| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 | /* * api/netpacks/BattleStackMoved.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "BattleStackMoved.h"#include "../../LuaStack.h"#include "../Registry.h"namespace scripting{namespace api{namespace netpacks{VCMI_REGISTER_SCRIPT_API(BattleStackMovedProxy, "netpacks.BattleStackMoved");const std::vector<BattleStackMovedProxy::RegType> BattleStackMovedProxy::REGISTER ={	{		"addTileToMove",		&BattleStackMovedProxy::addTileToMove	},	{		"setUnitId",		&BattleStackMovedProxy::setUnitId	},	{		"setDistance",		&BattleStackMovedProxy::setDistance	},	{		"setTeleporting",		&BattleStackMovedProxy::setTeleporting	},	{		"toNetpackLight",		&PackForClientProxy<BattleStackMovedProxy>::toNetpackLight	}};const std::vector<BattleStackMovedProxy::CustomRegType> BattleStackMovedProxy::REGISTER_CUSTOM ={	{"new", &Wrapper::constructor, true}};int BattleStackMovedProxy::addTileToMove(lua_State * L, std::shared_ptr<BattleStackMoved> object){	LuaStack S(L);	lua_Integer hex = 0;	if(!S.tryGetInteger(1, hex))		return S.retVoid();	object->tilesToMove.emplace_back(hex);	return S.retVoid();}int BattleStackMovedProxy::setUnitId(lua_State * L, std::shared_ptr<BattleStackMoved> object){	LuaStack S(L);	S.tryGet(1, object->stack);	return S.retVoid();}int BattleStackMovedProxy::setDistance(lua_State * L, std::shared_ptr<BattleStackMoved> object){	LuaStack S(L);	S.tryGet(1, object->distance);	return S.retVoid();}int BattleStackMovedProxy::setTeleporting(lua_State * L, std::shared_ptr<BattleStackMoved> object){	LuaStack S(L);	S.tryGet(1, object->teleporting);	return S.retVoid();}}}}
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