Ivan Savenko 73d1675ae3 Code cleanup, fixes to discovered regressions 11 months ago
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AccessibilityInfo.cpp 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
AccessibilityInfo.h 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleAction.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleHex.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleInfo.cpp 95a07ee5cb Use bonus system cache whenever possible 11 months ago
BattleInfo.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
BattleLayout.cpp 4772311160 Fix positioning of defender war machines 1 year ago
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
CBattleInfoCallback.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 11 months ago
CBattleInfoCallback.h 1a2d349267 Initial unconditionally working version 1 year ago
CBattleInfoEssentials.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 11 months ago
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 year ago
CObstacleInstance.cpp 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 year ago
CObstacleInstance.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
CPlayerBattleCallback.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp 73d1675ae3 Code cleanup, fixes to discovered regressions 11 months ago
CUnitState.h 73d1675ae3 Code cleanup, fixes to discovered regressions 11 months ago
DamageCalculator.cpp 95a07ee5cb Use bonus system cache whenever possible 11 months ago
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 year ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 year ago
ReachabilityInfo.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
ReachabilityInfo.h 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Unit.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
Unit.h 73d1675ae3 Code cleanup, fixes to discovered regressions 11 months ago