krs e938152c1d Fix for showing penalty limit in red for unlimited ranged archers 2 rokov pred
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battle e938152c1d Fix for showing penalty limit in red for unlimited ranged archers 2 rokov pred
bonuses e60a4318c3 vcmi: a bunch of forward definitions 2 rokov pred
events 042885c0b8 vcmi: modernize lib/events 2 rokov pred
filesystem 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 rokov pred
logging ea3bdda047 vcmi: reduce boost a little bit 2 rokov pred
mapObjectConstructors 1fb2b60999 Remove no longer relevant check 2 rokov pred
mapObjects ce3e150d59 Minor formatting 2 rokov pred
mapping c4772ae59d Load new hota quests as empty quests, to avoid unexpected behavior 2 rokov pred
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 rokov pred
pathfinder ebc7a82c2e Converted pathfinder enum's to enum class 2 rokov pred
registerTypes 6f743916db Moved CGCreature to a new file 2 rokov pred
rewardable 56d69e790b Renamed MetaString methods to more logical names 2 rokov pred
rmg 6f743916db Moved CGCreature to a new file 2 rokov pred
serializer acac42291e Remove excessive CMap.h includes 2 rokov pred
spells d8879f1e53 NewObject pack now receives visitable position instead of h3m position 2 rokov pred
vstd cb3723b54c vstd: pass separators and input by reference 2 rokov pred
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
ArtifactUtils.cpp 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2 rokov pred
ArtifactUtils.h 1175990724 fixup 2 rokov pred
BasicTypes.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 rokov pred
BattleFieldHandler.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 rokov pred
BattleFieldHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 rokov pred
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 rokov pred
CArtHandler.cpp f86133705e Fix loading of allowed artifacts from hota h3m 2 rokov pred
CArtHandler.h f6c2d5cba7 hotfix 2 rokov pred
CBonusTypeHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CBonusTypeHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CConfigHandler.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 rokov pred
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: 2 rokov pred
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit 2 rokov pred
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 rokov pred
CCreatureHandler.cpp 8dde8018d0 Implemented support for fixed monster def's from hota 2 rokov pred
CCreatureHandler.h 8dde8018d0 Implemented support for fixed monster def's from hota 2 rokov pred
CCreatureSet.cpp 1366825f08 final fixup 2 rokov pred
CCreatureSet.h 1366825f08 final fixup 2 rokov pred
CGameInfoCallback.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
CGameInfoCallback.h 7db67a3101 int3 now has proper hasher function 2 rokov pred
CGameInterface.cpp b472c89276 vcmi: make some CStack properties private 2 rokov pred
CGameInterface.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
CGameState.cpp 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support 2 rokov pred
CGameState.h 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support 2 rokov pred
CGameStateFwd.h d51fe62804 Win/loss condition texts use MetaString 2 rokov pred
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 rokov pred
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CHeroHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
CHeroHandler.h c216292f1e CHeroHandler: remove confusing map 2 rokov pred
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 rokov pred
CModHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
CModHandler.h 62595cb039 Split massive CMap.h a bit 2 rokov pred
CModVersion.cpp 62595cb039 Split massive CMap.h a bit 2 rokov pred
CModVersion.h 62595cb039 Split massive CMap.h a bit 2 rokov pred
CPlayerState.cpp 11b237a23c vcmi: massive refactoring v1 2 rokov pred
CPlayerState.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CRandomGenerator.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CSkillHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CSkillHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 rokov pred
CStack.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 rokov pred
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 rokov pred
CThreadHelper.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
CTownHandler.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat 2 rokov pred
CTownHandler.h 3913b8e98c Heroes placed on water in map will be automatically given boat 2 rokov pred
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 rokov pred
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 rokov pred
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 rokov pred
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
GameConstants.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
GameConstants.h 6564502a0e Implemented mapping of hero portraits 2 rokov pred
GameSettings.cpp daaaf84392 Icon index for map format is now defined in config 2 rokov pred
GameSettings.h daaaf84392 Icon index for map format is now defined in config 2 rokov pred
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
IGameCallback.cpp fc190b14bb Spell shrines can now be configured in json 2 rokov pred
IGameCallback.h 6a08a96d0c Added createObject call as wrapper around NewObject netpack 2 rokov pred
IGameEventsReceiver.h 2636a0dcc3 Moved MetaString to a new file 2 rokov pred
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
IHandlerBase.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
JsonDetail.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 rokov pred
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
JsonNode.cpp 8f602b2ef6 Allow defining default values of settings per platform 2 rokov pred
JsonNode.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
JsonRandom.cpp fc190b14bb Spell shrines can now be configured in json 2 rokov pred
JsonRandom.h 1b4d117790 deeper decoupling 2 rokov pred
Languages.h 66df19352f Do not show languages without translations in UI 2 rokov pred
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 rokov pred
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 rokov pred
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
MetaString.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat 2 rokov pred
MetaString.h 9b5e81929f Fix build 2 rokov pred
NetPackVisitor.h ea7dd14d8b client is able to erase artifact 2 rokov pred
NetPacks.h 44261ecc21 Fix boat positioning 2 rokov pred
NetPacksBase.h 2636a0dcc3 Moved MetaString to a new file 2 rokov pred
NetPacksLib.cpp 44261ecc21 Fix boat positioning 2 rokov pred
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 rokov pred
ObstacleHandler.cpp 428fb832c6 Implemented foreground/background obstacles: 2 rokov pred
ObstacleHandler.h 428fb832c6 Implemented foreground/background obstacles: 2 rokov pred
Point.h 238a02eb5e It is now possible to cancel attack-via-swiping by moving finger away 2 rokov pred
Rect.cpp beb7ce5beb Refactoring of MapView 2 rokov pred
Rect.h 45e2875342 Completely removed old TerrainRect class 2 rokov pred
ResourceSet.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
ResourceSet.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 rokov pred
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 rokov pred
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 rokov pred
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 rokov pred
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 rokov pred
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 rokov pred
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 rokov pred
StartInfo.cpp acac42291e Remove excessive CMap.h includes 2 rokov pred
StartInfo.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
StdInc.cpp 3926920103 Rename radious -> radius 9 rokov pred
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 rokov pred
StringConstants.h ffd7144df8 Implemented identifiers mapping for town buildings 2 rokov pred
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 rokov pred
TerrainHandler.h 487f441f47 Implemented boat selection for town shipyards 2 rokov pred
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 rokov pred
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 rokov pred
UnlockGuard.h 86f5d6de69 vcmi: modernize headers 2 rokov pred
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 rokov pred
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 rokov pred
VCMI_Lib.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 rokov pred
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 rokov pred
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
VCMI_lib.vcxproj a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
VCMI_lib.vcxproj.filters a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 rokov pred
int3.h 20de44d4a5 Reodered methods in file to group similar code 2 rokov pred
vcmi_endian.h 86f5d6de69 vcmi: modernize headers 2 rokov pred