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- /*
- * JsonSerializeFormat.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "JsonSerializeFormat.h"
- #include "../JsonNode.h"
- //JsonStructSerializer
- JsonStructSerializer::JsonStructSerializer(JsonStructSerializer&& other):
- restoreState(false),
- owner(other.owner),
- parentNode(other.parentNode),
- thisNode(other.thisNode)
- {
- }
- JsonStructSerializer::~JsonStructSerializer()
- {
- if(restoreState)
- owner.current = parentNode;
- }
- JsonStructSerializer::JsonStructSerializer(JsonSerializeFormat& owner_, const std::string& fieldName):
- restoreState(true),
- owner(owner_),
- parentNode(owner.current),
- thisNode(&(parentNode->operator[](fieldName)))
- {
- owner.current = thisNode;
- }
- JsonStructSerializer::JsonStructSerializer(JsonStructSerializer & parent, const std::string & fieldName):
- restoreState(true),
- owner(parent.owner),
- parentNode(parent.thisNode),
- thisNode(&(parentNode->operator[](fieldName)))
- {
- owner.current = thisNode;
- }
- JsonStructSerializer JsonStructSerializer::enterStruct(const std::string & fieldName)
- {
- return JsonStructSerializer(*this, fieldName);
- }
- JsonNode& JsonStructSerializer::get()
- {
- return *thisNode;
- }
- JsonSerializeFormat * JsonStructSerializer::operator->()
- {
- return &owner;
- }
- //JsonSerializeFormat
- JsonSerializeFormat::JsonSerializeFormat(JsonNode & root_, const bool saving_):
- saving(saving_),
- root(&root_),
- current(root)
- {
- }
- JsonStructSerializer JsonSerializeFormat::enterStruct(const std::string & fieldName)
- {
- JsonStructSerializer res(*this, fieldName);
- return res;
- }
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