadFromJson(scope, data, name, objects.size());
  231. objects.push_back(object);
  232. VLC->identifiersHandler->registerObject(scope, "object", name, object->id);
  233. }
  234. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  235. {
  236. auto * object = loadFromJson(scope, data, name, index);
  237. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  238. objects[static_cast<si32>(index)] = object;
  239. VLC->identifiersHandler->registerObject(scope, "object", name, object->id);
  240. }
  241. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  242. {
  243. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  244. assert(objects[ID.getNum()]);
  245. if ( subID.getNum() >= objects[ID.getNum()]->objects.size())
  246. objects[ID.getNum()]->objects.resize(subID.getNum()+1);
  247. JsonUtils::inherit(config, objects.at(ID.getNum())->base);
  248. loadSubObject(config.meta, identifier, config, objects[ID.getNum()], subID.getNum());
  249. }
  250. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  251. {
  252. assert(objects[ID.getNum()]);
  253. objects[ID.getNum()]->objects[subID.getNum()] = nullptr;
  254. }
  255. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  256. {
  257. try
  258. {
  259. auto result = objects.at(type.getNum())->objects.at(subtype.getNum());
  260. if (result != nullptr)
  261. return result;
  262. }
  263. catch (std::out_of_range & e)
  264. {
  265. // Leave catch block silently
  266. }
  267. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  268. logGlobal->error(errorString);
  269. throw std::runtime_error(errorString);
  270. }
  271. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  272. {
  273. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  274. if(id)
  275. {
  276. auto * object = objects[id.value()];
  277. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  278. if (subID)
  279. return object->objects[subID.value()];
  280. }
  281. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  282. logGlobal->error(errorString);
  283. throw std::runtime_error(errorString);
  284. }
  285. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  286. {
  287. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  288. }
  289. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  290. {
  291. std::set<MapObjectID> ret;
  292. for(auto * entry : objects)
  293. if (entry)
  294. ret.insert(entry->id);
  295. return ret;
  296. }
  297. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  298. {
  299. std::set<MapObjectSubID> ret;
  300. if (!objects.at(primaryID.getNum()))
  301. {
  302. logGlobal->error("Failed to find object %d", primaryID);
  303. return ret;
  304. }
  305. for(const auto & entry : objects.at(primaryID.getNum())->objects)
  306. if (entry)
  307. ret.insert(entry->subtype);
  308. return ret;
  309. }
  310. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  311. {
  312. for (auto & entry : object["types"].Struct())
  313. {
  314. if (object.Struct().count("subObjects"))
  315. {
  316. const auto & vector = object["subObjects"].Vector();
  317. if (entry.second.Struct().count("index"))
  318. {
  319. size_t index = entry.second["index"].Integer();
  320. if (index < vector.size())
  321. JsonUtils::inherit(entry.second, vector[index]);
  322. }
  323. }
  324. JsonUtils::inherit(entry.second, object["base"]);
  325. for (auto & templ : entry.second["templates"].Struct())
  326. JsonUtils::inherit(templ.second, entry.second["base"]);
  327. }
  328. object.Struct().erase("subObjects");
  329. }
  330. void CObjectClassesHandler::afterLoadFinalization()
  331. {
  332. for(auto * entry : objects)
  333. {
  334. if (!entry)
  335. continue;
  336. for(const auto & obj : entry->objects)
  337. {
  338. if (!obj)
  339. continue;
  340. obj->afterLoadFinalization();
  341. if(obj->getTemplates().empty())
  342. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  343. }
  344. }
  345. }
  346. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  347. {
  348. //duplicate existing two-way portals to make reserve for RMG
  349. auto& portalVec = container->objects;
  350. //FIXME: Monoliths in this vector can be already not useful for every terrain
  351. const size_t portalCount = portalVec.size();
  352. //Invalid portals will be skipped and portalVec size stays unchanged
  353. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  354. {
  355. auto index = static_cast<si32>(i % portalCount);
  356. auto portal = portalVec[index];
  357. auto templates = portal->getTemplates();
  358. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  359. {
  360. continue; //Do not clone HoTA water-only portals or any others we can't use
  361. }
  362. //deep copy of noncopyable object :?
  363. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  364. newPortal->rmgInfo = portal->getRMGInfo();
  365. newPortal->base = portal->base; //not needed?
  366. newPortal->templates = portal->getTemplates();
  367. newPortal->sounds = portal->getSounds();
  368. newPortal->aiValue = portal->getAiValue();
  369. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  370. newPortal->modScope = portal->modScope; //private
  371. newPortal->typeName = portal->getTypeName();
  372. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  373. newPortal->type = portal->getIndex();
  374. // Inconsintent original indexing: monolith1 has index 0
  375. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  376. newPortal->blockVisit = portal->blockVisit;
  377. newPortal->removable = portal->removable;
  378. portalVec.push_back(newPortal);
  379. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  380. }
  381. }
  382. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  383. {
  384. const auto handler = getHandlerFor(type, subtype);
  385. if (handler && handler->hasNameTextID())
  386. return handler->getNameTranslated();
  387. else
  388. return objects[type.getNum()]->getNameTranslated();
  389. }
  390. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  391. {
  392. // TODO: these objects may have subID's that does not have associated handler:
  393. // Prison: uses hero type as subID
  394. // Hero: uses hero type as subID, but registers hero classes as subtypes
  395. // Spell scroll: uses spell ID as subID
  396. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  397. subtype = 0;
  398. assert(objects[type.getNum()]);
  399. return getHandlerFor(type, subtype)->getSounds();
  400. }
  401. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  402. {
  403. return objects.at(type.getNum())->handlerName;
  404. }
  405. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  406. {
  407. return objects.at(type.getNum())->getJsonKey();
  408. }
  409. VCMI_LIB_NAMESPACE_END