Ivan Savenko e87adf334d Fix loading of vcmi json maps 2 years ago
..
abilities ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
battle 9a30484183 Point and Rect now reside in library 2 years ago
events facf77b3ae vstd::unique -> std::unique 2 years ago
filesystem fd90653e25 Bug in moving maps. .h3c vs .H3C 2 years ago
logging 8f42c86962 Formatting: space -> tabs 2 years ago
mapObjects e87adf334d Fix loading of vcmi json maps 2 years ago
mapping eebc6fd625 Map object use format mod:object (or mod:object.subobject) 2 years ago
minizip db2a40600d Fixed some of the warnings detected by CI run 2 years ago
registerTypes f8f6df02f3 Removed remaining hardcoded objects 2 years ago
rmg 47c1803c42 Finalization of refactoring: 2 years ago
serializer 4a8d1d9b5e Serialization version bump 2 years ago
spells 47c1803c42 Finalization of refactoring: 2 years ago
vstd ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
BattleFieldHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
BattleFieldHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
CAndroidVMHelper.cpp 9f9798d3a4 Update android JNI bindings 2 years ago
CAndroidVMHelper.h 9f9798d3a4 Update android JNI bindings 2 years ago
CArtHandler.cpp a3846f1b31 Fix incorrect identifiers format 2 years ago
CArtHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
CBonusTypeHandler.cpp 35775b90f8 Moved bonus names to translation 2 years ago
CBonusTypeHandler.h 35775b90f8 Moved bonus names to translation 2 years ago
CBuildingHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CBuildingHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConfigHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConfigHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConsoleHandler.cpp 622e012fcf Allow ingame console to use clientside commands and print output 2 years ago
CConsoleHandler.h da39eb789f Fix indent 2 years ago
CCreatureHandler.cpp 5a9ffb8e95 Serialization version bump 2 years ago
CCreatureHandler.h 27442e2950 Remove unused code 2 years ago
CCreatureSet.cpp d2b837b116 All creature-related texts go through translator 2 years ago
CCreatureSet.h 9fb5d0e726 Fix stackinstance deserialization 3 years ago
CGameInfoCallback.cpp 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
CGameInfoCallback.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
CGameInterface.cpp 5d80457eda Merge with vcmi/develop branch 2 years ago
CGameInterface.h 5d80457eda Merge with vcmi/develop branch 2 years ago
CGameState.cpp 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler 2 years ago
CGameState.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
CGameStateFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGeneralTextHandler.cpp 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler 2 years ago
CGeneralTextHandler.h c5f72ccdc7 Names for object supertypes are passed through translator 2 years ago
CHeroHandler.cpp e0842d416c Fix identifier format 2 years ago
CHeroHandler.h 27442e2950 Remove unused code 2 years ago
CMakeLists.txt fa23965d0b Renamed for consistency BUILD_SINGLE_APP -> ENABLE_SINGLE_APP_BUILD 2 years ago
CModHandler.cpp 39131eba3e Added translation support for mods. VCMI translations are now in mod. 2 years ago
CModHandler.h 39131eba3e Added translation support for mods. VCMI translations are now in mod. 2 years ago
CPathfinder.cpp e48bd39b9c Moved road & river handlers into a separate file 2 years ago
CPathfinder.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
CPlayerState.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CPlayerState.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CRandomGenerator.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CScriptingModule.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CScriptingModule.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CSkillHandler.cpp 5fa69dcf2f Fix description of skill-based bonuses 2 years ago
CSkillHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 years ago
CStack.cpp 388ed88b5d All artifact strings now pass through translator 2 years ago
CStack.h d2b837b116 All creature-related texts go through translator 2 years ago
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CThreadHelper.cpp 9f46bf5bff Apply suggestions from code review 3 years ago
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CTownHandler.cpp 46931a0ecf Bugfixing 2 years ago
CTownHandler.h 46931a0ecf Bugfixing 2 years ago
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 years ago
ConstTransitivePtr.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.cpp 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
GameConstants.h b86969909a Fixes compilation due to changes in callback interface 2 years ago
HeroBonus.cpp 388ed88b5d All artifact strings now pass through translator 2 years ago
HeroBonus.h 4a09dc0757 Fixed Adela's Bless specialty 2 years ago
IBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
IGameCallback.cpp e48bd39b9c Moved road & river handlers into a separate file 2 years ago
IGameCallback.h 2c09bfb22a Fix code formatting 2 years ago
IGameEventsReceiver.h e9e549148d Implemented teleportation animation effect 2 years ago
IHandlerBase.cpp 47c1803c42 Finalization of refactoring: 2 years ago
IHandlerBase.h 47c1803c42 Finalization of refactoring: 2 years ago
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonDetail.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 years ago
JsonDetail.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonNode.cpp 3ba8d708f8 Partially fixed bonuses descriptions (affected by separate old bug) 2 years ago
JsonNode.h 695a94c3c8 Fixed all major bugs with newly converted objects 2 years ago
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LogicalExpression.cpp bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 years ago
LogicalExpression.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
NetPacks.h 44bdd2cbf3 Implemented selectable messages for visited & empty state 2 years ago
NetPacksBase.h 83bb70cd8a All CGPickable objects are now fully configurable 2 years ago
NetPacksLib.cpp 388ed88b5d All artifact strings now pass through translator 2 years ago
NetPacksLobby.h 512cf014aa Freeze current state 3 years ago
ObstacleHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
ObstacleHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
Point.h 6e2d09d605 Cleanup 2 years ago
Rect.cpp 6e2d09d605 Cleanup 2 years ago
Rect.h 6e2d09d605 Cleanup 2 years ago
ResourceSet.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ResourceSet.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
RiverHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
RiverHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
RoadHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
RoadHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ScriptHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
ScriptHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
StartInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
StartInfo.h 9f46bf5bff Apply suggestions from code review 3 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
TerrainHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
TerrainHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
VCMIDirs.cpp 192e856797 merge with vcmi/develop 2 years ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp 35775b90f8 Moved bonus names to translation 2 years ago
VCMI_Lib.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 years ago
VCMI_lib.cbp ec6f7b88fe !?OB WIP 4 years ago
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 years ago
int3.h 78ed2f154b Revert uninteded change 2 years ago
vcmi_endian.h 48c01157e6 fix typo 2 years ago