beegee1 e9b7044c9b Fix mantis #1859, unknown pattern in underground 10 rokov pred
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filesystem 1396476869 Merge pull request #79 from ArseniyShestakov/fixIssue1557 10 rokov pred
logging 66b022f93e initializer lists part1 11 rokov pred
mapObjects a832b7efee Fixed #2026 10 rokov pred
mapping e9b7044c9b Fix mantis #1859, unknown pattern in underground 10 rokov pred
minizip 0541b544c4 fix minizip build error for MSVC 11 rokov pred
registerTypes ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 rokov pred
rmg e9b7044c9b Fix mantis #1859, unknown pattern in underground 10 rokov pred
spells 733308e8e2 Attack only present wallparts 10 rokov pred
AI_Base.h cce814c41b * Final commit 14 rokov pred
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 rokov pred
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 rokov pred
BattleHex.cpp 3f720901ec Minor fixes. 11 rokov pred
BattleHex.h 3f720901ec Minor fixes. 11 rokov pred
BattleState.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
BattleState.h 2a75c432e0 Remove 2 unused methods 11 rokov pred
CArtHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CArtHandler.h de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 rokov pred
CBattleCallback.cpp 9600446cf9 +smart target, +hit animation 10 rokov pred
CBattleCallback.h b0df8172f9 Move battleIsImmune to CSpell 11 rokov pred
CBonusTypeHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 rokov pred
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 rokov pred
CBuildingHandler.h 8a8eecd063 * refactoring 12 rokov pred
CConfigHandler.cpp aaec94ea87 Changed fading to be enabled by default (when entries are not present in config); 10 rokov pred
CConfigHandler.h 3c3fb0e21d Added advmap config options to enable/disable fading; 10 rokov pred
CConsoleHandler.cpp 37bd4790f7 VCMIDirs update #6 fix 11 rokov pred
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 rokov pred
CCreatureHandler.cpp 54453aee73 get rid of boost::assign 11 rokov pred
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 rokov pred
CCreatureSet.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 rokov pred
CGameInfoCallback.cpp ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 rokov pred
CGameInfoCallback.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 rokov pred
CGameInterface.cpp 3bca68fd2d Initial refactoring 11 rokov pred
CGameInterface.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 rokov pred
CGameState.cpp 32009690eb initTowns: only add Tovern by default to player-owned towns 10 rokov pred
CGameState.h 2145be281a Merge pull request #86 from ArseniyShestakov/fixQuestSaving 10 rokov pred
CGameStateFwd.h 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 rokov pred
CGeneralTextHandler.cpp 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses 11 rokov pred
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 rokov pred
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 rokov pred
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 rokov pred
CMakeLists.txt f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 rokov pred
CModHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CModHandler.h a49da360d2 Use ESpellCastProblem inside SpellHandler 11 rokov pred
CObstacleInstance.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 rokov pred
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 rokov pred
CScriptingModule.h ad84ae64b0 Clean up. 11 rokov pred
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 rokov pred
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 rokov pred
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 rokov pred
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 rokov pred
CTownHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
CTownHandler.h ce83db0f43 - Option to configure monster types spawning in a zone 11 rokov pred
CondSh.h 3f720901ec Minor fixes. 11 rokov pred
Connection.cpp 74161198c4 More refactoring 11 rokov pred
Connection.h 7c5af02b78 Fix saving of player's quests 10 rokov pred
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 rokov pred
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 rokov pred
GameConstants.cpp dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 rokov pred
GameConstants.h dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 rokov pred
HeroBonus.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
HeroBonus.h 666d7a4f45 Start implementing VISIONS and DISGUISE 10 rokov pred
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 rokov pred
IGameCallback.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
IGameCallback.h 21aaad6972 MoveHero: add transit movement option 10 rokov pred
IGameEventsReceiver.h 4b248c2762 World view impl -- initial; 10 rokov pred
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 rokov pred
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 rokov pred
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 rokov pred
JsonDetail.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 rokov pred
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 rokov pred
JsonNode.cpp ac3e48f4b9 Move JsonNode operator<< to right plase 10 rokov pred
JsonNode.h 44742814cd More cleanup: 11 rokov pred
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 rokov pred
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 rokov pred
NetPacks.h 69c458e881 initial implementation. 10 rokov pred
NetPacksBase.h c7dc4c05b8 fix mingw build 11 rokov pred
NetPacksLib.cpp 1fd4a6daae Fix merge of SpellsRefactoring5 10 rokov pred
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 rokov pred
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 rokov pred
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 rokov pred
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 rokov pred
StdInc.cpp cce814c41b * Final commit 14 rokov pred
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 rokov pred
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 rokov pred
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
VCMIDirs.cpp c36042f8c7 rename preprocessor variable VCMI_LINUX to VCMI_XDG 11 rokov pred
VCMIDirs.h 958839668c VCMIDirs update #5 11 rokov pred
VCMI_Lib.cpp 685deddac1 Start spell-relatet files reorganisation 10 rokov pred
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 rokov pred
VCMI_lib.cbp f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 rokov pred
VCMI_lib.vcxproj f32849a73e Attempt to compile refactored spells in MSVS. 10 rokov pred
VCMI_lib.vcxproj.filters f7b5ecf642 Something that compiles. 10 rokov pred
int3.h 80998b9dc3 Minor fixes. fix 11 rokov pred
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 rokov pred