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- /*
- * api/netpacks/InfoWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "InfoWindow.h"
- #include "../../LuaStack.h"
- #include "../Registry.h"
- using scripting::api::netpacks::InfoWindowProxy;
- using scripting::api::RegisterAPI;
- VCMI_REGISTER_SCRIPT_API(InfoWindowProxy, "netpacks.InfoWindow")
- namespace scripting
- {
- namespace api
- {
- namespace netpacks
- {
- const std::vector<InfoWindowProxy::RegType> InfoWindowProxy::REGISTER =
- {
- {
- "addReplacement",
- &InfoWindowProxy::addReplacement
- },
- {
- "addText",
- &InfoWindowProxy::addText
- },
- {
- "setPlayer",
- &InfoWindowProxy::setPlayer
- },
- {
- "toNetpackLight",
- &PackForClientProxy<InfoWindowProxy>::toNetpackLight
- },
- };
- const std::vector<InfoWindowProxy::CustomRegType> InfoWindowProxy::REGISTER_CUSTOM =
- {
- {"new", &Wrapper::constructor, true}
- };
- int InfoWindowProxy::addReplacement(lua_State * L, std::shared_ptr<InfoWindow> object)
- {
- int top = lua_gettop(L);
- if(top == 1)
- {
- if(lua_isstring(L, 1))
- {
- size_t len = 0;
- auto raw = lua_tolstring(L, 1, &len);
- std::string text(raw, len);
- object->text.addReplacement(text);
- }
- else if(lua_isnumber(L, 1))
- {
- object->text.addReplacement(lua_tointeger(L, 1));
- }
- }
- else if(top >= 2)
- {
- if(lua_isnumber(L, 1) && lua_isnumber(L, 2))
- object->text.addReplacement(lua_tointeger(L, 1), lua_tointeger(L, 2));
- }
- lua_settop(L, 0);
- return 0;
- }
- int InfoWindowProxy::addText(lua_State * L, std::shared_ptr<InfoWindow> object)
- {
- int top = lua_gettop(L);
- if(top == 1)
- {
- if(lua_isstring(L, 1))
- {
- size_t len = 0;
- auto raw = lua_tolstring(L, 1, &len);
- std::string text(raw, len);
- object->text << text;
- }
- else if(lua_isnumber(L, 1))
- {
- object->text << (lua_tointeger(L, 1));
- }
- }
- if(top >= 2)
- {
- if(lua_isnumber(L, 1) && lua_isnumber(L, 2))
- object->text.addTxt(lua_tointeger(L, 1), lua_tointeger(L, 2));
- }
- lua_settop(L, 0);
- return 0;
- }
- int InfoWindowProxy::setPlayer(lua_State * L, std::shared_ptr<InfoWindow> object)
- {
- LuaStack S(L);
- PlayerColor value;
- if(S.tryGet(1, value))
- object->player = value;
- return S.retVoid();
- }
- }
- }
- }
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