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							- I. Getting the sources
 
- VCMI is still in development. You can get the sources with subversion:
 
-   svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk vcmi
 
- II. Compiling
 
- Optionaly, if you want to regenerate the build system, you will need the following tools:
 
-  * libtool
 
-  * automake
 
-  * autoconf
 
- And then regenerate the build system with
 
-   autoreconf -i
 
- To compile, at least the following packages (and their development counterparts) are needed to build:
 
-     * libstdc++ devel
 
- 	* boost c++ libraries v1.36+ (1.35 will not work) (www.boost.org)
 
- 	* SDL and SDL-devel
 
- 	* SDL_mixer and SDL_mixer-devel
 
- 	* SDL_image and SDL_image-devel
 
- 	* SDL_ttf and SDL_ttf-devel
 
- 	* zlib and zlib-devel
 
- 	* the ffmpeg libraries (libavformat and libswscale). Their name could be libavformat-devel and libswscale-devel, or ffmpeg-libs-devel or similar names.
 
- Then do the usual 
 
-   ./configure
 
- Note that on 64 bits linux, if the boost libraries are installed in /usr/lib64, configure will not find them and will fail. Until this is fixed, use:
 
-   ./configure --with-boost-libdir=/usr/lib64
 
- Another note on ubuntu(posible others to) - create symlincs to correct libnames in /usr/lib
 
- eg:
 
- sudo ln -s libswscale.so.0.7.1 libswscale.so
 
- sudo ln -s libavformat.so.52 libavformat.so
 
- Then build vcmi:
 
-   make
 
- That will generate vcmiclient, vcmiserver as well as 3 .so libraries.
 
- II. Installing Heroes of Might and Magic 3
 
- VCMI needs an installed version of Heroes III as well as WoG on top of it.
 
- The version of Heroes needed is (I think!) Shadow of Death or Complete.
 
-  
 
- Wog can be downloaded from: http://www.maps4heroes.com/heroes3/files/allinone_358f.zip
 
- Wine can be used to install both.
 
- Once both programs are installed, you can install VCMI.
 
- Download the windows VCMI release (at time of writing: http://vcmi.antypika.aplus.pl/forum/dload.php?action=download&id=11) and extract it in a private directory. Then move some files to your Heroes3 directory:
 
-   mv sprites /PATH_TO_H3_DIR/Sprites
 
-   mv Data/* /PATH_TO_H3_DIR/Data
 
-   mv Fonts Games /PATH_TO_H3_DIR/
 
- If you also have the original linux version of Heroes, you can slso install the videos:
 
-   cp -a /PATH_TO_CDROM/data/video /PATH_TO_H3_DIR/Data
 
- III. Installing VCMI
 
- Since VCMI is still in development, there's no install procedure, although something like 
 
-   DESTDIR=/path/to/heroes3 make install
 
- might work.
 
- For development puposes, it's better to use links. Go to your new Heroes3 directory, and type:
 
-   ln -s /PATH_TO_VCMI/client/vcmiclient
 
-   ln -s /PATH_TO_VCMI/server/vcmiserver
 
-   ln -s /PATH_TO_VCMI/config
 
-   ln -s /PATH_TO_VCMI/AI/GeniusAI/.libs AI
 
- And start ./vcmiclient
 
-   
 
 
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