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- /*
- * AdventureEvents.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "AdventureEvents.h"
- #include "../../LuaStack.h"
- #include "../../LuaCallWrapper.h"
- #include "../Registry.h"
- #include "SubscriptionRegistryProxy.h"
- namespace scripting
- {
- namespace api
- {
- namespace events
- {
- VCMI_REGISTER_SCRIPT_API(ObjectVisitStartedProxy, "events.ObjectVisitStarted");
- const std::vector<ObjectVisitStartedProxy::RegType> ObjectVisitStartedProxy::REGISTER = {};
- const std::vector<ObjectVisitStartedProxy::CustomRegType> ObjectVisitStartedProxy::REGISTER_CUSTOM =
- {
- {
- "subscribeBefore",
- &SubscriptionRegistryProxy<ObjectVisitStartedProxy>::subscribeBefore,
- true
- },
- {
- "subscribeAfter",
- &SubscriptionRegistryProxy<ObjectVisitStartedProxy>::subscribeAfter,
- true
- },
- {
- "getPlayer",
- LuaMethodWrapper<ObjectVisitStarted, PlayerColor(ObjectVisitStarted:: *)()const, &ObjectVisitStarted::getPlayer>::invoke,
- false
- },
- {
- "getHero",
- LuaMethodWrapper<ObjectVisitStarted, ObjectInstanceID(ObjectVisitStarted:: *)()const, &ObjectVisitStarted::getHero>::invoke,
- false
- },
- {
- "getObject",
- LuaMethodWrapper<ObjectVisitStarted, ObjectInstanceID(ObjectVisitStarted:: *)()const, &ObjectVisitStarted::getObject>::invoke,
- false
- },
- };
- }
- }
- }
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