GenericEvents.cpp 2.0 KB

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  1. /*
  2. * GenericEvents.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "GenericEvents.h"
  12. #include "../../LuaStack.h"
  13. #include "../../LuaCallWrapper.h"
  14. #include "../Registry.h"
  15. #include "SubscriptionRegistryProxy.h"
  16. namespace scripting
  17. {
  18. namespace api
  19. {
  20. namespace events
  21. {
  22. using ::events::GameResumed;
  23. using ::events::PlayerGotTurn;
  24. using ::events::TurnStarted;
  25. VCMI_REGISTER_SCRIPT_API(GameResumedProxy, "events.GameResumed");
  26. VCMI_REGISTER_SCRIPT_API(PlayerGotTurnProxy, "events.PlayerGotTurn");
  27. VCMI_REGISTER_SCRIPT_API(TurnStartedProxy, "events.TurnStarted");
  28. const std::vector<GameResumedProxy::RegType> GameResumedProxy::REGISTER = {};
  29. const std::vector<GameResumedProxy::CustomRegType> GameResumedProxy::REGISTER_CUSTOM =
  30. {
  31. {
  32. "subscribeBefore",
  33. &SubscriptionRegistryProxy<GameResumedProxy>::subscribeBefore,
  34. true
  35. },
  36. {
  37. "subscribeAfter",
  38. &SubscriptionRegistryProxy<GameResumedProxy>::subscribeAfter,
  39. true
  40. }
  41. };
  42. const std::vector<PlayerGotTurnProxy::RegType> PlayerGotTurnProxy::REGISTER =
  43. {
  44. {
  45. "getPlayer",
  46. LuaCallWrapper<PlayerGotTurn>::createFunctor(&PlayerGotTurn::getPlayerIndex)
  47. },
  48. {
  49. "setPlayer",
  50. LuaCallWrapper<PlayerGotTurn>::createFunctor(&PlayerGotTurn::setPlayerIndex)
  51. },
  52. };
  53. const std::vector<PlayerGotTurnProxy::CustomRegType> PlayerGotTurnProxy::REGISTER_CUSTOM =
  54. {
  55. {
  56. "subscribeBefore",
  57. &SubscriptionRegistryProxy<PlayerGotTurnProxy>::subscribeBefore,
  58. true
  59. },
  60. {
  61. "subscribeAfter",
  62. &SubscriptionRegistryProxy<PlayerGotTurnProxy>::subscribeAfter,
  63. true
  64. }
  65. };
  66. const std::vector<TurnStartedProxy::RegType> TurnStartedProxy::REGISTER = {};
  67. const std::vector<TurnStartedProxy::CustomRegType> TurnStartedProxy::REGISTER_CUSTOM =
  68. {
  69. {
  70. "subscribeBefore",
  71. &SubscriptionRegistryProxy<TurnStartedProxy>::subscribeBefore,
  72. true
  73. },
  74. {
  75. "subscribeAfter",
  76. &SubscriptionRegistryProxy<TurnStartedProxy>::subscribeAfter,
  77. true
  78. }
  79. };
  80. }
  81. }
  82. }