Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 月之前
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AttackPossibility.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
AttackPossibility.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
BattleAI.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 月之前
BattleAI.h 8c3a417527 Cleanup 11 月之前
BattleEvaluator.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
BattleEvaluator.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
BattleExchangeVariant.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
BattleExchangeVariant.h 2362c6da21 Fixes for multiple new issues from Sonar 10 月之前
CMakeLists.txt f0448acaa3 TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 1 年之前
EnemyInfo.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
EnemyInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
PossibleSpellcast.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
PossibleSpellcast.h 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 年之前
PotentialTargets.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
PotentialTargets.h 40bff74195 Use small vector for unit list 11 月之前
StackWithBonuses.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
StackWithBonuses.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
ThreatMap.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
ThreatMap.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
main.cpp 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 年之前