Ivan Savenko eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
..
battle 4b0fe811ac Contains returns false instead of true for invalid hexes 9 ヶ月 前
bonuses eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
campaign eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
constants 2fdf40e7a9 Remove connection pointer from CPack 9 ヶ月 前
entities 99c6ca7e70 Fix build 9 ヶ月 前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
filesystem e7fbe2d387 Fix build 9 ヶ月 前
gameState eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
json 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
logging 5f052165fe Fix missing names for some threads 9 ヶ月 前
mapObjectConstructors 8f074490a7 Merge branch 'master' into 'develop' 9 ヶ月 前
mapObjects eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
mapping eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
modding 222b73bbcd Simplify library initialization 9 ヶ月 前
network 2362c6da21 Fixes for multiple new issues from Sonar 9 ヶ月 前
networkPacks eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
pathfinder 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 ヶ月 前
rewardable eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
rmg 1def86a3ec Move main town to the tile with highest distance to water shore 9 ヶ月 前
serializer eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
spells a8f9ac41e1 Fix no damage chance for catapult with no ballistics 9 ヶ月 前
texts eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
ArtifactUtils.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 年間 前
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 9 ヶ月 前
BasicTypes.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
BattleFieldHandler.cpp 8c3a417527 Cleanup 11 ヶ月 前
BattleFieldHandler.h 8c3a417527 Cleanup 11 ヶ月 前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年 前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年 前
CArtHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CArtHandler.h a061ed04de Remove usage of ConstTransitivePtr from CTown 9 ヶ月 前
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 年間 前
CArtifactInstance.h eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
CBonusTypeHandler.cpp a3dbb5748c Fix build 9 ヶ月 前
CBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses 9 ヶ月 前
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 年間 前
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread 9 ヶ月 前
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 9 ヶ月 前
CCreatureHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CCreatureHandler.h a061ed04de Remove usage of ConstTransitivePtr from CTown 9 ヶ月 前
CCreatureSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CCreatureSet.h 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CGameInfoCallback.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 ヶ月 前
CGameInfoCallback.h b6026084ea StartInfo in gamestate now use unique_ptr 9 ヶ月 前
CGameInterface.cpp ac8104d56d SonarCloud recomendations. 11 ヶ月 前
CGameInterface.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 ヶ月 前
CMakeLists.txt 96d691b40c Fix crash on closing game during background image upscaling 9 ヶ月 前
CPlayerState.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CPlayerState.h eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
CRandomGenerator.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 ヶ月 前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年間 前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年 前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
CSkillHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 1 年間 前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年間 前
CStack.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
CStack.h 3b35c679ce Optimize Unit::getHexes method 11 ヶ月 前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 年間 前
CThreadHelper.cpp 5f052165fe Fix missing names for some threads 9 ヶ月 前
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 9 ヶ月 前
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 ヶ月 前
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 ヶ月 前
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年間 前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 2 年 前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年 前
GameCallbackHolder.h ea1f05d15a Stabilization 1 年間 前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
GameLibrary.cpp 222b73bbcd Simplify library initialization 9 ヶ月 前
GameLibrary.h 222b73bbcd Simplify library initialization 9 ヶ月 前
GameSettings.cpp ec970c7b22 Support for configuring minimal cost for moving between tiles 10 ヶ月 前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年間 前
IBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses 9 ヶ月 前
IGameCallback.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 ヶ月 前
IGameCallback.h 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. 11 ヶ月 前
IGameSettings.h ec970c7b22 Support for configuring minimal cost for moving between tiles 10 ヶ月 前
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 1 年間 前
LoadProgress.cpp 7dfb499edf replace boost locks with std 9 ヶ月 前
LoadProgress.h 7dfb499edf replace boost locks with std 9 ヶ月 前
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 11 ヶ月 前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前
Rect.h 4171026035 First iteration of upscaled rendering 1 年間 前
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 年間 前
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年間 前
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年間 前
ScopeGuard.h b796ed8626 Fix undefined behavior 1 年間 前
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 年間 前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
StartInfo.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
StartInfo.h eb3b51a6cf Remove save compatibility with 1.5.X 9 ヶ月 前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年間 前
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ヶ月 前
TerrainHandler.h dfe8a95f8c Fix build 11 ヶ月 前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
UnlockGuard.h 4e73f7d90f shared_mutex replace boost 9 ヶ月 前
VCMIDirs.cpp 2973a769df Remove setting up en_US.UTF-8 locale in VCMIDirsWIN32::init() 9 ヶ月 前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 3 年 前
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 9 ヶ月 前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年 前