Laserlicht ecfe09f6b1 multilevel support 3 ヶ月 前
..
BinaryDeserializer.h 6617d9b213 Fix game restart 5 ヶ月 前
BinarySerializer.h a43c3fcb31 Restore save compatibility with 1.6 6 ヶ月 前
CLoadFile.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 ヶ月 前
CLoadFile.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 ヶ月 前
CMemorySerializer.cpp f97ffd8e9a Better handling of disconnects, code cleanup 1 年間 前
CMemorySerializer.h bf11b9b82a Fix callback propagation when copy-pasting objects 4 ヶ月 前
CSaveFile.cpp 4e8e85e3e4 Fix issues reported by Sonar, review fixes 6 ヶ月 前
CSaveFile.h 4e8e85e3e4 Fix issues reported by Sonar, review fixes 6 ヶ月 前
CSerializer.h 966468f3fa Fix and simplify game saving / loading 6 ヶ月 前
CTypeList.cpp 77faa14119 Added explicit indexing of type indexes for serialization 1 年間 前
CTypeList.h 77faa14119 Added explicit indexing of type indexes for serialization 1 年間 前
ESerializationVersion.h ecfe09f6b1 multilevel support 3 ヶ月 前
GameConnection.cpp 241da5937d First semi-working version of antilag for hero movement 3 ヶ月 前
GameConnection.h 241da5937d First semi-working version of antilag for hero movement 3 ヶ月 前
GameConnectionID.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 ヶ月 前
JsonDeserializer.cpp 922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private 1 年間 前
JsonDeserializer.h 10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2 年 前
JsonSerializeFormat.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
JsonSerializeFormat.h f58d08e563 Support for banned game entities in random map templates 4 ヶ月 前
JsonSerializer.cpp aab628c5d4 Fix crash on using JsonDeserializer on JsonNode without valid mod scope 3 ヶ月 前
JsonSerializer.h 10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2 年 前
JsonTreeSerializer.h 8661496f6c vcmi: modernize lib/serializer 2 年 前
JsonUpdater.cpp 9e49587749 Replace bonus string description with metastring that can properly 1 年間 前
JsonUpdater.h 10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2 年 前
PlayerConnectionID.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 ヶ月 前
RegisterTypes.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 ヶ月 前
Serializeable.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 年間 前
SerializerReflection.cpp 2ad186130f Split MapDefines file on .h per class basis 4 ヶ月 前
SerializerReflection.h 508c54c23a Fix game startup 5 ヶ月 前