Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
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Actions 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
Rules fbc9a32ad8 #2018 - fix shipyard usage for NKAI, allied shipyard should work now %!s(int64=2) %!d(string=hai) anos
AINodeStorage.cpp d347db4c16 Fix hero count calculation for resourceful ai mod %!s(int64=2) %!d(string=hai) anos
AINodeStorage.h 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
AIPathfinder.cpp 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=2) %!d(string=hai) anos
AIPathfinder.h eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
AIPathfinderConfig.cpp eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
AIPathfinderConfig.h eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
Actors.cpp 37027ad17f Fix AI boat logic %!s(int64=2) %!d(string=hai) anos
Actors.h 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos