Ivan Savenko ecb644fce4 - fix to last commit 12 年之前
..
filesystem 4db13ba845 - proper destructors for handlers and lib objects 12 年之前
logging 7a3f5dc23b - Replaced exceptions with assert for internal-API code 12 年之前
mapping 23f7be2a54 - Fixed a few bugs related to the terrain view generation - Updated CMakeLists in /test(copy resources if no source files has been changed too) 12 年之前
rmg 7a3f5dc23b - Replaced exceptions with assert for internal-API code 12 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 8769f67c5d * JsonReader can convert to enums 12 年之前
BattleAction.h 8769f67c5d * JsonReader can convert to enums 12 年之前
BattleHex.cpp c0ce8712c1 add some missing licence headers 13 年之前
BattleHex.h 8ffd482324 - gcc compile fix 12 年之前
BattleState.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
BattleState.h c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
CArtHandler.cpp 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 年之前
CArtHandler.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
CBattleCallback.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
CBattleCallback.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
CBonusTypeHandler.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CBonusTypeHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
CConfigHandler.h a602d7e9da - build system update 13 年之前
CConsoleHandler.cpp f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 年之前
CConsoleHandler.h f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 年之前
CCreatureHandler.cpp 8297102350 - some groundwork for wog optionality 12 年之前
CCreatureHandler.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
CCreatureSet.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
CCreatureSet.h 4db13ba845 - proper destructors for handlers and lib objects 12 年之前
CDefObjInfoHandler.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CDefObjInfoHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CGameInterface.cpp c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
CGameInterface.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
CGameState.cpp 4db13ba845 - proper destructors for handlers and lib objects 12 年之前
CGameState.h ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
CGeneralTextHandler.cpp 8297102350 - some groundwork for wog optionality 12 年之前
CGeneralTextHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CHeroHandler.cpp 8297102350 - some groundwork for wog optionality 12 年之前
CHeroHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CMakeLists.txt c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
CModHandler.cpp ecb644fce4 - fix to last commit 12 年之前
CModHandler.h 8297102350 - some groundwork for wog optionality 12 年之前
CObjectHandler.cpp 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 年之前
CObjectHandler.h a9cfb4bddb Refactoring, fixed #1255 12 年之前
CObstacleInstance.cpp ceea466f54 [refactor] spell handling 12 年之前
CObstacleInstance.h c0ce8712c1 add some missing licence headers 13 年之前
CRandomGenerator.h 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 12 年之前
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
CSpellHandler.cpp 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 年之前
CSpellHandler.h 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp 2643762f08 Mac OS patch from stopiccot 13 年之前
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 年之前
CTownHandler.cpp 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 年之前
CTownHandler.h 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
Connection.cpp f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 年之前
Connection.h feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年之前
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
GameConstants.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
GameConstants.h e71bace8e3 - fixed crash on missing icons 12 年之前
HeroBonus.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
HeroBonus.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
IBonusTypeHandler.h 2eb8263e51 Basic Configuration for bonus types 12 年之前
IGameCallback.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
IGameCallback.h e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
IGameEventsReceiver.h dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
IHandlerBase.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonNode.cpp 8297102350 - some groundwork for wog optionality 12 年之前
JsonNode.h 8297102350 - some groundwork for wog optionality 12 年之前
NetPacks.h e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
NetPacksLib.cpp d30571aa4d AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 12 年之前
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
RegisterTypes.h 602827d1ae * MSVC compilation fixes 12 年之前
ResourceSet.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
ResourceSet.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
StartInfo.h feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
UnlockGuard.h c0ce8712c1 add some missing licence headers 13 年之前
VCMIDirs.cpp 277eb13cb4 Fixed OS X compilation 12 年之前
VCMIDirs.h b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年之前
VCMI_Lib.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
VCMI_Lib.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年之前
VCMI_lib.vcxproj feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年之前
int3.h c54b983663 Some improvements for AI logging. 13 年之前
vcmi_endian.h 8ffd482324 - gcc compile fix 12 年之前