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							- /*
 
-  * ISpellMechanics.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "CSpellHandler.h"
 
- #include "../BattleHex.h"
 
- #include "../BattleState.h"
 
- #include "../NetPacks.h"
 
- class DLL_LINKAGE ISpellMechanics
 
- {
 
- public:
 
- 	struct DLL_LINKAGE SpellTargetingContext
 
- 	{
 
- 		const CBattleInfoCallback * cb;
 
- 		CSpell::TargetInfo ti;
 
- 		ECastingMode::ECastingMode mode;
 
- 		BattleHex destination;
 
- 		PlayerColor casterColor;
 
- 		int schoolLvl;
 
- 		SpellTargetingContext(const CSpell * s, const CBattleInfoCallback * c, ECastingMode::ECastingMode m, PlayerColor cc, int lvl, BattleHex dest)
 
- 			: cb(c), ti(s,lvl, m), mode(m), destination(dest), casterColor(cc), schoolLvl(lvl)
 
- 		{};
 
- 	};
 
- public:
 
- 	ISpellMechanics(CSpell * s);
 
- 	virtual ~ISpellMechanics(){};
 
- 	virtual std::vector<BattleHex> rangeInHexes(BattleHex centralHex, ui8 schoolLvl, ui8 side, bool * outDroppedHexes = nullptr) const = 0;
 
- 	virtual std::set<const CStack *> getAffectedStacks(SpellTargetingContext & ctx) const = 0;
 
- 	
 
- 	virtual ESpellCastProblem::ESpellCastProblem canBeCasted(const CBattleInfoCallback * cb, PlayerColor player) const = 0;
 
- 	
 
- 	virtual ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const = 0;
 
- 	
 
- 	virtual void applyBattle(BattleInfo * battle, const BattleSpellCast * packet) const = 0;
 
- 	virtual bool adventureCast(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const = 0;
 
- 	virtual void battleCast(const SpellCastEnvironment * env, BattleSpellCastParameters & parameters) const = 0;
 
- 	static ISpellMechanics * createMechanics(CSpell * s);
 
- protected:
 
- 	CSpell * owner;
 
- };
 
 
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