MapView.cpp 2.0 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewModel.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapRendererContext.h"
  16. #include "mapHandler.h"
  17. #include "../adventureMap/CAdvMapInt.h"
  18. #include "../CGameInfo.h"
  19. #include "../CPlayerInterface.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../renderSDL/SDL_Extensions.h"
  25. #include "../../CCallback.h"
  26. #include "../../lib/CConfigHandler.h"
  27. #include "../../lib/mapObjects/CGHeroInstance.h"
  28. #include "../../lib/mapping/CMap.h"
  29. MapView::~MapView() = default;
  30. std::shared_ptr<MapViewModel> MapView::createModel(const Point & dimensions) const
  31. {
  32. auto result = std::make_shared<MapViewModel>();
  33. result->setLevel(0);
  34. result->setTileSize(Point(32, 32));
  35. result->setViewCenter(Point(0, 0));
  36. result->setViewDimensions(dimensions);
  37. return result;
  38. }
  39. MapView::MapView(const Point & offset, const Point & dimensions)
  40. : model(createModel(dimensions))
  41. , context(new MapRendererContext())
  42. , controller(new MapViewController(context, model))
  43. , tilesCache(new MapViewCache(model))
  44. {
  45. pos += offset;
  46. pos.w = dimensions.x;
  47. pos.h = dimensions.y;
  48. }
  49. void MapView::show(SDL_Surface * to)
  50. {
  51. Canvas target(to);
  52. Canvas targetClipped(target, pos);
  53. CSDL_Ext::CClipRectGuard guard(to, pos);
  54. controller->update(GH.mainFPSmng->getElapsedMilliseconds());
  55. tilesCache->update(context);
  56. tilesCache->render(context, targetClipped);
  57. }
  58. void MapView::showAll(SDL_Surface * to)
  59. {
  60. show(to);
  61. }
  62. std::shared_ptr<const MapViewModel> MapView::getModel() const
  63. {
  64. return model;
  65. }
  66. std::shared_ptr<MapViewController> MapView::getController()
  67. {
  68. return controller;
  69. }