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							- /*
 
-  * CreatureCostBox.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CreatureCostBox.h"
 
- #include "../widgets/Images.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../GameEngine.h"
 
- CreatureCostBox::CreatureCostBox(Rect position, std::string titleText)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	setRedrawParent(true);
 
- 	pos = position + pos.topLeft();
 
- 	title = std::make_shared<CLabel>(pos.w/2, 10, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, titleText);
 
- }
 
- void CreatureCostBox::set(TResources res)
 
- {
 
- 	for(auto & item : resources)
 
- 		item.second.first->setText(std::to_string(res[item.first]));
 
- }
 
- void CreatureCostBox::createItems(TResources res)
 
- {
 
- 	resources.clear();
 
- 	OBJECT_CONSTRUCTION;
 
- 	TResources::nziterator iter(res);
 
- 	while(iter.valid())
 
- 	{
 
- 		auto image = std::make_shared<CAnimImage>(AnimationPath::builtin("RESOURCE"), iter->resType.getNum());
 
- 		auto text = std::make_shared<CLabel>(15, 43, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, "0");
 
- 		resources.insert(std::make_pair(iter->resType, std::make_pair(text, image)));
 
- 		iter++;
 
- 	}
 
- 	if(!resources.empty())
 
- 	{
 
- 		int curx = pos.w / 2;
 
- 		int spacing = 48;
 
- 		int resourcesCount = static_cast<int>(resources.size());
 
- 		if (resources.size() > 2)
 
- 		{
 
- 			spacing = 32;
 
- 			curx -= (15 + 16 * (resourcesCount - 1));
 
- 		}
 
- 		else
 
- 		{
 
- 			curx -= ((16 * resourcesCount) + (8 * (resourcesCount - 1)));
 
- 		}
 
- 		//reverse to display gold as first resource
 
- 		for(auto & currentRes : boost::adaptors::reverse(resources))
 
- 		{
 
- 			currentRes.second.first->moveBy(Point(curx + 2, 22));
 
- 			currentRes.second.second->moveBy(Point(curx, 22));
 
- 			curx += spacing;
 
- 		}
 
- 	}
 
- 	redraw();
 
- }
 
 
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