| 1234567891011121314151617181920212223242526272829303132333435363738 | /* * api/netpacks/BattleUnitsChanged.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "PackForClient.h"namespace scripting{namespace api{namespace netpacks{class BattleUnitsChangedProxy : public SharedWrapper<BattleUnitsChanged, BattleUnitsChangedProxy>{public:	using Wrapper = SharedWrapper<BattleUnitsChanged, BattleUnitsChangedProxy>;	static const std::vector<Wrapper::RegType> REGISTER;	static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;	static int add(lua_State * L, std::shared_ptr<BattleUnitsChanged> object);	static int update(lua_State * L, std::shared_ptr<BattleUnitsChanged> object);	static int resetState(lua_State * L, std::shared_ptr<BattleUnitsChanged> object);	static int remove(lua_State * L, std::shared_ptr<BattleUnitsChanged> object);};}}}
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