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CGameHandler.cpp
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ece8a2a41f
Merge branch 'battle-dialog' into battle-dialog2
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%!s(int64=2) %!d(string=hai) anos |
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CGameHandler.h
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ce3028bd73
Intermediate commit
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%!s(int64=2) %!d(string=hai) anos |
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CMakeLists.txt
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518f8d69e5
Haiku patch
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%!s(int64=2) %!d(string=hai) anos |
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CQuery.cpp
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ece8a2a41f
Merge branch 'battle-dialog' into battle-dialog2
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%!s(int64=2) %!d(string=hai) anos |
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CQuery.h
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ce3028bd73
Intermediate commit
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%!s(int64=2) %!d(string=hai) anos |
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CVCMIServer.cpp
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46ccd65080
Removed largely unused signal handling, fixes build with musl c library
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%!s(int64=2) %!d(string=hai) anos |
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CVCMIServer.h
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313d479d42
fix using JNI from server in single process build
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%!s(int64=2) %!d(string=hai) anos |
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LobbyNetPackVisitors.h
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9f55666931
rework netpacks to avoid double typeinfo
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%!s(int64=2) %!d(string=hai) anos |
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NetPacksLobbyServer.cpp
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9f55666931
rework netpacks to avoid double typeinfo
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%!s(int64=2) %!d(string=hai) anos |
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NetPacksServer.cpp
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820c9be61b
Use own resources when buying boat in allied shipyard
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%!s(int64=2) %!d(string=hai) anos |
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ServerNetPackVisitors.h
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9f55666931
rework netpacks to avoid double typeinfo
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%!s(int64=2) %!d(string=hai) anos |
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StdInc.cpp
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3926920103
Rename radious -> radius
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%!s(int64=9) %!d(string=hai) anos |
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StdInc.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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%!s(int64=4) %!d(string=hai) anos |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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%!s(int64=6) %!d(string=hai) anos |